Anachoretes 10 Posted August 8, 2013 (edited) It would be some kind of Chernostan. And very funny when someone call Lemnos the desert-type island. Edited August 8, 2013 by Anachoretes Share this post Link to post Share on other sites
-ghost-tf 12 Posted August 8, 2013 And before you go "no you must play on Altis first all screenshots, videos and information doesn't count". Actually it indeed doesnt count, as we have recently seen with jets for example :P Share this post Link to post Share on other sites
antoineflemming 14 Posted August 8, 2013 Metalcraze, I don't think you can say that Altis is or isn't more or less detailed than Chernarus. I'd definitely say it's bigger and probably less cluttered / more open than Chernarus though. Some screens show some woodland and others show drier, more arid landscapes. And I'm pretty sure that Lemnos has forests and desert areas so Altis should as well. Share this post Link to post Share on other sites
ericfr 0 Posted August 8, 2013 SFX samples for stance changes what is it that shit. useless feature. Share this post Link to post Share on other sites
Kemeros 1 Posted August 8, 2013 SFX samples for stance changeswhat is it that shit. useless feature. It's not a feature but sound effects(SFX) that play when you change stance like cloth friction and stuff. Share this post Link to post Share on other sites
ericfr 0 Posted August 8, 2013 I hear a beep that's terrible. Share this post Link to post Share on other sites
BigBoss 10 Posted August 8, 2013 How do the new new binocular animations look like? Share this post Link to post Share on other sites
comp_uter15776 1 Posted August 8, 2013 How do the new new binocular animations look like? Magnified 8) Share this post Link to post Share on other sites
kylania 568 Posted August 8, 2013 It's not a feature but sound effects(SFX) that play when you change stance like cloth friction and stuff. Doesn't appear to play for prone stance changes, only kneeling and standing. Kneeling is a slight cloth rustle while standing has a bit of a jingle to it. Share this post Link to post Share on other sites
ericfr 0 Posted August 8, 2013 That's horrible, breaks immersion, useless and more... Share this post Link to post Share on other sites
KeyCat 131 Posted August 8, 2013 Don't know if this is by design but noticed that the alternate stances don't work when holding AT or AA launcher in hands. /KC Share this post Link to post Share on other sites
kylania 568 Posted August 8, 2013 That's horrible, breaks immersion, useless and more... What are you talking about? Hearing cloth sounds when you move cloth breaks immersion? Share this post Link to post Share on other sites
Tyl3r99 41 Posted August 8, 2013 (edited) i still think BI need official tutorials as they're the ones who made the game... it would only make sense. task modules and many many other modules are brain baffling and its really getting me worked up Edited August 8, 2013 by tyl3r99 Share this post Link to post Share on other sites
purepassion 22 Posted August 8, 2013 (edited) That's horrible, breaks immersion, useless and more... Why should a sound for moving your body be useless or break immersion?! It sounds like there is a problem on your end ("I hear a beep") Regarding problems with the movement sounds; the lowered crouch produces a constant slow walking sound, crawling with the binocs produces a walking sound as well, the prone adjustment stances are missing their sound and the sound for switching weapons is doubled. :) Also, switching to the binocs with a pistol produces a overly fast and shaky, misaligned animation. The same applies to switching to the pistol while having the binocs out. The soldier is also still holding the pistol in his hands even though the animation holstered it. Edited August 8, 2013 by PurePassion Share this post Link to post Share on other sites
ericfr 0 Posted August 8, 2013 Why should a sound for moving your body be useless or break immersion?! It sounds like there is a problem on your end ("I hear a beep") I hear a similar sound when i click on an item on the main menu.(play, configure...) Share this post Link to post Share on other sites
Anachoretes 10 Posted August 8, 2013 EricFr Something wrong in your client. I hear the sounds of "gear" collisions. Share this post Link to post Share on other sites
DaRkL3AD3R 1 Posted August 8, 2013 (edited) What are you talking about? Hearing cloth sounds when you move cloth breaks immersion? LOL hahahahahaha. Gamer logic! Don't you love it? Oh god, what happened to the clouds!?! They're back to the old method :( nooo. The new ones looked so amazing though. I hope they come back at some point... Edited August 8, 2013 by DaRkL3AD3R Share this post Link to post Share on other sites
ericfr 0 Posted August 8, 2013 @Dark Read all before insulting. That's not hearing cloth sound when you move but the sound of gear collision, that looks too similar to a "beep" Share this post Link to post Share on other sites
DaRkL3AD3R 1 Posted August 8, 2013 I don't know what you're talking about with these "beep" sounds. I hear the sound of my bandoleer and magazines, etc all colliding. Which is what you'd hear the most on a battlefield. It sounds lovely and just about perfect. A very nice little detail added to the game that goes a long way in making it feel that much more immersive. Now about those clouds...... :( Share this post Link to post Share on other sites
Anachoretes 10 Posted August 8, 2013 DaRkL3AD3R Can you make a snapshot because i see volumetric clouds. Share this post Link to post Share on other sites
Windwalking 18 Posted August 8, 2013 Was resuming scenarios downloaded through workshop fixed? It used to crash every time, I can't test now. Sent from my LG-P880 using Tapatalk 4 Share this post Link to post Share on other sites
Tankbuster 1746 Posted August 8, 2013 debug console shows in MP when pressing escape whether logged in as admin or not. Share this post Link to post Share on other sites
thr0tt 12 Posted August 8, 2013 debug console shows in MP when pressing escape whether logged in as admin or not. Same, ANY MP Server I can be in Debug console and do whatever I want, major issue. Share this post Link to post Share on other sites
MavericK96 0 Posted August 8, 2013 I don't know if it's just the latest dev build or what, but my sound is totally messed up...firing weapons in the Little Bird cause massive reverb/echo of the sounds. Share this post Link to post Share on other sites
Tankbuster 1746 Posted August 8, 2013 Same, ANY MP Server I can be in Debug console and do whatever I want, major issue. Yes, this is really bad. Hackers paradise. Share this post Link to post Share on other sites