Variable 322 Posted August 8, 2013 Arma2 updated version compatible with recent A2 beta: tpwcas5.0.zipLink contains both pbo and script version for ARMA 2 only! Note: I only briefly tested this version: it started without error messages for me, and debug balls told me it it should work.... Please share results to let us know if it really works. Thanks! Thanks Ollem! The readme doesn't contain the 5.0 changelog. Can you update us what are the changes? Share this post Link to post Share on other sites
ollem 4 Posted August 8, 2013 Thanks Ollem!The readme doesn't contain the 5.0 changelog. Can you update us what are the changes? readme line 62: Changes version 5.0: - update: fixed error messages which appeared after latest A2 beta patch :p Share this post Link to post Share on other sites
Variable 322 Posted August 8, 2013 Terribly sorry, don't know how I missed that! :) Share this post Link to post Share on other sites
orcinus 121 Posted August 8, 2013 Yo, ran a few tests in CO 1.62 after correcting a typo in the user config. V5.0 works just fine :) Many thanks, Ollem. Share this post Link to post Share on other sites
LondonLad 13 Posted August 9, 2013 Ollem, At this stage, with the updated A2 version I've yet to see the reported 'undefined variables' (good sign). Should I notice/encounter any new ones (or reported ones that have surfaced) I'll post here and make you aware. Thanks for the quick turnaround in getting those resolved :) Share this post Link to post Share on other sites
twisted 128 Posted August 9, 2013 hi. found a few more undeined variables. hope that is of some use. everyting else seems to be working swimminlgy!!! really enjoying it. thanks Error in expression <skill; _unit setskill ["aimingaccuracy",_newaccuracy]; _unit setskill [> Error position: <_newaccuracy]; _unit setskill [> Error Undefined variable in expression: _newaccuracy File C:\Users\fam\Documents\Arma 3 - Other Profiles\2legs\missions\heli%20crash.Stratis\tpwcas\tpwcas_decskill.sqf, line 42 Error in expression <nemybulletcount"; _newaccuracy = (_originalaccuracy - (( _originalaccuracy> Error position: <_originalaccuracy - (( _originalaccuracy> Error Undefined variable in expression: _originalaccuracy File C:\Users\fam\Documents\Arma 3 - Other Profiles\2legs\missions\heli%20crash.Stratis\tpwcas\tpwcas_decskill.sqf, line 39 Error in expression < _inc = 0.10; if (_currentaccuracy < _originalaccuracy) then { _newaccuracy> Error position: <_originalaccuracy) then { _newaccuracy> Error Undefined variable in expression: _originalaccuracy File C:\Users\fam\Documents\Arma 3 - Other Profiles\2legs\missions\heli%20crash.Stratis\tpwcas\tpwcas_incskill.sqf, line 23 Share this post Link to post Share on other sites
ollem 4 Posted August 9, 2013 hi. found a few more undeined variables. hope that is of some use. everyting else seems to be working swimminlgy!!! really enjoying it. thanks Error Undefined variable in expression: _originalaccuracy The error seems to be caused due to fact original accuracy value of AI hasn't been stored yet after spawning when they are being shot at. I will investigate. Share this post Link to post Share on other sites
domokun 515 Posted August 9, 2013 Yo, ran a few tests in CO 1.62 after correcting a typo in the user config. V5.0 works just fine :)Many thanks, Ollem. Nice one mate. Mind sharing that typo? Share this post Link to post Share on other sites
orcinus 121 Posted August 10, 2013 Hi domokun Oh sorry, didn't spot the ambiguity in my post. It was my typo, not Ollem's. I put a "3" into the debug option without noticiing. As for suppression effects on me as player, I was playing with just TPWCAS & CBA, no other mods; & without asr_ai I find I tend to get hit by the instant-death head-shot if I get shot at at all. Played a test scenario where a firefight breaks out almost immediately. Same scenario with asr_ai is still pretty hairy but I do get suppressed & live long enough to see AI getting suppressed. Once I fixed the typo I got log entries & coloured flashes, though I didn't get to see too many of those before the black-screen 'you are dead' unless asr_ai was running. By the way, AFAICT the user config is unchanged from at least v 4.5 so you don't need to replace the current config if you have tweaked it to suit yourself / your server. Share this post Link to post Share on other sites
ollem 4 Posted August 10, 2013 Hi domokunBy the way, AFAICT the user config is unchanged from at least v 4.5 so you don't need to replace the current config if you have tweaked it to suit yourself / your server. confirmed - you are right. Thanks for the feedback. Share this post Link to post Share on other sites
Tonci87 163 Posted August 10, 2013 Hey Ollem, I use ACE together with ASR and TPWCAS. Sometimes there seems to be a problem but I can't identify the mid responsible for it. What happens: AI units get supressed by enemy or friendly fire. They seem to go into a low skill state where they aim their guns into the sky. You can also see the weapons shacking. They stay like that even when the firefight is over. Do you have any idea wich Mod might be responsible? I can quite reliably reproduce this in some Missions made by Zipper5. There is a Mission in his Op Cobalt campaign where your CDF checkpoint gets attacked by armed civilians arriving by truck (I think it is called Public Relations but I'm not sure). Your CDF soldiers almost always get the problem during the firefight and stay like that for the rest of the mission. Share this post Link to post Share on other sites
ollem 4 Posted August 10, 2013 I recall seeing this particular behavior before in the early days of tpwcas. If I do recall well this seemed to be related to skill setting dropping too low. Could you please verify the following settings? // 8 AI SKILL SUPPRESSION. 0 = SKILLS WILL NOT BE CHANGED, ONLY STANCE. 1 = SKILLS AND STANCE CHANGED UNDER SUPPRESSION. tpwcas_skillsup = 1; // 9 MINIMUM SKILL VALUE, NONE OF A UNIT'S SKILLS WILL DROP BELOW THIS UNDER SUPPRESSION. tpwcas_minskill = 0.15; Could you perhaps try to increase minskill or maybe even check with tpwcas_skillsup = 0; to see if that solves the issue? Share this post Link to post Share on other sites
Tonci87 163 Posted August 10, 2013 I can't check anything atm since I'm on vacation till the end of august. 1500km away from my PC :) I'll try not to forget to check this when I get home ;) This behaviour sounds as if the skill doesn't return to it's initial value. Maybe you could introduce a timer that resets the values x seconds after the group calls "clear"? Share this post Link to post Share on other sites
ollem 4 Posted August 20, 2013 (edited) Recently there seems to be unexpected behavior (could be aka bug) in ARMA 3 BETA with the unit setUnitPos "MIDDLE" command to make AI go prone. Units that have been ordered using this command get into some weird state where they keep lowering and raising their weapon. While TPWCAS is using this command I recommend to turn it off in ArmA 3 until I've implemented a workaround. Edited August 21, 2013 by Ollem Share this post Link to post Share on other sites
mariodu62 5 Posted August 22, 2013 Turn off the TPWCAS ??? Share this post Link to post Share on other sites
Tonci87 163 Posted September 1, 2013 Hi Ollem, I´m back from vacation and I did some tests. Campaign: Operation Cobalt Mission: 06 Traitors Setup: ACE+ASR_AI+TPWCAS // 8 AI SKILL SUPPRESSION. 0 = SKILLS WILL NOT BE CHANGED, ONLY STANCE. 1 = SKILLS AND STANCE CHANGED UNDER SUPPRESSION. tpwcas_skillsup = 1; // 9 MINIMUM SKILL VALUE, NONE OF A UNIT'S SKILLS WILL DROP BELOW THIS UNDER SUPPRESSION. tpwcas_minskill = 0.4; Play the Mission up to the Ambush. Notice how immediately almost all enemy and friendly units display the "aim for the sky" behaviour. Some of your units will have this until the end of mission. This doesn´t happen if I change tpwcas_skillsup = 1; to tpwcas_skillsup = 0; Could you please look into this? Share this post Link to post Share on other sites
watarimono 0 Posted September 3, 2013 Could you update the download link for Arma3 version? I only get a 404 :( Share this post Link to post Share on other sites
UGLY58 10 Posted September 5, 2013 Ollem, Bump on the Arma 3 download link, we have moved to Arma 3 and miss this mod it adds a great deal of realism. Share this post Link to post Share on other sites
foffy 58 Posted September 5, 2013 Ollem,Bump on the Arma 3 download link, we have moved to Arma 3 and miss this mod it adds a great deal of realism. You can currently try TPWEBS, which attempts to offer something very similar for ArmA III. Share this post Link to post Share on other sites
Blitzer134 1 Posted September 6, 2013 HI Ollem is there a way to use the player suppression only in ARMA 3 its the best ive seen would like it for pvp and coop played with it a bit without any luck thanks a lot Share this post Link to post Share on other sites
foffy 58 Posted September 6, 2013 HI Ollem is there a way to use the player suppression only in ARMA 3 its the best ive seen would like it for pvp and coop played with it a bit without any luck thanks a lot Right now there is TPW EBS, which acts presently as a substitute for TPW CAS. Share this post Link to post Share on other sites
Moon_chilD 200 Posted September 7, 2013 Hi guys, I hope that had been ask yet. I dicovered some problems: 1. The first one appears right at the beginning of the mission. (If I can remember right) 2. This one appears at the loading screen. What can I do to solve this problem. The Mission is an ARMA 3 MP-COOP mission. Hope you can help me If you need more Infos, ask me. ^^ Many Greetings Moony Share this post Link to post Share on other sites
lordprimate 159 Posted September 7, 2013 moon im pretty sure that is because you are not up to date... that was fixed a few updates ago... Share this post Link to post Share on other sites
Moon_chilD 200 Posted September 7, 2013 (edited) Might be possible ^^ I'm using 0.1. I would love to use 0.5 but the downloadlink is not working. Maybe you could send me a PM with a download? Edited September 7, 2013 by Moon_chilD Share this post Link to post Share on other sites
ollem 4 Posted September 8, 2013 Sorry for slow response - I removed v5 link because I thought it had issues wit recent Beta release. I'm quite limited in time so cant really test it - if v5 gives you trouble or doesn't work please try v4.. v4: https://dl.dropboxusercontent.com/u/96469595/tpwcas_a3/tpwcas_a3_v04_script.zip v5: https://dl.dropboxusercontent.com/u/96469595/tpwcas_a3/tpwcas_a3_v05_script.zip I'll hope to be able to spend some time to double check and sort it out. Share this post Link to post Share on other sites