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lordprimate

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About lordprimate

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    Master Gunnery Sergeant

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  1. sorry for the delay , if i understand you correctly your concerned that your group is coming OUT of combat mode. for example: your group is in combat and they are fighting... and they keep going from combat mode to aware. then back to combat mode? then back to aware.. over and over every second?? or is it that they are in combat mode and they go into aware and never go back into combat mode? i ask because i just did a test I put a squad of opfor and a squad of blufor on stratis, in Agia Marina. I put my playable unit on a hill. I placed the tpwcas debug module and other "enable" modules to make sure everything is running. when i started the mission I crested the hill in my player unit, and shot at the OPFOR group. The started to make their way to engage me. they stayed in combat mode for a while. up until they met up with the blufor group near by. once they saw each other the fight ensued. everything seemd normal i didnt see anyone constantly leaving combat mode and going back to their Original position.
  2. This is not intended ill look into this!
  3. hmm ok that is odd. Some time after I posted this, I had some time to test in VR, stratis and altis and as far as i could tell the sound files are still the same location, same names, etc. and all the effects worked in game. I shot people with silenced weapons, to make sure i could hear. some of the sounds are hard to hear when you are going, "loud". bodies in VR had the correct sounds. bodies in water sounded like they fell in water. the bodies in vehicles worked. when i shot with silenced pistols the screams worked. Did you try this with any other mods. I launched ONLY CBA and This mod.
  4. has anyone used this recently, on its own are there any issues or is it still working. ? I may post it to steam if it still works.
  5. ok, i'll look into it. however, considering the lack of a control IE, your mission. im going to have to, "create a mission, that spawns in ai creates their waypoints ect." and that is honestly not something i intend to spend my time doing. I'll do what i can. look at the code where the combat mode is changed and see if there is a reason why it would not revert or be overridden. Thank you for the bug testing and the feedback. I will look into this at my earliest convenience. I do understand how frustrating and laborious it can be to troubleshoot these types of issues and by no means intent to dimish this fact. however, this is new to me in the arma community. This desire to keep your missions secret. It is like these arma 3 groups are so scared of loosing members, if someone else has the same mission, is going to somehow spoil the group.. it was not like this when arma 2 was the deal of the day. A good mission does not a group make... nuff said. Ill look into it but again. just like sending bug reports to BIS they want a control mission that can repeat the problem predictably. otherwise it gets No attention. just saying
  6. hello lorenz94, are you just using tpwcas are you sure it is tpwcas. I run this on my client and also have it running on my server. I change their combat mode often with out problem. I will add however, that i do also use asrai, ace, and alive. can you provide me the mission this is happening in and the EXACT mod list? and i will look into it asap.
  7. EggBeast is this your server. IE do you pay for and administrate this server? I have been away from the ARMA scene for a few months.
  8. hello, i have been taking a break from arma for the last few months but i have been meaning to report this for a while, a long while. i have a mission on Malden, its a simple insurgency. I say simple, because outside of what alive does there are no other scripts. My server has several other mods running, ACE(x), ASRAI, sanchez headgore, and a bunch of client side mods are allowed. I am posting today because i am reading about these floating/falling vehicles. On my malden mission, from Day one of the maps release, i have had falling vehicles. when i approach a town/city/villa that spawns a vehicle. I see the vehicle spawn in the air about 1-200m up and then fall and explode or not(depending on where they are). This has Not gone away, as i just witnessed it the other day. i know im only suppose to post errors that occur with only cba and alive. so ill make a test version and see if the issue still persists. again i just want to point out though that the only server mods are CBA, ACE, acex, Alive, headgore. i dont see how those would affect the spawning of civilian vehicles in Alive. but ill test, i just wanted to point it out that i have seen this since the release of malden, and have only been playing on malden, so thats is my only point of reference.
  9. lordprimate

    RHS Escalation (AFRF and USAF)

    This is BS.... i cannot believe you pushed out an update... now i have to update all the files on my server... oohh man you really killed my day.. It was all sunshine and roses until this update... WTF...
  10. lordprimate

    Custom Face for ARMA 3 how/help?!

    Yea, i saw that thread kinda related but very janky. my plan is to ask if anyone can help or has the experience to do it. and while I wait i was going to look into gimp and doing it myself. There are a couple of personal life errands i need to take care of before i can dedicate time to really doing a good job myself. so yea i figured i would ask. been meaning to for a while. Now that evil organ has posted that link and i have messaged Mocane_1, well see what happens.
  11. lordprimate

    Custom Face for ARMA 3 how/help?!

    Thanks Evil, I never saw that post. I have just messaged Mocane_1, well see. Thanks
  12. Hello everyone, I have been wanting to do this for some time now however, lack the knowledge set to compete the task. I am asking for help. I really would like to get "My" actual face in game. At the risk of sounding like a FANBOY. If anyone here doesnt know who Dslyecxi is, he is a YouTuber, and an old school ARMA player. He prompted the idea years ago when he did it for himself. Ever since I noticed that his avatar is actually his real face, I wanted to do the same. However, I could never find all the info I need to create a custom face. I am asking everyone/ anyone in the community that has experience making custom faces, "Will you Help me make My face a part of ARMA?", "Can someone help my FACE?" Seriously, I appreciate all your input on the matter. I have searched and found some threads on the subject, If there is anyone out there with experience in this, or is really good with gimp. again any help is appreciated. Please and Thank you in advance, Sincerely, LP
  13. lordprimate

    BloodLust (Version 2022.04.13)

    Im pretty sure that is a feature not a bug. You splash when you fall from great heights, you do not bounce.
  14. lordprimate

    BloodLust (Version 2022.04.13)

    zooloo75, your one sick puppy... I like it!!! does that mean im sick too...?
  15. lordprimate

    ASR AI 3

    mikeymen why are you here and what do you want rabalo to do... he has already stated that this mod is made and developed for himself and his group. We are Lucky, i repeat, "Lucky" that he released it to us/ the arma community to dissect, and utilize in our own way. Im reading your posts and im trying to get what you want but i just dont see it... Why are you still here. saying the same thing over and over and over and over..... I know rabalo has responded to you and answered your questions directly. what else are you expecting here? maybe you should Use Rapoters Version of ASRAI.. or if your having issues with someone elses PAIN STAKING WORK. Use ANOTHER... or NONE AT ALL.. Just for sanity sake move on bro... this is getting old and moldy... where the bathroom and with this following quote made by you. Ill retort.... if you feel this way STOP USING ASR_AI .... DUH.... use something else if you dont like it... And like road runner said.. with that many hours in the game you should know some scripting by now. So figure it out Brah....... goodluck in life dude... #yourannoyingAF
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