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orcinus

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About orcinus

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  1. You bought a real grenade and announced it in the Internet?? Hmm.. the good news is that the model should be excellent. The bad news is that a bunch of large men from Hereford, dressed in black with silenced HK MP5s, will be arriving through your windows any time now. I can't watch
  2. Whoo! Thanks for the heads-up :) Hmm, bet it doesn't run on my outdated version (don't ask; I have to watch my BP).
  3. This isn't the best place to post this. much better in the specific forum for terrain building. Lots of very talented people; as in general with people working on mods & addons, etc., adressed politely and respectfully they can give you lots of advice and guidance. Good luck with your terrain; the community remains the most brilliant aspect of the ArmA series. Where is is set?
  4. Small reminder - making DAC configs from lists of classnames or mission files is huge waste of time, If you don't already have it, get gienkov's splendid ACC DAC toolbox from Armaholic. Link and brief outline here.
  5. Brilliant! Well done all the team. I'm sure it will maintain or surpass the outstanding quality of previous releases. Looking forward to playing UNSUNG Echo... sometime (don't ask).
  6. orcinus

    AI Spawn Script Pack

    The Steam client. Completes an update of workshop items then re-downloads all suscribed items again as duplicate files. And again... 86GB each time. Makes a mess of the file structure as well. According to a BI dev it's been bugged for a long time. Steam's response was to blame modmakers. Bah! Humbug!
  7. orcinus

    AI Spawn Script Pack

    @spunfin Great stuff! Until the STEAMing pile of **** broke my game I was having fun designing an SP 'military career' mission for UNSUNG, slowly due to RL issues. If I ever get the fkup sorted out I'll get back to it with the updated pack. Many thanks for your fine work
  8. orcinus

    RHS Escalation (AFRF and USAF)

    Even easier is to use gienkov's really excellent ACC DAC Toolbox - some simple-to-use scripts that generate classnames for units, helis, wheeled vehicles, and tracked vehicles. Place the desired subset on a map & run the scripts, get classnames in a format immediately usable in DAC 3 or spunFin's AISSP, etc. To get weapon & kit classnames, name a unit on the map & run the "getWeapons.sqf" script. In each instance the output is copied to the clipboard. I've always pasted into an sqf file in Notepad ++ so it's ready to use. Just save that file as .txt to get both file formats. Still need to pull plane & static info from the mission, but there are generally fewer items than for units, vehicles and weapons. I made a complete set fo CUP last year, took me about 2 - 3 hours - so much easier than copying & pasting all those lines from the mission file. Cheers, gienkov!
  9. orcinus

    [SP/CO3] Misbegotten

    Umm, there just might be some copyright issues here... Seriously, given the CoD kiddies and their like uploading ArmA mod-makers IP to any site they choose, isn't it a pretty shit idea to start uploading CoD content? I am obviously assuming you don't have Activision's permission to use their content; please do correct me if that is not the case - and prvide proof, naturally.
  10. orcinus

    Faces of War [WW2]

    Sure, one must absolutely respect the stated wishes of other content creators. The magical thing here is that so many people share so openly :)
  11. orcinus

    ASR AI 3

    The 'standard' ArmA formations do not reflect best-practice military protocols. Where is the 'box' formation? Where is the 'all-round defense' as developed by UK forces? I have some preliminary alternate formations, but a combination of illness and the broken STEAM client preclude any early completion. 1
  12. orcinus

    Missing Units

    Thank you for the update, Sparfell. Oh, and I promise devoutly not to mirror it :P
  13. orcinus

    Faces of War [WW2]

    I have never come across any forum, in any field, where there is so much co-operation and exchange of what is, frequently, commercially-valuable content. Kudos to the ArmA mod community :)
  14. Good. In future. if you/others are able to post probable version numbers, I may be able to help since because the STEAMing pile of **** client has rendered my game effectively unplayable I am currently re-installing Acronis backups (so far to no avail).
  15. Ouch! :P <bg> I never have had cause not to be impressed by the UNSUNG team's work; and quite contrary to what I would have expected, this has become one of the prime reasons for my continuing interest in ArmA despite the STEAMing pile of **** and some serious ill-health. Why?: I never had much interest in the VN war as a game (other than Vietcong 1) since I always, from kidhood, regarded the war as the result of appalling American ignorance and stupidity... Before the US cretinous 'patriots no matter what' tendency clog the thread, I should add that the Brits' WWII decision to release Jap POWs to suppress Vietnamese attempts to rid themelves of French colonialists - despite the appallingly brutal Japanese record in SEA - has never ceased to disgust me. Churchill may have been a useful figurehead in the fight against Hitler, but in most aspects of his life, by modern standards he was a far-right narcissist, whose excess of ego over competence led to many deaths (e.g., Gallipoli). Bravo Harold Wilson for so astutely keeping the UK out of one of the US' most predictable fuckups. /end personal take on history
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