mondkalb 1087 Posted October 7, 2012 (edited) I know I said I wouldn't make any more stuff...But here we go:MBG Generic African Buildings v1.1 (Updated 20th October)Originally part of a much much larger project, I decided to release these right now so more people can use these in the meantime.It features a small collection of structures that are inspired by African/Middle-Eastern architecture. These buildings can probably supplement the existing selection offered by OA.Fixes in 1.1: land_* classes now have scope = 1 (Required for this to work on terrains, *shame*) 2 extra paint variants of "Big Apartment 3" Content: 4 large apartment buildings, of which the biggest is fully walkable. 3 old buildings intended for small villages or ruins. One is painted in zebra camo as a safari/ranger station. 3 types of tiny slum huts that come in 8 different visual appearances. Highly accurate icons of the buildings for stress-free usage in the mission editor. Arma2:OA is not required For usage in (Northern-) African or Middle-Eastern terrains. In total with all color variants this adds up to 35 new objects.Here some pictures: ---Download: mbg_generic_african_buildings_v11.7z 50MB (1.1) Edit:1th July 2016: Copyright 2016 Mondkalb. This item is not authorized for posting on Steam (Steam Workshop). Also it may not be included into any collection or part of some other workshop content's upload. If you wish to upload content that makes use of this(my) mod, please link to the original (this) forum release post. Edited July 11, 2016 by mondkalb 1 Share this post Link to post Share on other sites
Cards525 10 Posted October 7, 2012 Holy crap! Nice work Mondkalb, can't wait to get my unit onboard the train for this :) Thanks also for using correctly sized .paa's, its an editors nightmare to place the ? Square boxes together :) Share this post Link to post Share on other sites
PuFu 4600 Posted October 7, 2012 nicely done mate. properly awesome. Share this post Link to post Share on other sites
falcon_565 11 Posted October 7, 2012 Mogadishu island in 3.... 2.... 1... Seriously nice work we always need more buildings! Share this post Link to post Share on other sites
bushlurker 46 Posted October 7, 2012 Another enormously useful themed buildings pack!!! And they look absolutely terrific too! Well done Mondkalb!! Tremendous stuff - once again! I predict a flurry of Middle-Eastern / North African terrain-in-progress announcements! B Share this post Link to post Share on other sites
-martin- 10 Posted October 7, 2012 Very nice, excellent textures and good detail too. I would add a few more buildings if I where you just to give more variety :ok: Now all we need is a good mapper to put 'em to use. Share this post Link to post Share on other sites
W0lle 1052 Posted October 7, 2012 Reminds me on good ol' Tonal :) Share this post Link to post Share on other sites
icebreakr 3159 Posted October 7, 2012 (edited) Time to update my Isla Duala ;) p.s. Mondkalb, it would be sweet to see 2-3 variations of the bigger buildings, maybe offices with large windows? Edited October 7, 2012 by IceBreakr Share this post Link to post Share on other sites
chrisb 196 Posted October 7, 2012 More MBG buildings:D, fantastic, great work and thanks for sharing. Will be testing these with ai very soon. Thank you.:) Share this post Link to post Share on other sites
mondkalb 1087 Posted October 7, 2012 Yes, more paint variants would indeed be nice. But the time for the amount of work to get it to look at least half-decent seems for me to be harder to come by. :/ To be honest, last time I worked on these buildings was two months ago. Just today it hit me that I could add some final touches to the last building and get these out so they don't end up completely unused. Would've been a pity for the time already invested in these objects. :) If anyone gets around using these, let me know! And if someone wants to retexture one of these buildings, PM me and we'll see about the MLODs. Share this post Link to post Share on other sites
khaki 10 Posted October 7, 2012 Time to update my Isla Duala ;) That was quite literally the first thought that came into my head when I saw the buildings...NICE! Share this post Link to post Share on other sites
chrisb 196 Posted October 7, 2012 So far so good with the ai inhabiting the buildings and finding reasonably good positions.:D http://imageshack.us/photo/my-images/855/arma2oa2012100722303362.png/ http://imageshack.us/photo/my-images/33/arma2oa2012100722292017.png/ http://imageshack.us/photo/my-images/26/arma2oa2012100722280401.png/ http://imageshack.us/photo/my-images/708/arma2oa2012100722142103.png/ http://imageshack.us/photo/my-images/109/arma2oa2012100722124970.png/ Share this post Link to post Share on other sites
giorgygr 61 Posted October 8, 2012 Awesome job as always man ;) Share this post Link to post Share on other sites
Blackfox34 14 Posted October 8, 2012 Thanks I'll be giving these a test. Any chance you'll get around to fixing up Cindercity/Killhouses, I sent you a PM a while back about some bugs with the biggest warehouse. Share this post Link to post Share on other sites
Fogu 10 Posted October 8, 2012 i love them. really good work :) Share this post Link to post Share on other sites
mcnools 62 Posted October 9, 2012 Great looking! now someone needs to step up and make a nice africa map! Share this post Link to post Share on other sites
mcpxxl 2 Posted October 9, 2012 Endlich ! More more more ! no need of xthausend M4 ;-) we need Infrastructure and Enviroment !!!! Share this post Link to post Share on other sites
ProfTournesol 956 Posted October 9, 2012 Reminds me on good ol' Tonal :) Yay. Tonal Redux Reduxed :) Share this post Link to post Share on other sites
domokun 515 Posted October 9, 2012 Yay. Tonal Redux Reduxed :) Godda be one of my favourite MP campaigns of all time, simply due to the atmosphere (dust, heat haze, etc.) you could also smell the famine and disease :eek: Share this post Link to post Share on other sites
icebreakr 3159 Posted October 9, 2012 Funny thing: I've replayed Total Redux campaign and even converted missions to Duala, but never had time to polish & release them ;) Share this post Link to post Share on other sites
#momo# 11 Posted October 9, 2012 Im even thinking of using 3 of this builindings for a european setting :) Really like the fully walkable Appartment Building and as a wip-building it may even fit in a non-african town. Share this post Link to post Share on other sites
domokun 515 Posted October 9, 2012 (edited) Funny thing: I've replayed Total Redux campaign and even converted missions to Duala, but never had time to polish & release them ;) Grr don't make me beg Seriously I can offer you some real ale though Edited October 9, 2012 by domokun Share this post Link to post Share on other sites
minimalaco 30 Posted October 10, 2012 Omg, very nice!, thanks. Share this post Link to post Share on other sites
oldbear 390 Posted October 10, 2012 New on front page at Armed Assault.info Link to mirror : MBG Generic African Buildings (v 1.0) : http://www.armedassault.info/index.php?game=1&cat=addons&id=1978 Share this post Link to post Share on other sites
Guest Posted October 10, 2012 Release frontpaged on the Armaholic homepage. MBG Generic African Buildings v1.0 ** sorry for the delay, was abroad Share this post Link to post Share on other sites