celery 8 Posted August 23, 2012 Armstrong's son, then? Or is there no relation? Uh, I don't know? Share this post Link to post Share on other sites
Maio 293 Posted August 23, 2012 Well... We had a Captain Armstrong in A1, a USMC General. Armstrong in A2 and now we have another in A3... I say it's just a small touch from the dev team. Or is it... ?! Share this post Link to post Share on other sites
NeuroFunker 11 Posted August 23, 2012 maybe Armstrong, just common US name, same as russian Ivan or Boris? Share this post Link to post Share on other sites
jakerod 254 Posted August 23, 2012 maybe Armstrong, just common US name, same as russian Ivan or Boris? It is common. However, there are a lot of other common names they could use which they've never assigned to a main character. Jackson, Johnson, Schmidt, Smith, Baker, Lewis, etc. They keep using the same one so I assume some kind of connection. Share this post Link to post Share on other sites
old_painless 182 Posted August 23, 2012 Just released on Armed Assault.info, my own "hands on" experience story Thanks for the writeup, nice and fair perspective on things Cheers, OP Share this post Link to post Share on other sites
Ash712 1 Posted August 24, 2012 (edited) maybe Armstrong, just common US name, same as russian Ivan or Boris? Fans of the "Metal Gear Solid" series know that every game has a character named "Johnny" who is usually an enemy prision guard, and they are all in fact blood related lol! Edited August 24, 2012 by Ash712 Share this post Link to post Share on other sites
chortles 263 Posted August 24, 2012 Fans of the "Metal Gear Solid" series know that every game has a character named "Johnny" who is usually an enemy prision guard, and they are all in fact blood related lol!There's apparently only two who actually appear, the infamous MGS1/MGS2/MGS4 incarnation are all the same character while the one seen in MGS3 is his grandfather. ("Jonathan" from Portable Ops is NOT a blood relation.) Share this post Link to post Share on other sites
liquidpinky 11 Posted August 24, 2012 There's apparently only two who actually appear, the infamous MGS1/MGS2/MGS4 incarnation are all the same character while the one seen in MGS3 is his grandfather. ("Jonathan" from Portable Ops is NOT a blood relation.) They do all need to lay off the curry though. ;) Share this post Link to post Share on other sites
Madeon 6 Posted August 24, 2012 This video is new to me, first time I seen self propelled artillery firing at night. http://www.centrumher.eu/arma-3-videoprezentacia-z-gamescomu/ Share this post Link to post Share on other sites
oldbear 390 Posted August 24, 2012 @Madeon : This new version of the "showcase Supports" is quite different from the version shown at , and I hope BIS will released it soon on their YouTube channel as well as the "showcase Mines" we can have a blurry glimpse at 7th min. Share this post Link to post Share on other sites
Madeon 6 Posted August 25, 2012 Another new video has emerged showing a quick firefight - i_vdNBnvkhg Share this post Link to post Share on other sites
Colossus 2 Posted August 25, 2012 What's that in the air at 0:59? Is it the Ka-137 from PMC? Share this post Link to post Share on other sites
f27sharps 1 Posted August 25, 2012 I thinks it's littlebird's back Share this post Link to post Share on other sites
oldbear 390 Posted August 25, 2012 @colossus : F27Sharps is right, the AH-6 is providing CAS support for the team in this showcase. Share this post Link to post Share on other sites
Colossus 2 Posted August 25, 2012 Ah, alright. Just thought the shape looked a bit funny at first glance. :) Share this post Link to post Share on other sites
arigram 0 Posted August 25, 2012 (edited) The Game Jar interview with Bohemian head honcho Marek Spanel regarding all projects, from Operation Flashpoint to now (not just Arma 3): A couple notes regarding Arma 3: - The move to DirectX 10/11-Windows 7 is done more for engine stability reasons - Not really focused on DirectX graphical features (such as tesselation) apart from the improved lighting system - The Editor will remain the same but with new tools such as a loadout editor (most probably that means RT3D is not going to be worked on) Edited August 25, 2012 by arigram Share this post Link to post Share on other sites
HKFlash 9 Posted August 25, 2012 Omg load out edition in editor?! I'm crying of happiness now! Share this post Link to post Share on other sites
chortles 263 Posted August 26, 2012 @colossus : F27Sharps is right, the AH-6 is providing CAS support for the team in this showcase.I believe you mean the AH-9.- The move to DirectX 10/11-Windows 7 is done more for engine stability reasonsCan't say I'm surprised, engine stability is supposed to be one of the selling points of ARMA 3 (though sadly damning of the previous games), like how IstaGoat said that the plan for AI is "no new features, we have to get the ones we have actually working first". Also, new tools = YES, though I wouldn't say that RT3D is necessarily out. Share this post Link to post Share on other sites
Grey-Legolas 10 Posted August 26, 2012 I wouldn't say that RT3D is necessarily out. Well, of cource not necessarily, but still very much wanted. And if not, at least it would be nice i BIS improve unit allocatin inside buildinhgs which would be really useful, concearning improved CQC Ai and just impossible now without scripts. Share this post Link to post Share on other sites
Zorg_DK 10 Posted August 26, 2012 Loadout editor, excellent! Share this post Link to post Share on other sites
papanowel 120 Posted August 26, 2012 I hope we will also be able to use user addon's weapon in the loadout editor. Share this post Link to post Share on other sites
Madeon 6 Posted August 26, 2012 I noticed at 4:52 that his pistol vanished into thin air as he switched to his primary weapon. It's not a big deal but I just wanted to point it out. 44b7oOn32CI Share this post Link to post Share on other sites
HKFlash 9 Posted August 26, 2012 Pre-alpha material. Share this post Link to post Share on other sites