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Dwarden

ARMA 2: Operation Arrowhead 1.60 RC #4 (Release Candidate)

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Arma 2 CO/OA/RFT 1.60 Update RC4 is available now, it should be compatible with any previous version including RC1 and RC2 and RC3 and RC3b:

RC4 fixing some of the deathcamera issues (onPlayerKilled.sqf)

RC4 fixing some of the crashes

RC4 fixing the missing lite weapons_pmc.pbo for update over fresh OA install

RC3b fixes only the ARMA 2 update issue

ftp://downloads.bistudio.com/arma2.com/update/ARMA2OA_Patch_160RC4.zip

Mirrors: http://www.multiupload.com/3QKYTGNR66

CRC32: 38671450

MD5: 7FE6658F4607F2D3F625E92B5E0CFDC3

SHA-1: 7D7A6B662ED3D9F53539F958E2B59E1F265014C3

Thanks to everyone involved, we are getting close to final state.

* all signature problems should be gone finally

* the official expansions are handled better using registry based system now, should make the in game expansions manager more useful than before

As our plan is to release final 1.60 prior Christmas please focus on regressions or installation problems only at this stage.

Note:

this RC contains

ARMA 2: OA update 1.60

ARMA 2 update 1.11

ARMA 2: BAF update 1.03

ARMA 2: PMC update 1.02

Edited by Dwarden

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Downloading now. Thanks, Dwarden! :-)

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Downloading now - will test in the morning. I presume this includes the beta released earlier in the evening?

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RC4 doesn't fix Jayarma2lib 1.4.36 problem apparently with steam users.

"JayArma2Lib: Incompatible version of Arma2 or unable to check version."

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RC4 doesn't fix Jayarma2lib 1.4.36 problem apparently with steam users.

"JayArma2Lib: Incompatible version of Arma2 or unable to check version."

A newer version of the game requires a new version of JayArma2lib, so logically a new game version isn't going to resolve anything.

And should be unrelated to Steam, but simply to if the user does or doesn't run a compatible version.

Currently the last compatible version is v1.60.87305: ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_OA_Build_87305.zip

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Thank you very much BIS for the range finder and manual gun range input for the T-90...it was about time but I had given up all hope you would add it one day.

But a bit of nagging...you could also have added TI ;)

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I bet they are saving some stuff for 1.61(at least I hope) so that they can get 1.60 out ASAP.

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Im probably just being really hopeful or is the AI a bit more clever? after installing this patch i noticed infantry using cover more? also seemed like they stayed in and fired from forested areas as opposed to running out in the open?

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Im probably just being really hopeful or is the AI a bit more clever? after installing this patch i noticed infantry using cover more? also seemed like they stayed in and fired from forested areas as opposed to running out in the open?
A.I. was always the main focus with 1.60 as well as Multiplayer. IN fact the A.I. changes are so plenty that I don't know where to start.

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Checked the repro missions and death camera is still stuttering but somebody already posted that in the ticket.

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A.I. was always the main focus with 1.60 as well as Multiplayer. IN fact the A.I. changes are so plenty that I don't know where to start.

And some thirt party missions should be revamped for AI changes.

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RC5 will address more on the stutter and that ca.pbo problem

there are also more fix-tweaks for netcode to resolve some outstanding issues

may also include some more crashfixes

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rc5 will address more on the stutter and that ca.pbo problem

there are also more fix-tweaks for netcode to resolve some outstanding issues

may also include some more crashfixes

smaa ?

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no, maybe 1.61

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RC5 will address more on the stutter and that ca.pbo problem

there are also more fix-tweaks for netcode to resolve some outstanding issues

may also include some more crashfixes

Sweet! Standingby for RC5...

/KC

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it's out now in beta 87524

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Sorry for asking but is there any improvement in performance?

I wait for the final patch so I would like to know.

Thank you

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What do you mean performance? The game has been optimized so that there is no longer a generalized problem in this regard. Maybe certain trees still cause too much lag, but the game runs quite well on minimum reqs PCs.

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Starting to get some freezing of the game (but no crashes in RPT). Never had this before this RC (and its same number beta).

Will investigate more and post here. I am using vanilla with Isla Duala and the same mission.

EDIT: Seems to be something to do with the SMAA injector. Have removed it and game is fine.

PS STILL getting Cannot load sound 'ca\dubbingradio_e\radio\male01tk\default\weapons\machinegun.ogg' constantly throughout the RPT. Please look at this one!

PPS Anyone else get a loud crashing sound when 2 vehicles collide SOMEWHERE on the map, when you are in COIN camera view ?

Edited by Kremator

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it's out now in beta 87524

Downloading!

Sorry for asking but is there any improvement in performance?

I haven't done any scientific performance tests but on my rig I gained approx ~10% in performance compared to 1.59.

/KC

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Got a strange issue with the 1.60 version of Arma 2/OA as Combined Ops.

It appears that when running the Steam version of Combined Ops, any mods in the game directory will automatically be loaded, even if 'Set Launch Options' in Steam is empty. Is this supposed to happen now? :confused:

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