kylania 568 Posted August 12, 2012 Ballistics is hard, hit scan even more. From now on when you shoot any weapon there will be a 50% chance that a random enemy unit (infantry/vehicle/aircraft) will be destroyed. This will reduce the load on the server to the point where isn't something special, it's the norm! Share this post Link to post Share on other sites
dmarkwick 261 Posted August 12, 2012 I'm not entirely sure, but I think that Maruk quote might be more to do with tank interiors than other interiors. Masterful context-removal :) Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted August 12, 2012 I'm not entirely sure, but I think that Maruk quote might be more to do with tank interiors than other interiors. Masterful context-removal :) By linking to an article about CM? L0L http://www.eurogamer.net/articles/2012-08-08-codemasters-responds-to-criticism-about-loss-of-in-car-view-in-grid-2 "Codemasters responds to criticism about loss of in-car view in Grid 2: "We can use the extra available memory to make the on-track racing a truly mind-blowingly immersive experience." Ze mind-blowingly, amazingly derptastic experience of being limited by 6 year old console hardware and having to remove racing cockpits in a racing (semi-)sim, in order to put some more detail on cars is a farce! Share this post Link to post Share on other sites
Flash Thunder 10 Posted August 12, 2012 Codemasters is good at removing features I thought we all knew that already... FPDR Share this post Link to post Share on other sites
celery 8 Posted August 12, 2012 That piece of news is actually more significant than many laymen here might think: Codemasters has figured out a way how to cut an unimplemented feature from a game and change it into something that makes the game equally more amazing in another part of the game with 100% or more effectiveness. Wait until this new technology or method spreads throughout the rest of the game industry and we'll be living in interesting times! Think of the possibilities: instead of just removing cockpits in Arma 3, we could also make Limnos 33% bigger in exchange! Share this post Link to post Share on other sites
Smurf 12 Posted August 12, 2012 So, what will be in for the loss of the 3D Editor? :j: PS: Too much bashing on CM for nothing. Who here plays GRID? Share this post Link to post Share on other sites
celery 8 Posted August 12, 2012 So, what will be in for the loss of the 3D Editor? :j: Absolutely nothing at this point except a timely release, of course: our moles have been unsuccessful in obtaining the new tech. Share this post Link to post Share on other sites
nodunit 397 Posted August 12, 2012 That piece of news is actually more significant than many laymen here might think: Codemasters has figured out a way how to cut an unimplemented feature from a game and change it into something that makes the game equally more amazing in another part of the game with 100% or more effectiveness. Wait until this new technology or method spreads throughout the rest of the game industry and we'll be living in interesting times! Think of the possibilities: instead of just removing cockpits in Arma 3, we could also make Limnos 33% bigger in exchange! We could probably double limno's if we went back to PS1 era graphics, or just above, and tripple if we go way back to when 3D was first introduced, it may look ugly by comparison but you get far less performance eating, not to mention tons more code room for features and visually it would be simple, and far quicker to create. Share this post Link to post Share on other sites
Colossus 2 Posted August 12, 2012 Bring it on, I say :rolleyes: Source: Crowe tweet Share this post Link to post Share on other sites
pathetic_berserker 4 Posted August 13, 2012 .......: our moles have been unsuccessful in obtaining the new tech. found it.. Remove ALL the things! Share this post Link to post Share on other sites
gonk 0 Posted August 13, 2012 (edited) cock-pitless ?? how far will this go ? Plane/Choppers/Cars/Armour ? On one hand I see where they are coming from... a lot of cockpits do not do much (mainly land vehicles).. i.e. Problems such as oil level/temp/engine failures... etc do not show up and mean nothing. But cockpits do add to the immersive factor like grass/leave sway/sound speed modelling/3D water/lighting effects etc... The people who truly appreciate cockpits are the crowd who run it at elite mode...no external views... (my favourite)... and I think this crowd is dwindling in numbers.. :(. I was hoping for 6DOF in cockpits...not their removal.. :(.... Please if removed ....leave the LOD in the model structure for people to add later.... Is the project running that far behind that they are looking at a CM style decisions ? We saw what happened to OFP series with a feature streamlining attitude.. A very hard spiral to pull out of once started.... or maybe I will have to get Dayz and make an Arma mod for it... tic... Edited August 13, 2012 by gonk Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted August 13, 2012 Is the project running that far behind that they are looking at a CM style decisions ? We saw what happened to OFP series with a feature streamlining attitude.. A very hard spiral to pull out of once started.... You realise that was said tongue-in-cheek. ;) CM will say anything to justify less work with the same reward - just shows their ethic and dedication. This time, allegedly, there isn't enough memory/resources on current generation consoles to model in-car view and the track at the same time without a loss of performance. Share this post Link to post Share on other sites
gonk 0 Posted August 13, 2012 (edited) You realise that was said tongue-in-cheek. ;) CM will say anything to justify less work with the same reward - just shows their ethic and dedication. This time, allegedly, there isn't enough memory/resources on current generation consoles to model in-car view and the track at the same time without a loss of performance. cockpit-less-future ..from Maruk I don't see the TIC in that statement... am I missing something ? Sarcasm does not translate well into text... and as Jerry mentioned...this needs a little clarification. And if it is a little TIC towards GRID or maybe towards the CM PR machine..... anyway a racing game without cockpits... I can see a Gaming industry without CM. Maruk does not have time to be playing RACING games.... now that is TIC...lol Edited August 13, 2012 by gonk Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted August 13, 2012 Click on the "Cockpit-less future" topic, this leads you to Eurogamer article about CM. And the significance of this is self-explanatory I think. Share this post Link to post Share on other sites
gonk 0 Posted August 13, 2012 Click on the "Cockpit-less future" topic, this leads you to Eurogamer article about CM. And the significance of this is self-explanatory I think. rgr... just a little nervous... :). My bad. Share this post Link to post Share on other sites
chortles 263 Posted August 13, 2012 I think it was also meant to joke/parody the complaints about ARMA 3 becoming "too accessible" or "too focused on graphics"... or the classic "first person is too smooth and responsive" :rolleyes: by posting "cockpit-less future"! Share this post Link to post Share on other sites
royaltyinexile 175 Posted August 13, 2012 The GC alpha is almost certainly a separate build from the community alpha It is a distinct 'deliverable', with its own requirements/ goals/ limitations, but you can think about the GC build as a stepping-stone towards any public build. While we're yet to formally announce the planned content for the Community Alpha (and I'd hope to be in a position to address this soonâ„¢), I like to think of the GamesCom content as a good 'advert' for what we'll look to offer, at least that's what the servants guys presenting in Cologne should be saying. At the very least, the process of generating any stable version gives us some useful experience, helps to identify kinks in the build pipeline, and gives everyone a boost with the (hopefully positive!) feedback that rolls in! Best, RiE Share this post Link to post Share on other sites
Iroquois Pliskin 0 Posted August 13, 2012 http://forums.bistudio.com/showthread.php?122794-ARMA-3-development-blog-amp-reveals&p=2205115&viewfull=1#post2205115 Posting this again, ssHfmt2r87M GamesCom should have similar quality coverage - always does, I even prefer it to E3. (âŒâ– _â– ) Share this post Link to post Share on other sites
Madeon 6 Posted August 13, 2012 at least that's what the servants guys presenting in Cologne should be saying. I was actually hoping that you would be there, you done an outstanding job answering all questions at E3 and you have the personality and voice for it too. Share this post Link to post Share on other sites
royaltyinexile 175 Posted August 13, 2012 Never fear! We're sending some of our top men to GamesCom, who are raring to go and will, no doubt, do a fantastic job! And, even if they don't perform, well... there's always the Czech border-crossing where they can be dealt with! Share this post Link to post Share on other sites
metalcraze 290 Posted August 13, 2012 Also give us all the youtube video already. Share this post Link to post Share on other sites
BobcatBob 10 Posted August 13, 2012 I hope that gamestar video covering the e3 infantry combat will be released, so we get at least ONE solid presentation of it, cuase it looks like BI really dropped the ball on their own official version of it. Edit: and the helicopters :p Share this post Link to post Share on other sites
kylania 568 Posted August 13, 2012 http://forums.bistudio.com/showthread.php?122794-ARMA-3-development-blog-amp-reveals&p=2205115&viewfull=1#post2205115Posting this again, I really dislike the "Centaur Prance" that infantry seems to run with now. I think it's the odd stance and the fact that the upper body doesn't move at all that's driving me crazy with it. Share this post Link to post Share on other sites
Madeon 6 Posted August 14, 2012 What have you got there Pure? Please give more details. Is that a new screenshot in background? Share this post Link to post Share on other sites