Commonplace 28 Posted July 20, 2011 ArmA 2 added sweat to the game, means not only is your aim shaky when exercising, your screen turns blurry as well. Evem after 'relatively' short sprints, your characters vision starts to blur, but we have to keep in mind that he has a lot of weight worth of equipment on him. Combined with the "combat stress" (bullets impacting next to you impact your vision as well), the screen is sometimes nearly constantly blurred. Do you cheer for it or not? Share this post Link to post Share on other sites
celery 8 Posted July 20, 2011 No, I don't like it, which is why I've disabled it. Furthermore, I don't think it's sweat. Share this post Link to post Share on other sites
ryguy 10 Posted July 21, 2011 Err, are you confusing this with camera shake? Share this post Link to post Share on other sites
Devil Dogs SF 13 Posted July 21, 2011 No, it'd be quite useless and just used for pointless added difficulty, and not realistic in the slightest unless a 'wipe sweat' button is implemented... Share this post Link to post Share on other sites
ryguy 10 Posted July 21, 2011 Sweat doesn't even get in your eyes in the first place... Share this post Link to post Share on other sites
PTV-Jobo 820 Posted July 21, 2011 Could always hit the treadmill before hopping onto ArmA. Can't get anymore realistic than that! :p Share this post Link to post Share on other sites
kylania 568 Posted July 21, 2011 Sounds like you're playing "wrong" if your screen is constantly blurred or shaking. I almost never sprint and if I'm being suppressed I find better cover. Try that. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted July 21, 2011 Sweat? Wtf? Not that I have ever noticed... you playing the same game? Share this post Link to post Share on other sites
Smurf 12 Posted July 21, 2011 (edited) Sweat = Annoying blur\DOF\saturation when tired\supressed. Speaking of that, I don´t like any of those Post Effects in ARMA 2. In A1 the HDR looked somehow better. In A2 I find extremely bad the auto-adjust apertue (don´t know the proper namem the thing that makes your screen darker when looking to something shiny, load the game with world=empty and see what Im talking about). It is something that happens in RL but wasn´t godd in the game. Edited July 21, 2011 by Smurf Share this post Link to post Share on other sites
Phantom Six 25 Posted July 21, 2011 I have sprint a lot before for some track and field workout and sweat so much, BUT it does NOT blur my vision... How do you blur your vision from sweat? I don't think ARMA 3 needs this. Share this post Link to post Share on other sites
Flash Thunder 10 Posted July 21, 2011 lets also make it that if your fat In real life like me then you can only sprint for about 20 meters then you pass out. Share this post Link to post Share on other sites
Bee8190 10 Posted July 21, 2011 Is this supposed to be some kind of competition who brings the most ultimate realism to the series?:j: Some of you guys just try to push it way too far... Share this post Link to post Share on other sites
viper[cww] 14 Posted July 21, 2011 Cant really add anything to this that hasn't already been said, but flash this made me 'LMAO' :D lets also make it that if your fat In real life like me then you can only sprint for about 20 meters then you pass out. Share this post Link to post Share on other sites
Alex72 1 Posted July 21, 2011 I think BIS did good in trying to add another layer in the game that limit the player when tired. I know when im exhausted i perform worse and not as sharp visually. Not that my vision is blurry but i cant perform as good. However the blur could kick in when very tired and not when going over a fence. And i do love it when im being supressed. How to otherwise simulate fear and exhaustion? Come up with some ideas! :) Share this post Link to post Share on other sites
HyperU2 11 Posted July 21, 2011 Sweat doesn't even get in your eyes in the first place... I disagree but I still don't like or use whatever is in the game. Share this post Link to post Share on other sites
rye1 22 Posted July 21, 2011 Sweat does get in your eyes. Now put cammie cream ontop of that. It hurts. Share this post Link to post Share on other sites
maddogx 13 Posted July 21, 2011 I don't mind the blurry vision. Share this post Link to post Share on other sites
-)rStrangelove 0 Posted July 21, 2011 Getting a blurry screen is a sad excuse for being 'out of breath' imo. There are better ways to do this: - player movement is not going in straight line anymore, he tilts left / right to some extent (maybe also leaning a bit) - player camera starts slowly looking down until you watch the ground, forcing you to reposition your view with your mouse every 10 seconds - player weapon slowly starts pointing to the ground as well (you can't hold your arms up any longer) - player randomly drops to the ground when running (is done in Ace i think, good effect) - player is slowly loosing ear sensitivity (like slowly getting deaf), only his breathing is still loud, every other sound is kinda disappearing 'behind' the breathing But still the view should be crispy & sharp at all times, blurriness is just plain horrible Share this post Link to post Share on other sites
twisted 128 Posted July 21, 2011 And i do love it when im being supressed. How to otherwise simulate fear Blur is very good for this. more debris and dust being kicked up would also help if parts being hit around you are destructible. Share this post Link to post Share on other sites
kaject 22 Posted July 21, 2011 I think momentally shown up blur effect is really good, reminds of true physical capabilities of a human. Actually, what I wouldn't like at all is some kind of experiment with RPG elements into the game - I mean, there's some types of soldiers you can choose from (fat, etc.). The more you run, the further you run at "all power" without being exausted almost to death. That sounds too realistic and it would make A3 more life sim, right? Another innovation, which comes to my mind, is player's reaction to dust (out of destroyed buildings, moving vehicles). You can throttle because of it and start to shake like when you get shot or injured badly. Also, don't look at the Sun - it may kill your eyes. Another RL grafter can be lightning danger at stormy time. Those can kill a unit, if he's moving too much in a wide open area or found an unadviseable place to take over. There's more things to mention... Water-sweat module, eating (not sleeping, because a typical operation can't take a couple of hours or even longer). My conclusion of this wall text is: sounds ridiculous, it would probably ruin the game and squeeze every bit of fun factor from A3. Ha-ha. Share this post Link to post Share on other sites
Archosaurusrev 12 Posted July 21, 2011 Sounds like you're playing "wrong" if your screen is constantly blurred or shaking. I almost never sprint and if I'm being suppressed I find better cover. Try that. Do this, screen never shakes. The way I do it is pace my marches like I would IRL, not a full sprint form Chernarus to Takistan and back :D. Share this post Link to post Share on other sites
dmarkwick 261 Posted July 21, 2011 Lets face it, any ingame effect of tiredness is going to annoy someone. Share this post Link to post Share on other sites
blu3sman 11 Posted July 21, 2011 I think momentally shown up blur effect is really good, reminds of true physical capabilities of a human. Actually, what I wouldn't like at all is some kind of experiment with RPG elements into the game - I mean, there's some types of soldiers you can choose from (fat, etc.). The more you run, the further you run at "all power" without being exausted almost to death. That sounds too realistic and it would make A3 more life sim, right?Another innovation, which comes to my mind, is player's reaction to dust (out of destroyed buildings, moving vehicles). You can throttle because of it and start to shake like when you get shot or injured badly. Also, don't look at the Sun - it may kill your eyes. Another RL grafter can be lightning danger at stormy time. Those can kill a unit, if he's moving too much in a wide open area or found an unadviseable place to take over. There's more things to mention... Water-sweat module, eating (not sleeping, because a typical operation can't take a couple of hours or even longer). My conclusion of this wall text is: sounds ridiculous, it would probably ruin the game and squeeze every bit of fun factor from A3. Ha-ha. yeah, mate, don't forget diarea - totally gameplay changing ultrarealistic feature. Share this post Link to post Share on other sites
Archosaurusrev 12 Posted July 21, 2011 Lets face it, any ingame effect of tiredness is going to annoy someone. This. The only complaint I have with the vanilla system is that you get very tired after a 50m run :/. The ACE system fixes that. Share this post Link to post Share on other sites