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khaosmatical

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Everything posted by khaosmatical

  1. khaosmatical

    Swedish Army Mod 3 (SAM)

    Yay M113s!
  2. khaosmatical

    BloodLust (Version 2022.04.13)

    Love the spilling intestines, nice and grisly.
  3. khaosmatical

    L.E.A.P -- HALO / ParaJump Operations

    Had another really strange event on singleplayer. Jumped out of the plane and noticed another plane static in the air off in the distance so way. Took some photo's for comparison.
  4. khaosmatical

    L.E.A.P -- HALO / ParaJump Operations

    This isn't a dedicated server question just a multiplayer in general one. Is the problem of players appearing in different planes still present? *edit* Also seems using the 'Altimeter On/Off' gave me a script error as well as accidentally equipping the P.O.A bottle in the NVG slot. Goggle overlay also seems to stay on even when rebreather and helmet are removed.
  5. khaosmatical

    Enhanced Movement

    It works with ACE as it has a drop down function which prevents any damage up to a certain height which means it naturally incorporates ACE fall damage. Yes, technically it has support by default.
  6. khaosmatical

    [RELEASE] NRE Earplugs

    A really useful script. Any plans to make it a pbo'd mod? It would help a lot with missions that run with lots of scripts or frameworks.
  7. khaosmatical

    JSRS4 - APEX 1.2

    Is it possible to remove solely the A-164 Wipeout's GAU-8 sound effect and retain the rest of the air weapon sounds? RHS' A10 has a short and long burst function, one of which uses the vanilla sound and the other JSRS' which sounds strange.
  8. khaosmatical

    BloodLust (Version 2022.04.13)

    Has brain splatter been removed? A few versions back if I shot someone's head on the ground there would be a nice brain splatter?
  9. khaosmatical

    Terrain - Porquerolles Island

    Yeah on stable branch it still seems blue at a distance. Up close it's fine. Also at 'Camp Repetance' there's quite a few floating camo nets.
  10. khaosmatical

    Iraqi-Syrian Conflict

    Be very careful and expect some bad news to occur if you plan on doing an IS faction. Poor Reyhard was put in a news article by the Daily Mail because he simply added the faction which caused a stir. Source: http://www.dailymail.co.uk/news/article-2937641/ISIS-fighters-distributing-video-game-allows-players-play-role-Islamist-kill-Westerners.html
  11. khaosmatical

    ruPal Weapon Holding

    RHS now has it's own handgrip changes for all AR15s.
  12. khaosmatical

    NIArms Release Thread

    Is the M134D anywhere else besides the 'All In One' pack?
  13. khaosmatical

    RHS Escalation (AFRF and USAF)

    Going to have to wait for ACE to update their compatability PBO's. Most likely in the next ACE update.
  14. khaosmatical

    NIArms Release Thread

    Got a bug for you Toadmeister. Seems that the M14's have some weird global sounding reload. On a listening server at least I was a good distance away yet someone heard my reload as if it were right next to him. *Edit* Upon further review the M60's are doing it too.
  15. Is CBA broken again? I can no longer use the scroll wheel or mouse buttons on ace functions like Tactical Ladder or explosive planting?
  16. khaosmatical

    RHS Escalation (AFRF and USAF)

    Hey gents, I've been playing around with the 'Paradrop Infantry' waypoint and noticed that when using helicopters such as the MI-8 the helicopter will wait until all paratroopers hit the floor and then proceed onto next waypoint. Is this a bug or intentional? If it is intentional is there a way to make the aircraft proceed to the next waypoint as soon as paratroopers have left the aircraft rather than sit stationary while they slowly fall?
  17. khaosmatical

    Terrain "Pecher"

    Awesome! Very creepy.
  18. khaosmatical

    US Military Mod

    Face gear seems like the best way of doing it.
  19. khaosmatical

    RHS Escalation (AFRF and USAF)

    YES! *Avidly waits for PW6 client update button to appear*
  20. khaosmatical

    Invasion 1944 v2.6 (CO)

    Any news from the i44 team? I've missed this mod so much on ARMA 3. ; _ ;
  21. Ok cool, I thought I broke something.
  22. For some reason BattleEye is blocking ACE .dll 's from loading. This has happened before I'm pretty sure, does anyone know the fix for it or is it on BattleEye's end?
  23. khaosmatical

    TAC Vests

    Zabb are many of the vests supposed to have randomly coloured different pouches? I've noticed on vests in coyote for example have various parts which are in OD green. :(
  24. khaosmatical

    Zero Dark Zero

    Could the problems about disappearing into another plane be a result of the problems you are having with your own C130? Or could it possibly be a problem with commands not activating globally for every client at the same time? My body is ready to plummet to death.
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