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Medals
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Medals
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Everything posted by Nichols
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ACE - Advance Medical - Bandage Effectiveness
Nichols replied to strider42's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice work @strider42 I think I'll have to snag this and use it in my medical class I am teaching.- 7 replies
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FAST2 - Arma Server and Steam Workshop Tool
Nichols replied to Flax's topic in ARMA 3 - SERVERS & ADMINISTRATION
What about specifically setting up a folder for your mods without them being downloaded into the main Arma 3 folder and then pointing the fast2 program at the !workshop folder for the symlinks? -
Would like to see that as well.
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Using Mod Preset to load mods on dedicated server
Nichols posted a topic in ARMA 3 - SERVERS & ADMINISTRATION
Wondering if anyone else that is running a dedicated server might have written a .bat file or powershell script that will allow me to pull the mods onto my dedicated server from the same preset that we as players use to load mods from the Steam Workshop without having to go in and manually type in everything into a serverConfig.cfg file? If so would you be willing to share it or at least show me how to do it? -
What are things you'd like to see in a Terrain?
Nichols replied to Vectif's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Fences and walls that aren't broken! Please for the love of all that is holy and innocent someone make an area that doesn't have broken down fences. Especially in areas where the military/government is not blatantly being ridiculous with their citizens. Heck even in areas where the government is a iron ruler the fences are generally in good shape. -
How do AI currently react when driving and walking through the map; particularly with respect to any bridges or other passes over water?
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[WIP] Jedburgh Outfitters... formerly known as Black Hornet PRS
Nichols replied to Nichols's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Don't think you understood what I wrote. I wrote "I have attempted to work it out using similar functions from the sample helo configs that is available from BI but its not functioning the way I want right now." The functions are the same regardless of whether its a drone or a helo. However; having taken the advice from some guys who have done a ton of config work in the game before I attempted to use those functions and it still did not cure the problem. So its back to working on it from a rotor speed, maxSpeed, friction coefficient and drone weight (setMass) perspective. I appreciate the guys who are patiently waiting for this but there is a ton of tiny issues that seem like they pop up in the configs once I get one settled the others pop up. Hopefully none of them keep me from moving ahead. -
[WIP] Jedburgh Outfitters... formerly known as Black Hornet PRS
Nichols replied to Nichols's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Since you guys are asking for an update.... There has been no change; the flight configs are killing me and I am not sure if it is due to the size of the model or what. I have attempted to work it out using similar functions from the sample helo configs that is available from BI but its not functioning the way I want right now. I have it in game and it looks great but actually being able to use it is a completely different animal. I will try to keep you guys updated more as we move towards the summer time. -
From China Virtual Military Engineers: VME PLA mod for ArmA3
Nichols replied to vme_cycle6's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Appreciate the feedback here @hcpookie but I am at a loss on what to do. Since the last update to VME it has become nearly unusable for me in a dedicated mission. I have scrapped everything and attempted just a server where I load only VME and it continues to chug along at <15fps server side. I need to get these RPT files over to you for you to check. -
Guilt & Remembrance: civilian deaths, reparations, & war crimes
Nichols replied to musurca's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is a nice addition. -
From China Virtual Military Engineers: VME PLA mod for ArmA3
Nichols replied to vme_cycle6's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Has anyone else experienced extreme lag using the base VME mod recently in a mission? Recently we attempted a Zeus based mission and the server fps was around 5-10fps for everyone. The minute I uploaded the same mission using different units the server fps was up over 50fps. Of course I do not have the server RPT files as we were attempting to toss things around quickly but I do have the mission file if anyone wishes to take a look at it. -
smallarms NIArms Release Thread
Nichols replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yep @toadie2k did a great job with what we asked to be done with that one. Thanks again for making that awesome optic happen for @Yedidya and me to be able to get it to our guys a while back. It is an amazing looking optic on the weapons and with the reticle! -
From China Virtual Military Engineers: VME PLA mod for ArmA3
Nichols replied to vme_cycle6's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It is @piggypotpie However it is only Independent. I made a few OPFOR factions based off of it as well. https://steamcommunity.com/sharedfiles/filedetails/?id=1656441631 https://steamcommunity.com/sharedfiles/filedetails/?id=1186831171 -
Anyone got a Liberation setup that is available to pull over for Lingor? The one I found on the Steam Workshop refuses to load up and play so that I can pull it out and update it with the latest CUP and RHS updates.
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[WIP] French Army Mod : ArmaModFrance
Nichols replied to real ArmaModFrance's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If you need some help doing that I would be glad to help out.- 244 replies
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[WIP] French Army Mod : ArmaModFrance
Nichols replied to real ArmaModFrance's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When you guys are releasing the units will the unit configs be compatible with ALiVE?- 244 replies
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@Von Quest Thanks for adding the ID# to the thread so players can look it up if easier if they don't have their hidden folders view turned on.
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[WIP] Dusty Roads (Wild West Modification)
Nichols replied to sync0s's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Would be nice if it didn't have the old version of TFAR as a requirement. -
@SENSEII Would you consider looking into a pause functionality similar to what the ALiVE framework has for when players exit a persistent mission? For communities that have a desire to run longer term persistent missions that is a life saver; well not literally but it helps to keep the AI from retaking all the same areas over and over and steam rolling over areas while your teams(s) are sleeping.
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ai mod [Release] Vcom AI 3 - Dangerous AI
Nichols replied to genesis92x's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Glad to hear it all went well @genesis92x . Can't wait to see what happens now that you can collaborate with @Freddo3000 further. I think he has done a good job in keeping the updates flowing and working through some of the issues that have cropped up. -
HeliClub release thread
Nichols replied to panzergrenadier3's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@panzergrenadier3 these look great; should be a good addition to the game for those specific needs. -
Sorry to hear that @Benno101 but completely understand. I am sending a PM as well because I would love to have access to those files to do a similar thing as Vandeanson is talking about with it.
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[WIP] Jedburgh Outfitters... formerly known as Black Hornet PRS
Nichols replied to Nichols's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Small update now...been messing with the flight configs more and more and getting more frustrated by it. I am either too heavy for the flight time I am wanting or too light and the wind when loading up with ACE is blowing the thing backwards almost as soon as it takes off. Still plucking away at the configs so please bear with me as we work on it. -
How adjustable do you want a shortdot???? I might know of one coming very soon that can adjust say 8x.....
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A little scuttlebutt from some people I trust. I don't know this from first hand experience but the couple of guys I know personally in the USASOC and AFSOC world say their issued SCAR's are weapon locker queens. The vast majority of the time the weapons that are getting used now are the newer piston platforms from HK. Their issued M4's, 416/417, Sig Sauer and Daniel Defense weapons are what they are carrying UNLESS they need a sniper weapon. Then they are taking the SCAR-H as a supplement to the rest of the team using M4's. In an article I read a long time back when I was working In the weapons industry many moons ago a former SEAL sniper reported that some of his buddies were even pulling optics and stuff off their SR-25's and using the Mk17 as an ad hoc sniper platform until they can get their hands on what is now known as the FN SCAR 20S.
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