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HazJ

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About HazJ

  • Rank
    Warrant Officer

core_pfieldgroups_3

  • Interests
    Gaming & Coding

Profile Information

  • Gender
    Male
  • Location
    Finland

Contact Methods

  • Twitter
    https://twitter.com/haztakki
  • Youtube
    https://www.youtube.com/channel/UCFX5xzGBV1SLjPsEQnuD1qw
  • Steam url id
    http://steamcommunity.com/id/iamhaz/

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  1. I just logged in here and saw your message. Yes, they should be. Just follow the README.
  2. Hello, I just saw your message after not logging in for a while. I don't currently have easy access to my drives where all of my ArmA data is stored. I'm not sure when I will find the time either. I know there have been other requests from other projects as well. I just don't have the time or interest for anything ArmA related at the moment.
  3. @b2020b Hello, Try this. Please note that this project has now been abandoned. I do not have the time for A3 or SQF anymore. #define DIK_TAB 0x0F expandShrinkKey = 15;
  4. There's no need to duplicate the files. Show me your code. There could be an issue with layers. Please provide more info and I'll take a look when I get chance.
  5. Yes. Might be useful to update the link in your first post. I know it's obvious and easy to Google but yeah.
  6. Add: widthRailWay = 1; Inside of: class A3GPS_RscMapControl { Not sure about the other error.
  7. Simple way to test. Open up the map in Eden editor. Place yourself down as a civ. Place one Blufor rifleman and one Opfor rifleman. Position them across from each other. Don't copy/paste anything. Don't do anything else other than this. If it works, then it may be something in the unit's field (behaviour, etc) when you copied it over.
  8. HazJ

    Hosted Mission Issues

    Moi, Make sure the speaker is valid. Try with another to make sure just in case. It could be the Wiki just doesn't have all the speakers listed. I'm not able to go in-game to fetch them all currently. The error is because you are wrapping the _variable inside quotes. { if (side _x isEqualTo independent) then { _voice = selectRandom ["Male01GRE", "Male02GRE", "Male03GRE", "Male04GRE", "Male05GRE"]; [_x, _voice] remoteExec ["setSpeaker", 0, _x]; }; } forEach allUnits; The Wiki lists the following: Male01_F - Male01ENG(B) - Male01GRE - Male01PER Male02_F - Male02ENG(B) - Male02GRE - Male02PER Male03_F - Male03ENG(B) - Male03GRE - Male03PER Male04_F - Male04ENG(B) - Male04GRE - Male01PER Male05_F - Male05ENG - Male05GRE - Male02PER Male06_F - Male06ENG - Male02GRE - Male03PER Male07_F - Male07ENG - Male03GRE - Male01PER Male08_F - Male08ENG - Male04GRE - Male02PER
  9. HazJ

    Hosted Mission Issues

    setSpeaker is not obsolete. At least according to the Wiki. https://community.bistudio.com/wiki/setSpeaker
  10. Don't worry about it 😄 We all have our dumb moments 😋
  11. Nice. I see you got your addAction working too! 😁
  12. Good post @zagor64bz - Sorry I couldn't be more help, I simply don't use the Eden editor. I usually script everything. Only thing on the map is markers and units which are all positioned at [0, 0, 1000] (bottom left).
  13. You should start slowly. https://community.bistudio.com/wiki/Category:Eden_Editor Have a read through these, they should get you started. https://community.bistudio.com/wiki/Eden_Editor:_Trigger
  14. Did you try: https://community.bistudio.com/wiki/setVectorUp https://community.bistudio.com/wiki/surfaceNormal
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