benouyt
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Everything posted by benouyt
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
benouyt replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Super update ! Many thanks !- 5767 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
benouyt replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks to you for this mod ! I had also a question : I would like to know if there is a way to config wich vehicles we want in tpw air ? Like you do with cars and park, so for exemple, if i play in a sci fi set scenario, i could have only futuristic plane etc...- 5767 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
benouyt replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello hello, I use your great mod with Hetman War Stories now, and i have a question about tpw skirmish: I never see any artillery or cas called by squads, and would like to know what could be the reason ? Except this, it work fine and it really add to global ambience. Thank you- 5767 replies
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ARMA 3 Addon Request Thread
benouyt replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Hello, I don't know if this is the good thread but i am searching a mod who separate cup armies theaters in separate faction (ex: instead of usmc faction => men woodland; men desert there would be and usmc woodland faction and an usmc desert, etc.... It would be useful for playing scenario who pick groups in modded factions for dont' have a patchwork of units in same army. I know there is the mod "cfp" who do this but it don't do it for all cup factions and also add so much factions. Thank you. -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
benouyt replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello hello, im a long time user of your great mod, and i restarted playing arma since few times but, each time im going in town i got those error message with "greekmusic0" or "fijimusic0" (depending the island off course). I saw someone with the same problem on this thread but the solution to just put the setting on 0 doesn't work, and i really mise the music from the houses ! Do you have any idea how can i fix it ? Thank you.- 5767 replies
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My bad, i misunderstood, i tought you said the problem would be fixed with the mod dev branch, not arma 3. Sorry !
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Thank you for the dev update, i still have the "no entry" error message at game start sadly. Dont know from where it can come.
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Okay thanks !
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I noticed i have an error coming from your mod, the message is "no entry bin\config.bin/cfgvehicles/b_kitbag_tan.scope" and sometimes i got some other. Do you know from what it can come ?
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What happened to this mod ? it looked nice!
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Great to read this ! It would be cool to have some arma 2 factions modernized, keeping the vanilla style and spirit, and without have to download 300 sub mods. Keep up the good work for your mod. :)
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This is a great mod, its good to see mod who respect the original game. Do a 2035 chernarus army or is planned ? It would be great to expand the conflict to other teathers and play 2035 sandbox conflict with your mod!
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
benouyt replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you ! Noticed something too, i set the traffic sound to 0 and still get some ambient car sound in my game.- 5767 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
benouyt replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yes, its the 20181018 version you just posted. EDIT: actually, the sound fx seems to work even if there is the "no entry" message.- 5767 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
benouyt replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello! First, this mod is greaaaat! it add many missing stuff to that great game ! Unfortunatly i got some bin.config problem. When i aim the weapon i got : No entry 'bin\config/cfgSounds/aim2.titles' (there is also aim3,4,5 etc...) And when its raining i got like: No entry 'bin\config/cfgSounds/rain_weapon_internal1.titles' And it seem i dont have the helmet rain sound playing then. I saw someone got the same problem, and you didnt know how to fix it but i just tell you then, hoping youll can fix it. Thank you for this mod!- 5767 replies
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Situational Music Script
benouyt replied to democore's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello, This is script is a a good idea and work well for the few i tried yet, Id like to know how can i do for make it play custom tracks instead of BI ones ? I want it for a mission, i setted everything good for the music, the folder, the description text with cfg music etc... And changed the titles to play in MusicPlayer.sqf, but it don't work. Does someone would know how to do for that ? Tanks by advance. -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
benouyt replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for your answer tpw ! :)- 5767 replies
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
benouyt replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, your mod is a great mod, i love the way we can make our own setting. I have a question: When i change settings in TPW_MODS.hpp in userconfig, do i need to restart the mission i am doing for change take effect (for example lowering max car limit or max civ limit and enable tpw crowds) or i can continue to play the mission i am playing and change will take effect anyway ? Also, another question: if i add a mod who add vehicles like this one : http://www.armaholic.com/page.php?id=27919do your mod will spawn vehicle from it ? Thanks for your answers, Cheers- 5767 replies
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The Configs & Scripting Info Thread (WIP)
benouyt replied to humvee28's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
EDIT: sorry wrong thread, delete it :p -
All in Arma (AiA) - TKOH/OA/A2/A1 merge with A3
benouyt replied to .kju's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello, this mod is going to be exactly what i wanted for play arma 3 but i have some question: i use that scheme of .bat : http://pastebin.com/b3adksCj I configured all path good and stuff, but i cannot get my A2OA modules to work, when i put them on custom module after A2OA path, i don't see them in game do i need obligatory to put them in Arma 3 folder or there is a way for use them without move them from A2OA folder ? and how i can use BAF, PMC, and ACR ? EDIT: i just saw that OA dlc can't be loaded, so it mean mods too ? Also all unit, Russian and other talk english (is that normal ?) And about CBA do i need to use A2 CBA or only A3 CBA is enough (i saw only a3 cba is required but i don't know) Thanks for your answer and continu your great work -
[SP/MP] Dynamic Whole Map Missions by SaOk
benouyt replied to SaOk's topic in ARMA 2 & OA - USER MISSIONS
Hehehe good work, and there is setting for arty, like reduce frequency, or even disable it ? -
[SP] Apocalypse - Invade. Control. Conquer
benouyt replied to markb50k's topic in ARMA 2 & OA - USER MISSIONS
Yep i play with mod, but same than before, so i don't really see what can be the problem. -
[SP] Apocalypse - Invade. Control. Conquer
benouyt replied to markb50k's topic in ARMA 2 & OA - USER MISSIONS
Hey hey, i tried this mission again this week end, after long time to not playing ArmA II, but its unplayable, i remember have smooth game after some tweak, but now there is horrible stutter all 2 seconds, i dont know where the problem come from and if somebody else got it, i love this mission so its sad >< -
[SP/MP] Dynamic Whole Map Missions by SaOk
benouyt replied to SaOk's topic in ARMA 2 & OA - USER MISSIONS
I tried fast last version, i didnt get any lag, but the difficulty is very hard, i was going to take rasman, so i plan operation by commanding other group, ksk, brits and stuff, really good, but after some good firefight it started raining some arty, after 3 shoot everybody was killed, all my allied and my team.. >< each time i try to take ennemy position something like that happen. Ill try later again when ill have time. About the arab voice, i said that cause i don't use ace, i just downloaded it for watch inside fastly mwhéhé, its why i said this, but no problem then. EDIT: Ah yes i did have like one big lag for just 10 seconds after throw grenades. that was weird, its maybe cause FX mod -
[SP/MP] Dynamic Whole Map Missions by SaOk
benouyt replied to SaOk's topic in ARMA 2 & OA - USER MISSIONS
Yay! Ill try it when ill have some free time. About voice, i unpacked ace_sys_aitalk from ACE, there is some arab voice, don't know if you have in your mission but you could ask permission for use that maybe. And i wanted ask, there is possibility to ask backup in your mission ?