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Everything posted by sberla101
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Excellent analysis, i always wanted to know more about backstory of ArmA Verse. Someone should create an "expanded universe of ArmA"
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Thx
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Premise, mine does not want to be a criticism. A question, why do you give the chance to play it in single player if the Ai spawned on the Carrier have problems with pathfinding? Will there be a chance that you can "fix" this problem that exists from ArmA 2? Thanks
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Some chance to fix Ai that don't move on Carrier/Deck?
sberla101 posted a topic in ARMA 3 - TROUBLESHOOTING
I don't know if it's always been like that or if it's a temporary bug.... -
ArmA 3 - TacOps DLC - Beyond Hope
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checked file with steam, now work
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same problem
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I'm usually in stable, not today, dowload DevBranch
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TAC-OPS DLC discussion (speculation and hopes)
sberla101 replied to goldblaze's topic in ARMA 3 - DLC
some chance to see this three "operations" before 30 november? in Dev Branch?? Thx -
@Snake Man Thank you for these awesome maps http://imgur.com/pMVZ3Cj http://imgur.com/YswwZXl http://imgur.com/0KIcnmO http://imgur.com/qdYtRGe
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Thx for the italian translation
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Laws of War DLC Playable Content (Campaign / Showcases / Time Trials)
sberla101 replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
I hope i will not go wrong but that's the whole Chernarus, ArmA 2 is set in South Zagoria, a small region of Chernarus -
Request: Steering Point/Waypoint visible on HUD/HMD and GPS
sberla101 posted a topic in ARMA 3 - QUESTIONS & ANSWERS
With the arrival of the JET DLC, i'm here to ask if it’s possible to add a function to create multiple waypoints (like a flight plan) that will trigger in sequence once they reach one of them. These steering points would like them to be visible only on the HUD/HMD (example from DCS, picture 1) and GPS and that they are joined together by a straight line (visible only on GPS or map, picture 2) To create Steering Point you could use the same command "Shift + Click" on Map. Why am I asking you this? I play ArmA with no marker on map or on screen (waipoint) and anyway with the DLC Jet it would be cool to have this new feature. Thanks Bye -
Request: Steering Point/Waypoint visible on HUD/HMD and GPS
sberla101 replied to sberla101's topic in ARMA 3 - QUESTIONS & ANSWERS
Awesome, I didn't realize that the way to see waypoint/steering point on HMD was added, maybe because for now I just used the Black Wasp II...which actually has it on the HMD compass (my carelessness). I've already seen the distance from the waypoint (there is also in my last screen), in fact, ,iI wondered why they had added this feature without putting the waypoint marker. So is missing only the ability to create a flight plan with sequential waypoints and that shows the route on the GPS. -
Request for BIS developers: Autopilot - Altitude/Heading
sberla101 posted a topic in ARMA 3 - DEVELOPMENT BRANCH
A request for BIS developers regarding the Jet DLC, it would be possible to have some kind of simple autopilot?... something that only holds the altituides and gyroscopic heading. Problems arise when i use the TGP because the plane loses height. Thanks -
Please check my post and tell me what you think about the possibility of creating a fligh plan with steering point visible only on HUD / HMD and GPS. Thanks
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Thanks, i had read this feature, but i missed it that it could only be used when it was unzoomed; as soon as i can, i'll try it. Bye
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I hope to write in the right thread, would there be a possibility to have a function/key to bring the "TGP" to "0 (zero)" position? Thanks
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My mistake, I thought there was a blue texture instead of water ... as in the South Asia map.
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However, it was just a question, not a request; i appreciate the work it has done so far.
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Hi Snake Man, is there any hope of seeing the "real sea/water" on the Montenegro map?
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Also Bohemia (simulation) has a engine that generates the entire globe, you see it on VBS. I don't exclude that in the future we could also see him on the ArmA series

