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11 GoodAbout i3eefy
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Private First Class
core_pfieldgroups_3
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Occupation
Australian Army
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i3eefy changed their profile photo
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Hi Ladies and Gents I can play arma between 30 - 40 min before a massive FPS drop and then black screen. I have to go into the task manager and end the task to get out of it. So here is one of the error's i got out of the .rpt file 0:38:00 DX11 error : CreateTexture failed : E_OUTOFMEMORY 0:38:00 Virtual memory total 4095 MiB (4294836224 B) 0:38:00 Virtual memory free 303 MiB (318050304 B) 0:38:00 Physical memory free 8545 MiB (8960262144 B) 0:38:00 Page file free 18656 MiB (19562356736 B) 0:38:00 Process working set 2962 MiB (3106267136 B) 0:38:00 Process page file used 3431 MiB (3598442496 B) 0:38:00 DX11 error : CreateTexture failed : E_OUTOFMEMORY 0:38:00 Longest free VM region: 9240576 B 0:38:00 VM busy 3993878528 B (reserved 155910144 B, committed 3837968384 B, mapped 148217856 B), free 300957696 B 0:38:00 Small mapped regions: 34, size 143360 B ErrorMessage: Out of memory (requested 15529 KB). footprint 2379816960 KB. pages 131072 KB. And here is another one 23:43:25 Virtual memory total 4095 MiB (4294836224 B) 23:43:25 Virtual memory free 335 MiB (352313344 B) 23:43:25 Physical memory free 8100 MiB (8493957120 B) 23:43:25 Page file free 18888 MiB (19805749248 B) 23:43:25 Process working set 2946 MiB (3089674240 B) 23:43:25 Process page file used 3386 MiB (3550838784 B) 23:43:25 Longest free VM region: 13172736 B 23:43:25 VM busy 3960127488 B (reserved 156782592 B, committed 3803344896 B, mapped 161103872 B), free 334708736 B 23:43:25 Small mapped regions: 36, size 151552 B ErrorMessage: Out of memory (requested 15219 KB). footprint 2373984256 KB. pages 131072 KB. Both are very similar and I am lost as to what to do next. After reading I'll try the maxMem and report back
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LordJarhead started following i3eefy
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Hey Python.au I don't want sound rude for the addon but just to let you know, we don't have any desert Abrams left is Australia. If you need I can get you some photos for reference, if you plan to expand on it?
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new CIT: remove pilot head translation restriction
i3eefy replied to jcgam's topic in TAKE ON HELICOPTERS - GENERAL
Can you release your TrackIR template to the public. As you seem to know how to get it working perfectly. -
Six Updater: Install/Update mods, missions. Delta patching. Server browser, and more!
i3eefy replied to sickboy's topic in ARMA 2 & OA : Community Made Utilities
Hi Sickboy I have 2 questions 1: In the Game Manager window I see 2 different versions and I click "Get Latest" but nothing happens or is it because I already have it? 2: When I perform a CRC check I get allot of ticks in the match column but their are also allot of unticked one's, what can I do about this? Thanks for your time and a fantastic Updater -
M109A6 Paladin by Soul_Assassin, NouberNou and rexehuk
i3eefy replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Man that looks sweet. Cant wait for all of this mate. You and the rest of your mates who are working on this, keep up the awesome work. -
AC-130 Script for ARMA2 (0.3)
i3eefy replied to LurchiDerLurch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Awesome work Prototype. I do hope you get the ok to release it. LurchiDerLurch I think I might have got the rearm AC-130 init to work but I will test tonight after work. Thanks to both of you Gentlemen for all your hard work -
AC-130 Script for ARMA2 (0.3)
i3eefy replied to LurchiDerLurch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes mate I have the addon installed and I did place the logic but what do I have to do to get the AC130 to rearm? In the readme it says within 50m and I'm unsure on what that means? Cheers for the help -
AC-130 Script for ARMA2 (0.3)
i3eefy replied to LurchiDerLurch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hey guys this might seem like a dumb question but how can I initiate the rearm logic? -
FRL Airforce Addons release thread
i3eefy replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry mate its both the standard ARMA2 and OA. Ok maybe I was looking at it wrong but this might sound stupid. Do you have to animate the doors and have the ramp down to load it? -
FRL Airforce Addons release thread
i3eefy replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
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Looking for a few Beta Testers, PR guys, Mission Makers for nearly complete "island"
i3eefy replied to phaeden's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey Mate I would be more than happy to help out with the testing if you still want testers. other than that keep up the great work and look forward to hearing from you again. Cheers -
FRL Airforce Addons release thread
i3eefy replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sorry guys I've tried to find a solution to this and I still am having problems with it. How do you load the MOAB into the C-130 or Gnat's B-52? I placed the MOAB within 25m of the C-130 and nothing. Cheers in advance -
M109A6 Paladin by Soul_Assassin, NouberNou and rexehuk
i3eefy replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
thanks mate I just hadn't heard anything in a while. thanks for the little update. its just good to know that its still in the works. to you and the team keep up the fantastic work and look forward to the release -
M109A6 Paladin by Soul_Assassin, NouberNou and rexehuk
i3eefy replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hey soul Just asking if their are any updates on the project. Cheers mate and keep up the fantastic work -
Change the M1 driving controls
i3eefy replied to i3eefy's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
I realize its not a car mate. I was just trying to explain it better thats all. Anyways I thought I would ask the question as it would help me in training so that I would get used to it. Thanks to all for the replies anyway.