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code34

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About code34

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    code34

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  1. code34

    Custom main menu scene?

    Hello, if needed, i just released a functional addon template for that https://github.com/code34/mainmenu
  2. code34

    0xC000005 Status Access Violation

    Hi, answer here: https://steamcommunity.com/sharedfiles/filedetails/?id=898170227
  3. Hi all, The new version has just been release on the workshop 🙂
  4. Hello For this new year, I have prepared a new release for you (wich will be avalaible in few days). This one fixes some bugs that were reported to me and brings some new features. First of all, there was a reconfiguration of the weather. The result is not perfect yet but the goal was mainly to clarify what each part of the code does regarding the weather. Then, I adapted the code to change the zombie behavior of the Ryan Zombie mod. The goal being to be able to control the zombies better. There are still some limits which are unfortunately linked to the pathfinding of the arma game. But today, I have more control over these units. So there are new sounds, but also it is now possible to blow their heads off. Zombies can infect military troops, who will then return as zombies when they die. Players can now be infected by zombies, and will have to find either ways to cure themselves or ways to slow down the infections. So the infection icon makes its official appearance among the other icons and allows to know its level of infection. The other novelty is the addition of the melee weapons. We can now use axes, knives, swords . For this I used the Webknight melee mod, so you'll have to add it to your mod list. Concerning this part it already works quite well but you should know that for the moment I haven't yet worked on an integration like I did with the mod ryan. So there will certainly still be bugs. A lot of things also depend on the future developments of Webknight on the subject. You should also know, that other things are to come concerning what will be possible to do in this devastated world. The main storyline of the scenario will certainly change (I would rather say become a secondary storyline). It will also depend on the next features that will be delivered in the next release of arma and on my free time 😞 I hope this good news will make you want to play or test the project even more, and I wish you all a happy new year 2021. https://steamcommunity.com/sharedfiles/filedetails/?id=2228052658&searchtext=projectx
  5. Hi All Just publish the new version: - Fix weapon reload - Add health review - Tune compos
  6. Hello beno_83au Thank you for the feedback 🙂 I just published the fix, it should work now.
  7. Hello survivors, I have just released a new version that improves the system even more. - ProjectX becomes Extinction 🙂 - Improve inventory interface - Fix inventory bugs - Add more zones - Fix missions bugs I hope you enjoy these updates
  8. Hello All, I have a breaking news 🙂 Since the begining of the dev, i didn't find yet the right name for this game. Finaly, someone gave it to me. So ... ProjectX will be renamed as eXtinction in the next releases.
  9. Hi, New version 1.06 just uploaded 😄 - fix inventory refresh problem - optimize sounds - fix mp bugs
  10. Please to improve game experience, can you report the bugs ? There is so few people that report them, that i can't fix things that i don't know. During last days, people asked me to add things to change logs what i believed to works perfectly (so dont believe i work on it, if i don't give acknowledgement). My priorities are all the bug wich have an heavy impact on your gameplay (ex: inventory problem, performance problem, etc)
  11. Hi Some good news from Liviona 🙂 Here the change logs for the 1.04 : - Fix scenario - Add some items, sounds, events - Tune & optimize dynamic logics
  12. Hello All, I just published the new ProjectX version on Steam Workshop ! Change logs: - Add MP persistent game (save & restore) - Add 100 Slots playable - Tune IA Spawns - Add Independents i hopy you will like it 😄
  13. Hi, Important information for who play Projectx with a MP dedicated server. You have to tune your server.cfg file by tuning this line like this: allowedHTMLLoadExtensions[] = {"htm","html","xml","txt", "sqf"};
  14. Hello Just upload the new release of projectX with the english translation. unfortunately, I mistakenly deleted the page on the workshop. So I had to recreate a new project, do not hesitate to subscribe again: https://steamcommunity.com/sharedfiles/filedetails/?id=2228052658&searchtext=projectx
  15. I meant concerning the mission, not the external addons.
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