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furia

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Everything posted by furia

  1. I am experiencing the same problem as stated above. Has anyone found a solution for this?
  2. furia

    RHS Escalation (AFRF and USAF)

    We are experiencing some problems with the T-14. it does not happen always but it can happne in any scenario, from a Liberation mision to the Eden editor. When we try to kill the T-14 it becomes bugged and "swallows" without explosion anything you can throw at it. Then it produces a error message: Hardkill triggered (UNLIMITED TEST MODE) If you want to test this, simply place yourself with a Javelin and one enemy T-14 and fire at it. We have tried to destroy them with other tanks, with laser guided artillery but if you get this error message the tan becomes indestructible. However this does not always happen and sometimes we do not get this error message and we manage to destry the tank although lest say this happnes only 30% of the times wer tried. Rest it is alwys the error message and indestructible T-14
  3. furia

    RHS Escalation (AFRF and USAF)

    I am getting this script error window in game when paradroping vehicles from C-130 Cargo. Link of error pic
  4. And if anyone can answer this one I will really appreciate it. 👍
  5. Hi, I would like to ask if there is any definition written somewhere that describes the impact in the campaing of the parameters "Enemy strengt" and "OPFOR aggresivity". I have read some oppiniions about itin the net but when I try these parameters on the campaing I do not get a clear picture what is practical the effect. Sometimes I get patrols of vehiclñes outside the sectors that it is really cool since does not provide a "sanctuary" outide the red circle, but other times nothing happens. One time I placed enemy strenght to strong and OPFOR aggresivity to moderate, and I had a huge flow of battlegroups reinforcing our targets and simultaneously attacking our FOB. So in order to balance the "enemy" to the numer of players that we normaly play this campaing (In our case between 5 to 10) it would be really nice to have a better idea of what to expect from the enemy when selecting one of these optional parameters. Thanks a lot for this awesome missions !!!
  6. Thanks a lot. I am totally adcited to KP LIberation Campaing. Me and my squad play every afternoon in one and we are having a blast. Best scenarios and gameplay for Arma 3. I really love them. Thanks !!!!!!!!!!!!!!!!
  7. Hi guys, on the release notes of 0.96.5 there is a remark about statistics Where can I find the server log and those statistics? ARMA 3 has a very wide folder structure and I cannot find anything called server log. Any help is appreciated! Thanks
  8. furia

    RHS Escalation (AFRF and USAF)

    I was actually marked as enabled but I have just discovered this report in your Bug reporting System and I did as it is mentioned there, "disable the FSC Lead" and then enable it again and voila, now it works perfect!!! Thanks!!!
  9. furia

    RHS Escalation (AFRF and USAF)

    Hi all. I am already enjoying a lot this mods and using them in our team coops. However I am having a problem with the M1A2 FCS. I am aware how the FCS on the M1A2 tank works in RL and I have read the FCS notes on the M1A2 vehicle on the RHS page and complied with them. However when I try this to work I do not manage to get any "lead" on the FCS so on a moving target the rounds always hit behind the target since it applies no lead. "T" only lases the target and after some seconds provided the little dot indicating a valid fire solution is available but the gun does not lead. "G" also does not appear to dump lead or actually do anything Any guidance or suggestions would be welcomed!! Thanks
  10. furia

    RHS Escalation (AFRF and USAF)

    Ok I got it. If I click 0 I got like a view of a porthole but if then I press + then I start to cycle through the proper optic screens. Thanks !!!!
  11. furia

    RHS Escalation (AFRF and USAF)

    HI, thanks for answering. What I mean is that in this particular vehicle the usual keyboard controls such 0 (Num Key) does not produced the full screen optic sight like most other vehicles with this type of weapon. If I press 0 while sitting as vehicle commander, nothing happens and I can only operate the gun through the small screen. At the same time typical controls such N or + or - do not have effect that you have when you operate with the full screen “sight” screen. I am not sure if this is an intended feature or I am just not operating this properly. Thanks
  12. furia

    RHS Escalation (AFRF and USAF)

    What are the available controls for the Striker vehicle commander possition.? Is is possible to have the usual M2 (Crows) controls functions on this vehicle? I cannot manage to make it work as with the other vehicles with a similar weapon system. Thanks
  13. furia

    OPEX

    Gemini, Thanks a lot for all the incredible ammount of work you have placed in OPEX! Best wishes to you and your family!
  14. furia

    OPEX

    Well we probably have to disregard this above since yesterday everything was working good on this area in Livonia when I started a new game. I had this issue on a saved game in Tanoa so I will explore it today again to see if it reproduces.
  15. furia

    OPEX

    Tested 2.05 today. Virtual Arsenal works great after a save. Camp Tents work great however the new action to join a players group is not working or does nothing that we can appreciate. Is it intended to operate as a normal ARMA 3 group where the leader sees all soldier icons below? I have experience what I think it is a bug now. Whe you try to spawn an infantry units no matter the size of the selected unit, you only get 1 single soldier that is the team leader. Rest of soldiers do not show up. Another thing I have seen in OPEX Livonia version 2.04 is that when using the Spanish FFAA mod the spawned soldiers use desert cammo clothing that maybe its not the best option on the green forest of Poland. Base personel dresses in Woodland but spawned units in desert. Thanks for all corrections and keeping OPEX as magnificent as it is. Me and my friends are playing daily and enjoying it a lot
  16. furia

    OPEX

    Hello Gemini. We have played the mission today several ahours and we had a great time. Thanks a lot. I have one question. Is it normal that when launching the mission first time and with the Virtual Arsenal activated, once the mision is saved "Save mision and player" when you launch the mision again the virtual arsenal is no longer available. Is this a feature or a glitch? I have tested it in Tanoa and Stratis and happens the same
  17. furia

    OPEX

    Do you use the Spacebar or press the mouse middle butto for a couple of seconds? That is the way to make it work with many of the implemented functions in OPEX.
  18. furia

    OPEX

    Ok I was missing to activate the Set Camp. It works perfect. Thanks. Today I have played in Tanoa with my friends for a few hours however something unexpected happened. While at the beguining there were almost no civiilians in the village near the base, we did some questioning of some civilians we manage to find and then we started to find enemies in large numbers. At the end of the mission the we killed about 90 enemies and with a drone I saw there were a lot more still alive roaming around in large patrols. I calculate there would have been around 100 more in the area of the villages near the main base. I have never seen that many enemies before in that scenario. Is this an exception or we should expect that level of enemy intensity in one area in a regular way? We were saved by a drone and some arty support but it was tight and exciting 🙂 However the problem came that I guess due to the ammount of units and fight we got a severe drop of fps to make it it very hard to play. Other than that we got a great time!!
  19. furia

    OPEX

    Gemini thanks a lot for the update! Awesome support!!!! I have one question related the respawn tent. After the last update indeed I can find a Portable tent and I have managed to deploy it, however I do not get any oprion to respawn there even when playing alon. The tent is planted there but when I respawn it is not offered as respawn location. What I am doing wrong or missing? I load the tent into a backpack Go to the middle of the island, open inventary and double click on the tent, the soldier deploys the tent with an annimation. tent is deployed and I got offered the option to "sleep/rest" there for some period of time. If I kill myself when respawning I can only do it at the Field Hospital.
  20. furia

    OPEX

    Hi Gemini. Until now I have only used the vanilla Camp Tent since I cannot find the Gemini Tent neither in the Uniform box or in any of the other boxes in the armory, neither in the Virtual Arsenal. I have tried in several maps, like Tanoa, Kujari, Kunduz.. but no Gemini Tent. I do have installed the mod „Gemini Items for OPEX“ and I do not know if this may be relevant, we do use the FFAA Mod with CUP Weapons and the Supplies in the mission administration are set to unrealistic so we can use the CUP Weapons with the FFAA uniforms. When. Using the Vainilla Tent, everybody can see the tent being deployed but the system does not recognize as spawn, just as a tent.
  21. furia

    OPEX

    Gemini ! Thanks a lot for the fast answer and for the clarifications 😎 You are right about the fastrope, easier to implement with a mod. Now I understand the teleport Thanks. I will continue playing and testing things but in any case the mision as it is now is superb and fully operational offering great playability.
  22. furia

    OPEX

    Hi Gemini ! Me and my squad had a game yesterday and we had an awesome time in OPEX Tanoa. It was real fun and challenging. I am still amazed on the ammount of time and hours you should have used to make it so good. The ammount of functionalities and how everything is placed and set with such care to detail is impresive. I have a couple of questions for you. We played with OPEX Tanoa and with the FFAA MOD. While playing MP, me and my colleagues could not manage to be into the same „squad“ even if I am the officer and they are in the units listed below. Is this intended like this? Is there any method to group human players into one „squad“? We have tried the Camp Tent respawn but it works only for the guy that plant the tent, we also tried the sleeping bag but both only work for the guy that plants them, rest of the humans in game do not have the option to spawn there. We thgough that this may be related to the need to be grouped into the same squad?? As curiosity we al got an error about a Gemini Sleeping bag when launching the mission despite all having the Gemini Items for OPEX mod installed. The erro message was „Bad vehicle type Gemini_sleepingbag“ I also asked for support tranport and nicely one Chinook helicopter came to my possition but once we got onboard it never asked me where to go and we remained in the ground. How is this suppose to work once the transport pick us up? He should ask us for destination via marking on map as the same method we used to call the tranport in? Yesterday we did the tasking of repatriating the bodies, we landed a Cougar helicopter first and then a NH-90 near the bodies but we never got the option to load the bodies into the helicopter. We only managed to do so into a civilian truck. Is this intended this way that the bodies can only be loaded into ground vehicles? Have you consider adding the functionality of „Fast Rope“ to the helicopters so we can deploy troops without having to land? Last question. Can you tell me how Fast Deployment is intended to work? We have activated it in the administrator options but we do not see any functionality to use about this. Thank you very much in advance!
  23. furia

    OPEX

    Gemini, this is one of the most exciting mision generators I have seen in ARMA and I am really enjoying it a lot. As mision editor myself I cannot imagine the ammount of hours and love you have given to the project. I am sending you a small donation in appreciation for you awesome work that is providing us with tons of fun and exciting missions. I have just one request if that would be convenient for you.. Would it be possible to sumarize in a document, or webpage or any other platform, a manual or guide of how to properly use all features and options. I had to read all the 26 pages of this thread in this forum to understand some of the functions or workarounds and while the guide you have provided on the mission itself in the MAP FAQ is quite cool, I believe it would benefit us all to have a more comprenhensive guide of functions and even recomended strategies so the people can start the scenario easily. In any case, awesome work, I am starting one persistent "campaing" in OPEX with my friends and really excited about it. Merci !
  24. I have just installed WIN 10 in a new disk and installed Steam and ARMA3. Previously I have ARMA 3 running on this pc nicely in another disc with WIN 7 Everytime I launch ARMA, after one minute, it does not matter if I am on the entry screen, in the editor, or in a fast mission, the whole PC freezes and I hear an strange noise like a buzzing on my speakers. There is nothing I can do other than fully restart the PC since nothing works. I have uninstalled and installed ARMA3 a couple of times but so far no luck My windows 10 is fresh installed and it is updated, same goes to the nvidia drivers and GeForce Experience. Before freezing the sim is nicely running at 70 to 90 fps Funny thing is that this happens by some kind of timmer. It does not matter you are pressing any key or not, or that you are simply in the entry screen or in the options or in Altis, everytime after 1 minute from launching, the game freezes. One thing that called my attention is that everytime I restart ARMA 3 I got again the Battleye Readme. I guess this is the game never managed to close properly but it is juts a guess. If anyone have any idea, or suggestion it would be more than welcomed. I am running out of ideas. My hardware is ok, other Steam games run perfect including Take on Mars or DCS World. it is just ARMA 3 in WIN 10.
  25. Thanks!!
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