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About GordonWeedman

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  1. GordonWeedman

    DHI Battle Dress Uniforms

    What Simkas said sounds like a decent idea actually, having some sort of "upgrade patch" that uses the same keys and everything so it can work clientside. It'll be a bit of a hassle but I imagine it's the best of both worlds.
  2. GordonWeedman

    RHS Escalation (AFRF and USAF)

    Ooh, T-14 Armata. Is that a reskin of the Tanks DLC one, or a completely new thing? If the roads look like it has been raining buckets for 5 hours, you can bet your ass it's a bludclot map.
  3. GordonWeedman

    Arma 3 - Creator DLC Discussion

    So Creator DLC will be optional to install. Does that mean you can download it without owning it and you just get the usual thing where you can see but not use stuff? Because otherwise it'll just be a mess for communities.
  4. GordonWeedman

    DHI Battle Dress Uniforms

    Sorry if this bothers you, but I was wondering, what exactly was the "drama and grief" caused by allowing reskins?
  5. GordonWeedman

    DHI Battle Dress Uniforms

    Tropical Combat Uniform I believe.
  6. GordonWeedman

    DHI Battle Dress Uniforms

    He already had lowland ERDL from the very start, he replaced it with highland ERDL.
  7. GordonWeedman

    JSRS SOUNDMOD - Canceled

    I personally think the sonic cracks have too much of a whizzing noise, it sounds almost like rounds ricocheting. Maybe more of a woosh?
  8. That's because of terrain quality settings. If playing on a server, they will be forced to whatever the server uses. Seems like the server you play on doesn't have it set to the highest setting.
  9. GordonWeedman

    JSRS SOUNDMOD - Canceled

    Yep, updated compats fixed it!
  10. GordonWeedman

    JSRS SOUNDMOD - Canceled

    I think there's a bit too much of the metallic effect, it almost overpowers the gun itself. Furthermore, the M4A1 and AK74 from RHS don't have reload sounds, and there are probably more, and many RHS guns also don't seem to have any sound reflections/echo/reverb.
  11. GordonWeedman

    DHI Battle Dress Uniforms

    Has T-pattern been suggested yet? I know it was only experimental, but it would add a nicely unique urban camouflage pattern, that was actually used on BDUs. Also, wouldn't highland ERDL basically be the same as the woodland that's already in the mod?
  12. GordonWeedman

    ANZINS Terrain

    My saturation isn't the point, the point is that the texture is different. Why is a mod meant to improve distant terrain textures also fiddling with those close up?
  13. GordonWeedman

    ANZINS Terrain

    It is really noticeable with the arid grass texture, as you can see in the spoilered screenshots. Sand and such looks like it's made of cheeto dust at points as well.
  14. GordonWeedman

    ANZINS Terrain

    As nice as this is, I've noticed the detailed textures you get when terrain is within ~20 meters are also changed. Is this supposed to happen?
  15. GordonWeedman

    DHI Battle Dress Uniforms

    I absolutely love the quality on your uniforms, and I can't wait to see the rest of the gear, so to see you've already done some work on the helmets makes me super excited! Small note though, are the uniforms supposed to have so little inventory space? I understand the vanilla uniforms might seem a bit too roomy, but the BDUs have so little inventory space, with ACE I can barely carry a few morphine sticks in them! It would be nice they had a bit more space, if that's okay with you.