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About GordonWeedman

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  1. GordonWeedman

    JSRS SOUNDMOD - CE.20.0419

    Speaking of inheritance issues, when RHS added their RPK-74M they changed some base classes, so now the RHS AFRF compat breaks the RPK-74M and it uses PKM boxes instead of RPK/AK mags. I don't know if you were already aware so I figured I'd tell you to make sure.
  2. GordonWeedman

    RHS Escalation (AFRF and USAF)

    Is there by any chance a hiddenSelection for the camo fabric on the SVDM (Camo)? Looking in the config I can't find one, and I would like to reskin it.
  3. GordonWeedman

    RHS Escalation (AFRF and USAF)

    RHS GREF isn't just for the CDF, it's for everything that could be GreenFor, so I'd say a Hind-A would be appropriate for RHS GREF
  4. GordonWeedman

    RHS Escalation (AFRF and USAF)

    Count me out, I use blastcore and I don't care that the smoke is maybe weird.
  5. GordonWeedman

    JSRS SOUNDMOD - CE.20.0419

    Heya jarhead, I've recently noticed that the vanilla offroad with the .50 sounds amazing, but it's also the only .50 to sound like that. No other .50 in game has those sounds. Why is that? I personally think it's a shame as it's the best .50 sound I've heard in Arma so far.
  6. GordonWeedman

    Cold War Rearmed III

    Are those images meant to be tiny? Still very nice to see though! Looks good from what I can see. EDIT: Nevermind, it was an issue on my side! 😅
  7. GordonWeedman

    3CB Factions

    Regarding the Bren being able to use FAL (L1) magazines, that was only for the later Bren models that were converted from .303 British to 7.62 NATO and designated as the L4 LMG. You can tell the Bren and L4 apart pretty easily by looking at the flash hider, the L4 has a slotted cage style flash hider, similar to those of the L1 rifle and L7 GPMG, instead of the Bren's regular conical flash hider.
  8. GordonWeedman

    JSRS SOUNDMOD - CE.20.0419

    Quite sure that's intentional, judging by the changelogs on the workshop page.
  9. GordonWeedman

    RHS Escalation (AFRF and USAF)

    I hope you'll leave it in. Even if it's not 100% accurate, it's still nice to have.
  10. GordonWeedman

    [Terrain]: Archipelago

    Looking good Ben! And don't worry too much about time between updates I'd say. Good things take time after all. 😉
  11. Nice! That's one of the Sobors, right? Novy Sobor, I think?
  12. GordonWeedman

    [IceBreakr/IBIS] Lingor & Dingor for A3

    Well it's been knowingly bugged for nearly a year now so you tell me. I like to think I'm just reminding him it still exists.
  13. GordonWeedman

    [IceBreakr/IBIS] Lingor & Dingor for A3

    Sorry to bump and double post like this, but people are still waiting on that fix for the buildings. Can you pretty please fix the bug?🙏
  14. GordonWeedman

    GRAD Trenches

    The new trenches are pretty neat, but the new small trench is a bit too small IMO. Also, removing trenches is broken and doesn't actually remove them, just removes the interaction point and leaves the trench itself behind. Also also, what happened to being able to camouflage trenches?