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Description: JSRS SOUNDMOD is a sound modification for ArmA3 and Apex. The purpose of this modification is to bring new sounds to the game, making it more exciting. Many would say it makes the game much more realistic, but that is not the initial purpose of this modification. Even if some sounds are authentic to what we call "modern warfare", still the main purpose was just to create a certain type of sound feeling. Visit the new JSRS-Studios.com website for more informations about my work! https://www.jsrs-studios.com/ Download: JSRS SOUNDMOD - 6.17.1222 JSRS SOUNDMOD - 6.17.1025 Additional Weapon Handling and Reloading Sounds JSRS SOUNDMOD - 6.17.1025 ADR97 Weapon Pack Sound Support JSRS SOUNDMOD - 6.17.1110 RHS AFRA Mod Pack Sound Support JSRS SOUNDMOD - 6.17.1110 RHS USAF Mod Pack Sound Support JSRS SOUNDMOD - 6.17.1110 RHS GREF and SAF Mod Pack Sound Support JSRS SOUNDMOD - 6.17.1206 NIA ARSENAL Mod Pack Sound Support JSRS SOUNDMOD - 6.17.1206 Specialist Military Arms Mod Pack Sound Support Now Steam Workshop. For those having problems with mod dependency: When ever you load a saved game or want to edit a mission that was saved with an older version of JSRS and you end up with messages like "Missing Addon "JSRS_SOUNDMOD_GLOCK17"" now you can use this: JSRS SOUNDMOD - DEPENDENCY FIXES This is a CFG Bundle of JSRS Patches that were used in the past that are not available any longer. Download it, use it like a mod, load your mission/edited mission and save them again and the dependency are gone. The Armaholic mirror version: JSRS Soundmod Installation: The mod can be subscribed on Steam Workshop and will update automatically! Once its in there you have multiple options. Either you start up the game, go under settings and into the "expansions" menu and select the mod and restart ArmA3. Or you use the integrated ArmA3 launcher that you can find in the ArmA3 main folder, go under parameters and select JSRS4 APEX under mods. Any other ways to install this mod would be nonsense and these two are the best ways, trust me. Changelogs JSRS Soundmod - 6.17.1222 Changes: Tweaks: - Tweaked New MX Sounds for firing have changed - see Fixes - Tweaked All weapon sounds got revised for correct stacking in the audio engine - No more independently working sounds in distances resulting in multiple pop of only one shot Fixes: - Fixed MX Weapon entries were mixed up - Fixed Wrong inheritance for jet sounds - Fixed SoundSet.frequencyRandomizer': Missing ';' at the end of line - Fixed CAS1 Main Cannon sounds restored to (not correctly working) sounds - Fixed AAF Buzzard were missing all engine sounds - still heavy WIP JSRS Soundmod - 6.17.1218 Changes: Additions: - Added New Jet sounds got added - WIP Tweaks - Tweaked Gau8 sounds got changed, not really working great because of missing SoundSet system - Tweaked Cannon sounds for Blackfoot and Kajman - Tweaked Interior vehicle weapon sounds were too loud Fixes: - Fixed RPT "Sound: Error: File: jsrs_soundmod_snd_helicopters\sounds\shared\\gear_up_in.ogg not found" - Fixed Sevaral RPTs "Missing ';' at the end of line" - Fixed Missing Cas01 cannon sounds - Fixed CTD after Kajman firing main cannon Old Changes: Support: If you'd like to support me, like what I do here or just want to get me drink, feel free to do so :) I thank you very much!!! Patreon or PayPal END USER LICENSE AGREEMENT: DISCLAIMER You are permitted to install and use this software for personal entertainment purposes only. You may not use this add-on (nor any of its parts) in any other add-on or mod (not even partially) nor redistribute or mirror it without LordJarhead's permission and agreement. This add-on is released under Creative Commons License Attribution-NonCommercial-NoDerivs JSRS SOUNDMOD by Dennis Kahl (LordJarhead) is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Based on a work at https://jsrs-studios.com/. Permissions beyond the scope of this license may be available at https://jsrs-studios.com/ or email@example.com