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Description: JSRS SOUNDMOD is a sound modification for ArmA3. The purpose of this modification is to bring new sounds to the game, making it more exciting. Many would say it makes the game much more realistic, but that is not the initial purpose of this modification. Even if some sounds are authentic to what we call "modern warfare", the main purpose was just to create a certain type of sound feeling. Visit the new JSRS-Studios.com website for more information about my work! https://www.jsrs-studios.com/ Download: JSRS SOUNDMOD - CE.19.0822 In addition, I have a small selection of supported modifications: The Armaholic mirror version: JSRS Soundmod Videos: Installation: Changelogs JSRS Soundmod Update CE.19.0829: Tweaks: - Tweaked whole configuration structure - Tweaked many soundsets and shaders to rather inherit controllers instead of creating new ones constantly - Tweaked multiple volumes and distances Fixes: - Fixed some ram leaking problems - Fixed some performance and fps drop offs Additions: - Further improved WW2 weapon sounds for IFA3 and FOW and prepared for first release of JSRS SOUNDMOD - CE.19.0829 IFA3 AIO Mod Sound Support JSRS Soundmod Update CE.19.0822: Tweaks: - Tweaked volume cutoffs Fixes: - Fixed weird attanuation and filter issue causing all sounds to come out way to dry and flat Additions: - Preparation for WW2 weapons collection and GM support JSRS Soundmod - CE.19.0819 Changes: Updated the modification to a complete file instead of its modularity. Hence the CE in the versioning for "Complete Edition". Tweaks: - New explosion sounds and minor changes - New Distance sounds and weapon effects got slightly tweaked - New movement volumes and changes to the behavior - Massive merging of several sound sets to reduce the stress during the game - Multiple tweaks around the mods structure in order to work more fluid Additions: - Added several new weapon sounds in order to support other mods (RHS, CUP) Cuts: - Due to time reasons I cutted SMA and NiArms out of my loop for now. They caused way too many issues and I couldn't find the time to fix it, so I delete them for now JSRS Soundmod - 6.19.0728 Changes: Fixes - Fixed MX Weapon sounds changed by enoch/contact dlc Additions - Many new sound effects, many updated or changed completely since the last 6 months. Especially soniccracks, weapons and explosion sounds! JSRS Soundmod - 6.19.0130 Changes: Fixes: - Fixed Missing M197 Gatling sounds for RHS AH64 Apache - Fixed Wind sounds were way too loud - Fixed Wrong bikeys in some RHS Compat versions Additions: - Added Ricochet Shell sounds for 20-40mm and Shell rounds JSRS Soundmod - 6.19.0127 Changes: Additions - Added Very close distance cracks (Loud, screamy) Tweaks: - Tweaked Soniccracks got one more step (4 sets of cracks per ammo type) - Tweaked Distance sounds got a bit more bass - Tweaked Increased distance volume and distance values - Tweaked Distance filter threshold Old Changes: Support: If yoi like to support me, or you like what I do here or just want to get me drink, feel free to do so 🙂 Every cent donated to JSRS goes a 100% back into the project! Patreon or PayPal END USER LICENSE AGREEMENT: Arma Public License No Derivatives (APL-ND)