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Everything posted by Aniallator
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Still waiting for WithSix :(
- 467 replies
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- usm
- us military mod
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(and 4 more)
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Toadie's SmallArms and Animations for Arma3
Aniallator replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm especially glad to see some quality animations. I assume it's the VR engine, but generally speaking, any and all animations in Arma 3 are clunky and weird. Despite this there are some A3 animations that are better than others, and yours are definitely some of those :) Also just realized you can use C-mags, but naturally they don't actually show as C-mags... so I correct my earlier question by asking if you're considering a physical C-mags + bipod variant. -
Toadie's SmallArms and Animations for Arma3
Aniallator replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The G36 is amazing, I'm using it with the BW mod and Kleiderhammer. One thing I feel it's missing is the G36A1 LMG variant with bipod and C-mag. Is this planned? Would be a great addon to the mod. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Aniallator replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Basic for certain, advanced as well I believe. -
ACE3 - A collaborative merger between AGM, CSE, and ACE
Aniallator replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Anything I do in the medical menu, I've found I have to do twice because it doesn't do it the first time. For example, I'll go into the medical menu and select to bandage my left leg, nothing happens, I do it again, and I bandage my left leg. Anyone else have this? Kind of annoying. -
US Naval Warfare Pack [WIP]
Aniallator replied to Foxone's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow! Awesome news, looking forward to the coming months!- 744 replies
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- United States
- Navy
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[V1.2][OVER 210+ PATCHES] RHS Uniform Unit Patches
Aniallator replied to kband1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I can wait, looking forward to those USMC patches :)- 43 replies
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- RHS
- Uniform Patches
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I have the same issue - unable to lock onto anything using the Javelin - and I suspect it's key binding-related. I'm the kind of person that spends a solid hour going over and changing every key binding to suit me, and I've found that there can be an occasional resulting bug. For example at one point I had sprint bound to something else, but decided I preferred left shift, but changing it back didn't do anything and I was unable to sprint, IIRC I eventually just had to reset everything to default then change everything again.
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Are you initially planning an unarmed variant as well?
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you! I had tried a few and wasn't getting anywhere.- 16550 replies
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- Weapons
- Accessories
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Oh. My God.
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Some light scripting help. Anyone know how to open the side doors on the UH-60, or the ramp on the CH-47 for that matter? Tried the following for the UH-60, to no effect. this animateDoor ['door_R', 1]; this animateDoor ['door_L', 1];- 16550 replies
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- Weapons
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YES!! Thank you :) Not nearly enough wreck models in A3.
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I wouldn't mind having a new model, but yes the model's not the problem, it's the texture that's just crappy. Though ironsights on it aren't great.
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RHS Escalation (AFRF and USAF)
Aniallator replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Not to break into the apparent taboo of making suggestions, but is it planned to have all variants of the M4/M4A1 (as in those with grippods, those with grenade launchers, etc) with and without the PMAG? As at the moment, some variants have PMAG and STANAG mag versions, but some just have the PMAG (ie M4 with grippod) or just the STANAG mag (ie M203/M302). I just have some instances where I reaaally want to be able to use the M4 grippod with a STANAG.- 16550 replies
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- Weapons
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LOL, wish someone would make a fancy-looking M2 to replace the damned BIS one, but this is not the place to discuss that.
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Do you mean wreck model as in, a wreck model placable in the editor? Just thinking... Sea Knight Down...
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Wow, development on this is ripping! Looking forward to using this.
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Seriously, that wasn't necessary. He's just asking for some guidance.
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ruPal Headgear Modding (RHS and ACE3)
Aniallator replied to ruPal's topic in ARMA 3 - ADDONS & MODS: COMPLETE
My apologies, I figured there'd be a link here. Thank you for this! -
[V1.2][OVER 210+ PATCHES] RHS Uniform Unit Patches
Aniallator replied to kband1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank YOU :D- 43 replies
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- RHS
- Uniform Patches
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ruPal Headgear Modding (RHS and ACE3)
Aniallator replied to ruPal's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Very cool! Would love to see this on WithSix. -
[V1.2][OVER 210+ PATCHES] RHS Uniform Unit Patches
Aniallator replied to kband1's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wow, you went out the roof on this one! Fantastic job! If I could see any other patches added to this, I'd say some ISAF patches. Keep up the good work! Will this be on WithSix as well?- 43 replies
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- RHS
- Uniform Patches
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PSZ: Polskie Sily Zbrojne (Polish Armed Forces)
Aniallator replied to ACPL Jon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I know, and the KTO Rosomak is Poland's take on the Patria. I do wish I knew what the differences were between, say, the Marshall and the Patria, or the Slammer and the Merkava.