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_.Dardo._

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Everything posted by _.Dardo._

  1. _.Dardo._

    BIS_fnc_arrayShuffle - broken

    Cba_fnc_shuffle works a way better,i didnt even know about this bis func. Inviato dal mio LG-D855 utilizzando Tapatalk
  2. _.Dardo._

    3den Enhanced

    But lol he just said the mod is dependency-free
  3. It would be so cool to bring this extension to visual studio(community),and maybe integrating a dialog editor with the built-in form editor. I know this could be really hard to achieve,but it would be a nice improvement. By the way,awesome extension !
  4. Thank you so much for the explanation! That's what i was looking for
  5. Hello guys. I'd like to know if there's a way to make a unit check a condition and basing on the result (false or true) choose the first or second set,so basically the waypoints will be loaded dynamically. Thank you! EDIT: Using editor tools,if possible
  6. Awesome it worked perfectly! Thank you .
  7. Oh so from what i see,this is possible only by using scripts?
  8. Ok thanks,i know those commands but in a more specific way i was asking if there is a way to do it in the mission,sqm
  9. _.Dardo._

    3den Enhanced

    Awesome! Waiting for the next update e.e
  10. _.Dardo._

    3den Enhanced

    Does anybody tried using remoteExec ? For example: [this,"STAND"] remoteExec ["bis_fnc_ambientanim",0];
  11. AllUnits var is what you are looking for
  12. _.Dardo._

    EDEN destroying Headless Client setup

    https://forums.bistudio.com/index.php?/topic/188371-EDEN-destroying-Headless-Client-setup
  13. Hello,i'd like to know how can I add a loading video in the background of the main menu. I saw that a lot of mods have done it. Thank you.
  14. Right now,i use server side functions that i call on the client,so players will have only a bunch of calls without contents. And except a few things is working well
  15. _.Dardo._

    ARMA 3 Addon Request Thread

    Does anyone mentioned cranes as enterable vehicles ? It would be nice to see them moving e.e
  16. _.Dardo._

    Life Mod Framework [Open Source]

    Awesome! What other features should/will be added?
  17. I'm trying right now to add using external scripts some random animations,it would be really nice to improve them and add car usage(basically,an actual npc)!
  18. Got it! Thank you :) Keep up with this awesome pack!
  19. Im talking about disabling it while on the main menu
  20. Is it possible to disable the reshade's effects before starting a mission/multiplayer session?(So basically activate it only when in-game,because right now the editor map is hidden from the reshade)
  21. Hi guys, I was looking for something updated about this,but all i've found unfortunately is outdate. So i'm asking again,as hundreds of people did in the past, does arma(server) use only one core,or finally multi core support has been improved? Please post everything you know about it,as i'd like to obtain much informations as possible. I'm going to buy a dedicated server so i'd like to know everything that can be done for improving performances server-side. Thank you,and sorry if these questions could look a little bit stupid.
  22. Hello,i'd like to set some arrays basing on some percents, the problem is that those arrays/percents should be set globally,as every player should have the same reference to the same object. Does anyone have any ideas? I've tried setting percents locally,but doing like this every player is going to have different arrays . Could someone post any kind of pseudocode just for pointing me to the right direction? Thank you for helping.
  23. _.Dardo._

    Percent system

    Well so,everything is working fine. By the way,i know that the select random function,actually is not that 'random', so i'm wondering: using www.random.org APIs,would it be possible to integrate their scripts into arma using any kind of addons? I know this is a weird question,but i'd like to make my script more 'random'. Thank you all for answers.
  24. Core dumped crash after around 6 hours (Linux) So,unfortunately windows and Linux have the same issues under different names
  25. _.Dardo._

    DirecxtX 12 for ArmA 3?

    Please check your sources.. Fury does not fully support dx12.. Inviato dal mio LG-D855 utilizzando Tapatalk
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