R0adki11 3949 Posted April 5, 2012 its gonna be a good friday thanks Ice. Well tomorrow is Good Friday, so its going to be even better now, im off work aswell bonus :) Share this post Link to post Share on other sites
minimalaco 30 Posted April 5, 2012 Very nice, thanks mate ! Share this post Link to post Share on other sites
kremator 1065 Posted April 5, 2012 OOOooooh it's very nice at 10k VD and 300 AI blowing the hell out of eachother! Will update my mission for the new parts of the island. Thanks again IB ! Share this post Link to post Share on other sites
Fox '09 14 Posted April 6, 2012 great, thanks Icebreakr & the crew :) Share this post Link to post Share on other sites
madrussian 347 Posted April 6, 2012 Just spent the last hour+ running amok on the new landscapes and among the new and rebuilt towns. I am simply beyond words. :) Share this post Link to post Share on other sites
Sealife 22 Posted April 6, 2012 well i Think its beautiful and it inspire me to make some Wildlife :) g-NH1HgoxLY (sorry no release date for them but wow what a terrain it should give me more speed to finish ) Thankyou for such a beautiful place IceBreaker and all involved Share this post Link to post Share on other sites
Rough Knight 9 Posted April 6, 2012 Thanks Icebreakr and Co for the new updated island. I havent had a chance to play on it yet but it looks great from the vids. well i Think its beautiful and it inspire me to make some Wildlife Hey Thromp where did that come from : P t That looks awesome and would add a ton of immersion. Keep working...whip...whip....whip : P Thanks again all Share this post Link to post Share on other sites
lightspeed_aust 681 Posted April 6, 2012 Brilliant update Ice - worth the wait. Share this post Link to post Share on other sites
Lucky44 13 Posted April 6, 2012 Thanks for the continued work on this Icebreakr! It's such a great map, and better now. I'm running a campaign for The Art of Warfare (taw.net) using it. (You can see info about it here, actually.) And we're part way into the campaign, and I guess I'm going to have to switch to the new version! Keep up the great work (and I'll keep donating!) ! Share this post Link to post Share on other sites
dysta 10 Posted April 6, 2012 Very nice! However, is it just me, or the new version cause the game flashing intensively during the gameplay? My display card is GTX 590 with 296.10 driver. Share this post Link to post Share on other sites
vrcraptor 11 Posted April 6, 2012 Very nice! However, is it just me, or the new version cause the game flashing intensively during the gameplay? My display card is GTX 590 with 296.10 driver. In case you haven't tried, you might do a video flush while ingame. "Left Shift + Keypad Minus" then type the word "flush" all without the quotes of course :) Hope this helped, it does for me when little things like that happen. -VRCRaptor Share this post Link to post Share on other sites
icebreakr 3156 Posted April 6, 2012 Thromp: I hope for you to return shortly and we incorporate some of your amazing work into the map as a unit addon ;) is it possible to do an ambient animal life that is agressive when you come too close to it? Share this post Link to post Share on other sites
lightspeed_aust 681 Posted April 6, 2012 I have never had flashing images in lingor Share this post Link to post Share on other sites
=kct=blackmamba 44 Posted April 6, 2012 hey icebreaker i just came to say congrats on the release :) gonna check this baby for shure. Share this post Link to post Share on other sites
ei8ght 11 Posted April 6, 2012 really beautiful, a little question the version with All units would be available when? I've heard of many European had their book airline tickets to your island ^ ^ Share this post Link to post Share on other sites
JSj 12 Posted April 6, 2012 really beautiful, a little question the version with All units would be available when? Already answered: http://forums.bistudio.com/showthread.php?100135-Jungle-Wars-Island-of-Lingor&p=2130044&viewfull=1#post2130044 Share this post Link to post Share on other sites
J-Guid 10 Posted April 6, 2012 OMG :D! I'ts Happend :D! :D :D :D:yay: Share this post Link to post Share on other sites
Sealife 22 Posted April 6, 2012 Thromp: I hope for you to return shortly and we incorporate some of your amazing work into the map as a unit addon ;) is it possible to do an ambient animal life that is agressive when you come too close to it? Well Tiger is unit :) elephant ,ostrich and horse (hope to make zebra) are Ambient life , however Ambient life is very Stubborn but its possible with a good FSM to create new Reactdanger.fsm and make attack instead of run away I believe , they also have FiredNear capability that can actually be used on the Birds and rabbits that appear from terrain config ,but that needs a module For now i concentrate on Animations for Tiger and hope to make this Attack and Hunt the other normal ambient things ,when this is achieved i will send the PBO your way no problems. Share this post Link to post Share on other sites
kremator 1065 Posted April 6, 2012 Well Tiger is unit :) elephant ,ostrich and horse (hope to make zebra) are Ambient life , however Ambient life is very Stubborn but its possible with a good FSM to create new Reactdanger.fsm and make attack instead of run away I believe , they also have FiredNear capability that can actually be used on the Birds and rabbits that appear from terrain config ,but that needs a module For now i concentrate on Animations for Tiger and hope to make this Attack and Hunt the other normal ambient things ,when this is achieved i will send the PBO your way no problems. Yes, yes and yes !!!! Never mind hunting enemy, I want to hunt animals (and them hunt me ?) ! Zombies ? Pah ... REAL animals are the thing. Share this post Link to post Share on other sites
Blackfox34 14 Posted April 6, 2012 Sweet, little does my SBF Team know I'm ALT+Tabbed replying to your thread. Downloading and gonna check this beauty out once we smash some Russians. HMMM THIS IS INTERESTING TO KNOW..... Great work as always Icebreakr Share this post Link to post Share on other sites
hcpookie 3770 Posted April 6, 2012 Thromp: I hope for you to return shortly and we incorporate some of your amazing work into the map as a unit addon ;) is it possible to do an ambient animal life that is agressive when you come too close to it? I must say those animals look VERY impressive! Ice, did you ever incorporate random snakes and crocodiles into the island? Or is that a surprise? :) Share this post Link to post Share on other sites
J-Guid 10 Posted April 6, 2012 Now Official info, animals pack in progress :) We start doing this with Thromp, we have models, need some time :) Share this post Link to post Share on other sites
Andy Mcnab 10 Posted April 6, 2012 When release Full version Lingor v1.337(Island with all requred objects + Lingor units)? Share this post Link to post Share on other sites
dimitri_harkov 10 Posted April 6, 2012 Great release! - thanks to Icebreakr and everyone who supported/donated to him :D Cheers, D. Share this post Link to post Share on other sites
jedra 11 Posted April 6, 2012 Hi, Is there any chance the files could be signed with v2 keys - they only seem to be v1 at the moment although I can only use the island if I turn off key checking altogether (brg.bikey seems to not even like v1). Previously sickboy had re-signed the keys for v2, so perhaps he will do it again when the update hits six updater. Share this post Link to post Share on other sites