KeyCat 131 Posted April 26, 2010 This is a fairly significant re-write, with the objective of maintaining extended engagements at range, improving the players possibility of covert approach... This was the main reason I quit using this otherwise nice addon. Looking forward to give the next version another try. Thanks for sharing! /KC Share this post Link to post Share on other sites
galzohar 31 Posted April 26, 2010 I actually liked the idea of it being impossible to "sneak" on the AI while what you really are doing is walking in front of his face and expecting him not to shoot you because you know his detection range is limited to X meters. If the new configs result in more realistic ability to sneak then that's cool, but if it's a simple reduction of detection range when you walk then we will again have people standing in front of AI and telling their squad to maintain walking pace so the AI stays blind even though they are right in front of them and stay in front of them in the open walking for a few minutes. Then again I don't even know if doing this properly is even possible. Share this post Link to post Share on other sites
KeyCat 131 Posted April 26, 2010 Just to clarify my personal testings. When I do covert approaches I do not walk, I slow crawl (usually in a ghillie suit). /KC Share this post Link to post Share on other sites
Protegimus 0 Posted April 26, 2010 Updated versions of Zeus AI Combat Skills for ArmA II and for ACE2 are now available from via the Yoma Addon Sync repository. The Auto config URL is: http://www.computerrepair.uk.net/updater/ArmA2-repo.7z Versions are 1.04a for ArmA II and 0.04b for ACE2. Protegimus Share this post Link to post Share on other sites
MadMike-Brig2010- 10 Posted April 26, 2010 Going to test them... Share this post Link to post Share on other sites
manzilla 1 Posted April 26, 2010 F&^k! Can someone get a mirror up? I dont use Yoma, only Six Updater. What is it, like 10mb? Someone throw it up on filefront or something like that. Please, thank you. Thanks for the update Protegimus! Share this post Link to post Share on other sites
Inkompetent 0 Posted April 26, 2010 Awesome news, Protegimus! Now I'm just waiting for the same thing as Manzilla XD Share this post Link to post Share on other sites
nomadd 66 Posted April 26, 2010 Can't wait to try this out, but (like Manzilla) I am also waiting for a mirror. Nomadd Share this post Link to post Share on other sites
Hatsune Miku 10 Posted April 26, 2010 (edited) Mirrors: Standard (z_common) ACE (zcommon_ace) Provided by Plat.net.au and AEF Edited April 26, 2010 by Hatsune Miku Share this post Link to post Share on other sites
manzilla 1 Posted April 26, 2010 Thank you to Hatsune Miku and foxhound at ArmAholic.com for the mirrors. And most of all, thanks again to Protegimus for continuing this masterpiece. All I can speak for is the ACE2 version but that's a fantastic addition to the game. It's hard to play with out it. Much respek! Share this post Link to post Share on other sites
AnimalMother92 10 Posted April 26, 2010 Thanks a ton for the update, I always play with ZeusAI :) Share this post Link to post Share on other sites
Inkompetent 0 Posted April 26, 2010 Sweetness with the mirrors! Had a friend assemble his new computer today that he bought to be able to play ArmA2, so I'm sure to take this out for a spin tomorrow! Share this post Link to post Share on other sites
Protegimus 0 Posted April 27, 2010 Thanks to the guys at Armaholic mirrors of the standard downloads are also available. Protegimus Share this post Link to post Share on other sites
spork 10 Posted April 27, 2010 Does zeus work in online servers, for example warfare? As in will my ai have reduced accuracy and hearing, increased awareness when i have the addon installed and i join a server? thanks Share this post Link to post Share on other sites
metalcraze 290 Posted April 27, 2010 Looks like night ops in this version were indeed improved. The only guys without NVG who can detect you at considerable distances are snipers which isn't too realistic but ok (probably has something to do with snipers having higher sensitivity variable). It is possible to sneak on AI too from behind if moving carefully without producing much noise. Or avoid close night patrols by taking cover if you need to sneak onto objective without being detected. Share this post Link to post Share on other sites
teilx 4 Posted April 28, 2010 nice update is the sniper more effective now? Share this post Link to post Share on other sites
Mike84 1 Posted April 28, 2010 Hey prot, I'm making a mission and I wanted some long range at/atgm engagements in open areas, but spg-9's, kornets and metis-m's can't really do long range engagements. Hopefully you can tweak that to a more fun setting :) Share this post Link to post Share on other sites
Jan.K 10 Posted April 30, 2010 Could a few people name their diff. settings using ZeusAI or you all using whats recommended? Find it abit hard on a few addon island where AI seem to be shooting me trough the forrest ect Share this post Link to post Share on other sites
galzohar 31 Posted April 30, 2010 I don't think AI shooting through bushes on user-made islands has anything to do with Zeus AI. I actually play with maxed skill and while they are hard I don't find them unrealistically hard except for those specific objects that they can see through way too effectively such as certain bushes (see Razani for example - AMAZING island but the AI sees and shoots you through bushes way too often). Share this post Link to post Share on other sites
cool=azroul13 14 Posted April 30, 2010 the AI sees and shoots you through bushes way too often). The principal problem of the AI in this game !! :mad: it will be nice if this problem will be resolved but it's a dream :rolleyes: . Share this post Link to post Share on other sites
galzohar 31 Posted April 30, 2010 Some bushes actually have a reasonable ability to block the AI's view, just not all of them, especially in some user-made islands. Share this post Link to post Share on other sites
tourist 617 Posted April 30, 2010 Hi Protegimus, I did read your post in the GL 4 thread and will gladly provide my small testing mission, and do so in the Zeus thread here. Please note I had some minor mods installed when creating it; nothing exotic though, so most ArmA 2 players are likely to have these anyway. Here comes the link http://www.megaupload.com/?d=DWIJGO6O Hope it helps, for now I might give the new version of Zeus a try in this here training mission. Thanks for your continuous effort to improve the one thing that makes even stock ArmA 2 better than any other military-oriented game: the AI. touristo Share this post Link to post Share on other sites
Protegimus 0 Posted May 1, 2010 Touristo: many thanks, I'll take a look at it today. For info, could you let me know what mods, skill settings, etc. you have - I want to try and rule out external factors. Spork: Yes, Zeus AI will work on Warfare servers. Jan.K: I understand the view block LOD's for trees aren't the same shape as the visual representation, so although you think you're concealed... As Galzohar says, different trees/bushes give you different levels of concealment and that is going to vary even more with addon islands. The other side of the coin is leaves stopping bullets and deflecting grenades/heat rounds, I suppose you could say that levels the playing field in a perverse way! Some advice when moving is to do so slowly and ideally off axis to the direction the enemy is facing. The AI can't see through trees/bushes, but they can see you through gaps in them and if you're using Zeus AI they are more likely to spot your movement. Mike: I'll have an update available later today with engagement ranges for the SPG-9 and Metis. Protegimus Share this post Link to post Share on other sites
maturin 12 Posted May 1, 2010 So how does enemy accuracy with Zeus stack up to ACE2 accuracy? Is it any less? Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted May 2, 2010 Does this also improve the Player controled AI. Not only enemy AI need attention and enhancment. Share this post Link to post Share on other sites