lennard 447 Posted May 4, 2010 Then why has it got live warhead markings? The gold bands signify a live warload. If it was a training round it would have blue bands.Mykes right its down to the generation. Some of the older casings were rough cast. Later ones are machined. Ah ok I see well it's solved then.:D Share this post Link to post Share on other sites
[frl]myke 14 Posted May 4, 2010 Ah ok I see well it's solved then.:D Funny sidenote: ever realized that BIS AGM-65 has blue markings and therefor are training rounds? :D BTT: will make the Jdam less bumpy anyway, something inbetween the old and new. Share this post Link to post Share on other sites
rksl-rock 1300 Posted May 4, 2010 (edited) BTT: will make the Jdam less bumpy anyway, something inbetween the old and new. Well it doesnt really matter which "bump" you use. They are still valid. There are still Mk8x casings from over 35 years ago in the US inventory. (Although i imagine they will be running low soon.) They are stockpiled without the explosive cores. They recycle them once the shelf life of the explosive filler expires. There are 4 main types: Classic Cast Iron (bumpy) case - these are usually used for airburst fused weapons because cast iron provides the best fragmentation. A bumpy surface ensures that the case fragments into millions of tiny pieces. Machined Hardened Steel case - Used for penetrating targets. Cast Iron with Plastic thermal protective coating. - US Navy versions Cast Steel with a welded Mild Steel Sleeve. - These are the more modern versions being produced since 1999. You get the best of both worlds with this type. Edited May 4, 2010 by RKSL-Rock Share this post Link to post Share on other sites
[frl]myke 14 Posted May 4, 2010 Thanks for the headsup, Rock. I have flattened the bumpiness a little as i had to agree that it was too much. Hope you all like it. Share this post Link to post Share on other sites
max power 21 Posted May 4, 2010 That looks better! If you have the resolution you can increase the frequency but that looks pretty nice. Share this post Link to post Share on other sites
b00ce 160 Posted May 4, 2010 Nice work Myke. Though, they look too clean for my tastes. Rough up the base texture a bit, with scratches and minor deviations in hue/ saturation, so they look more natural. ;) But don't over do it; like the normal maps on your bombs already, too much and it looks tacky, too little and it feels like there is something missing. Share this post Link to post Share on other sites
ryguy 10 Posted May 4, 2010 Thanks for the headsup, Rock. I have flattened the bumpiness a little as i had to agree that it was too much.Hope you all like it. Those are really cool, only thing I would recommend is making the metal a bit less shiny. Also, it seems from pictures that the green paint should be a bit darker. Great work! Share this post Link to post Share on other sites
[frl]myke 14 Posted May 5, 2010 (edited) @b00ce rgr that, was working on the Mk82 when i was reading your post so i've added some roughness to this one first. So they look a bit used but i hope i didn't overdone it. And yes, there is a typo in it saying it is a Mk83 instead of 82. Will be fixed asap. :D Uploaded with ImageShack.us :EDITH: Typo fixed, scratches reworked (normal and specular mapping) Edited May 5, 2010 by [FRL]Myke Share this post Link to post Share on other sites
eddyd 0 Posted May 5, 2010 WOW Myke, nice work on the bombs the carts are not yet animation , i need help with animation for the carts . Im also working on MJ-1 weapons loader Share this post Link to post Share on other sites
b00ce 160 Posted May 5, 2010 Looks infinitely better Myke. Good job. :D Share this post Link to post Share on other sites
max power 21 Posted May 5, 2010 @b00cergr that, was working on the Mk82 when i was reading your post so i've added some roughness to this one first. So they look a bit used but i hope i didn't overdone it. And yes, there is a typo in it saying it is a Mk83 instead of 82. Will be fixed asap. :D [imghttp://img62.imageshack.us/img62/4466/mk82.th.jpg[/img] Uploaded with ImageShack.us :EDITH: [imghttp://img576.imageshack.us/img576/7773/mk822.th.jpg[/img] Typo fixed, scratches reworked (normal and specular mapping) I like the normal map additions in that it adds some randomness to the texture of the metal. Any scratch enough to indent the metal would be enough to pull the paint away, though, I think. Just food for thought. The scratches on the spec map look nice. Share this post Link to post Share on other sites
Pauldarrington 9 Posted May 6, 2010 A friend of mine started working on a little project, i dont think he will release it for arma2 but ill try and pursuade him to do it anyway Share this post Link to post Share on other sites
kheiro 10 Posted May 8, 2010 (edited) BMD texture Winter.just poor texture Edited May 8, 2010 by kheiro Share this post Link to post Share on other sites
Kristian 47 Posted May 8, 2010 Could use some dirt, and I doubt the tracks would be in snow, look at the muddy road. ^^ The pattern looks awesome tho, maybe some muddy footprints on top and stuff. Also some scrached parts of white, where the green one base-color can be seen.. if you know what I mean :p Share this post Link to post Share on other sites
kheiro 10 Posted May 8, 2010 Dear Kristian Oh yes!, I will try to do what You said. thanks Share this post Link to post Share on other sites
Kristian 47 Posted May 8, 2010 Also, maybe some parts like lamps would not be painted over with white. The tone of white could also use some tuning, compare it to environment / soldiers white camo ;) Share this post Link to post Share on other sites
ebanks129 10 Posted May 8, 2010 (edited) http://www.flickr.com/photos/eddeeubanks/sets/72157623875922531/ Edited May 8, 2010 by ebanks129 Share this post Link to post Share on other sites
kheiro 10 Posted May 9, 2010 ofpor camo winter,and many thanks for Topas for texture. Share this post Link to post Share on other sites
pauliesss 2 Posted May 9, 2010 My new stupid ACU test. :D Stitches, pockets etc. by CameronMcDonald, textures by me. Warning - 1,6MB... http://i43.tinypic.com/2u9qw5y.png Edit: very small chance of releasing this, because of no models... Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted May 9, 2010 ^WAYYYY Too bright... :D It seriously looks good. I couldn't resist though :p Share this post Link to post Share on other sites
pauliesss 2 Posted May 9, 2010 Too bright because of stupid sun shine....Bink knows what I am talking about. :p Share this post Link to post Share on other sites
m1n1d0u 29 Posted May 9, 2010 i love your texture pauliesss , is it possible to apply your texture to the US army bink's troop ? Share this post Link to post Share on other sites
pauliesss 2 Posted May 9, 2010 Depends on Bink, but I am sure he will bring the ultra-super ACU texture(no joke) in the next update, we need to wait. :) Share this post Link to post Share on other sites
m1n1d0u 29 Posted May 9, 2010 roger that , wainting new orders =) Share this post Link to post Share on other sites
[frl]myke 14 Posted May 9, 2010 AGM-154 JSOW, inspired by wld427. Thanks mate. Uploaded with ImageShack.us Share this post Link to post Share on other sites