Lightninguk 0 Posted August 24, 2009 i would like this to be ported over to Arma2 please IED: Improvised Explosive Device http://www.armaholic.com/page.php?id=543 Share this post Link to post Share on other sites
santafee 10 Posted August 24, 2009 Still waiting for the Insurgents/Taliban Addons,i wonder theres nothing ported yet....OA is too far away.....;) Share this post Link to post Share on other sites
GreyFox88 10 Posted August 24, 2009 I would like to see some Croatian units with our new uniforms and Assault Rifles...I would do it by myself if I had the time and will... here are the new uniforms with the new Assault rifle: Yes I know what you'll say...It looks like FAMAS, but I fired both rifles and our rifle "VHS" handles a bit better and it had less stoppages than the FAMAS...If you want to you can read about it here : Click Share this post Link to post Share on other sites
SASrecon 0 Posted August 24, 2009 http://www.armaholic.com/page.php?id=2661 http://www.armaholic.com/page.php?id=5011 http://www.armaholic.com/page.php?id=3013 http://www.armaholic.com/page.php?id=2160 If anyone would be so kind to port these civvie planes from ARMA1 i would be very very grateful. -Another request, could anyone make a glider-plane for ARMA2? i'm not sure if the physics engine will allow it but imo planes in the current game lose speed to quickly with their engines off, they can't glide properly. Share this post Link to post Share on other sites
wardi8880 10 Posted August 24, 2009 sorry if this has already been mentioned but i would love someone to make a U2 spyplane :) does any1 know if some1 is already making one? thanks would be hard to model the landing methods tho lol Share this post Link to post Share on other sites
Seraphim2150 10 Posted August 25, 2009 Zombies in time for Halloween. And some British troops that look similar to the guys in Dog Soldiers (Beenine hats rather than helemets) to shoot them (Any chance STALKER? After you've got the main guys sorted) Share this post Link to post Share on other sites
Flash Thunder 10 Posted August 25, 2009 @ Colossus, That would be much appreciated the lighting in ARMA 2 has a last gen low preformance look to it, it doesn't give you any immersion either when these light sources are in the world. Improving the lighting system would be great considering that OA will introduce FLIR and Flashlight attachments. :) Share this post Link to post Share on other sites
STALKERGB 6 Posted August 25, 2009 Zombies in time for Halloween. And some British troops that look similar to the guys in Dog Soldiers (Beenine hats rather than helemets) to shoot them(Any chance STALKER? After you've got the main guys sorted) Well hopefully if i ever get round to it i'll be adding a few guys with beanie hats to my UKSF addon, so its something that i will be doing down the line :) Share this post Link to post Share on other sites
Black1ron 10 Posted August 25, 2009 FN SCAR, please.More interested in the 7.62mm model, for the record. The SCAR rifle, at least the LW (the 5.56x45 version) will be in OA. But I would also love to see it before then. Share this post Link to post Share on other sites
santafee 10 Posted August 26, 2009 http://www.armaholic.com/page.php?id=4735 Too good to not porting it + neeeeded;) Share this post Link to post Share on other sites
AnimalMother92 10 Posted August 26, 2009 is anyone working on the stryker? Share this post Link to post Share on other sites
Smuke 10 Posted August 26, 2009 Some more OPFOR units, apart from some ruskies! Share this post Link to post Share on other sites
Stagler 39 Posted August 26, 2009 What we need is mi26 Halo , So Russia can get some vehicle drops too :) Share this post Link to post Share on other sites
chaddcarr 10 Posted August 26, 2009 I modeled a basic Cerberus Surveillance System and need to add the Camera functionality (think camera on top of 60 foot expandable pole). Does anyone know how I can add a camera entity at the top of the mast? I'm using O2. Players will access the view by selecting the control panel on the trailer. Also, I cant find decent .cfg or .cpp files to work from so if anyone can point me in that direction I'd appreciate it. Thanks! Share this post Link to post Share on other sites
BigJonnyC 10 Posted August 27, 2009 Challenger 2 and tank tracers would be ace! Share this post Link to post Share on other sites
Daniel 0 Posted August 27, 2009 Is anyone working on a mortar system similar to the 52mm(?) portable one made by OFrP for ArmA1? That's the most useful mortar i've seen so far. It's not unlimited like the current standard, it's not point and click either. This means it's much harder to use, but is still realistically portrayed as a weapon. You had to deploy it (perhaps as part of an FSG), select an ammunition type (HE, Smoke or Illum), and then aim at the right bearing and angle, using the range found either by using a map and compass, or the Vector binoculars. I made a short video when it was first released to demonstrate how effective it can be. Certainly beats clicking on the map and sitting around. Hell, a co-op unit could have these as part of a support squad hundreds of meters back from the objective! Share this post Link to post Share on other sites
NoQuarter 0 Posted August 27, 2009 Has anyone ever released a mod to revise the lower GUI Command Bar allowing the full complement of the group/squad to be displayed without having to resort to the F12-next/F11-back key set?...most users native resolutions would easily allow for this without issue, and even if there was crowding the unit icon size could be scaled down using the current option found on the Video Settings panel. I've looked to find something similar for ArmA:CO throughout the various forums with no luck...hopefully I'm blind as well as dumb...as I would have expected something like this to have been done by now. If no mod exists, does anyone happen to know offhand which .pbo (CA; ui) contains the relevant files required to edit this section of the GUI. Share this post Link to post Share on other sites
rnuzzo 0 Posted August 28, 2009 Is possible the warfare in afghan village.Sorry for bad english:) Share this post Link to post Share on other sites
hamis 0 Posted August 28, 2009 Has anyone ever released a mod to revise the lower GUI Command Bar allowing the full complement of the group/squad to be displayed without having to resort to the F12-next/F11-back key set?...most users native resolutions would easily allow for this without issue, and even if there was crowding the unit icon size could be scaled down using the current option found on the Video Settings panel. Yes,this is really needed.Someone,please make it. Share this post Link to post Share on other sites
Staker 10 Posted August 29, 2009 (edited) CH-46 Sea Knight will be sweet and of course some nice Afghan map :P Edited August 29, 2009 by Staker Share this post Link to post Share on other sites
Herr_kalashnikov 10 Posted August 29, 2009 My request would be good quality weapons. - HK MP5Kurz - HK G3 - Sig552 - M16A2 M203 - Stey AUG - P90 - FAMAS - SA80 - SCAR to name a few. The more the merrier:) Share this post Link to post Share on other sites
Delta One Zero 10 Posted August 29, 2009 I think it may have been requested before, but I'd definitely like to see the Magpul Masada/Bushmaster ACR like the one in the following picture for example: Would be especially nice if they came with the Surefire M900 as is mounted on that ACR in the picture on certain variants (even if tac-lights are non-functional currently.) Thanks in advance. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted August 29, 2009 My request would be good quality weapons. - HK G3 The ArmA1 G3's from "Turkish Union" mod are very good, I really hope they will release them for A2. For personal testing only, I put them into A2 and gave them the M14 DMR sound. http://lee.plankton.ch/A2_G3A3_s.wmv MfG Lee Share this post Link to post Share on other sites
Herr_kalashnikov 10 Posted August 29, 2009 The ArmA1 G3's from "Turkish Union" mod are very good, I really hope they will release them for A2. Agree that looks pretty awesome. Share this post Link to post Share on other sites
sgtskywalker 10 Posted August 29, 2009 Damn, i look forward for someone who can port the GIG SCUD addon from Arma 1 to Arma II so i can nuke'em all!!! >=D Share this post Link to post Share on other sites