KilJoy -SFG- 0 Posted June 16, 2007 Mission Name: Evolution Version 3.0 Game mode: MP: Coop 1-30 Addon's required: None Respawn: Base description: Air Land and Sea combat. Features: - A rank system based off the players score that unlocks vehicles and weapons as the player gains higher ranks. - Automatic vehicle servicing anywhere in the base area (Airport) - Dynamic groups, players can join other players groups while in the game. - Recruited AI, players can recruit AI units if they are leaders and have a high enough rank. - Side missions there are multiple random generated side missions that leaders can pick from. - Scores for everything, you get scores for completing main objectives, secondary objectives, side missions transporting and repairing!! - The mission remembers you , so if you disconnect and come back later your score and rank is remembered. - Missile Cam for hellfires GBU bombs and stingers. - Incoming missile warning sound for all aircraft. (local host) - Optional 4 hour day mode. - Synced time for all clients and jip players. - Dynamic Weather System 3.0 16.june.2007 - Revisison --Improvements 1. Added A-10 2. Added Engineer class (repairs for points) 3. Engineers and medics can build FARP and MASH centers earning points to the owner if they are used. 4. New recruitment menu and radio command. (thank you Dr.Eyeball) 5. New select mission radio command. 6. New 500 lives server option, when 500 west lives are lost the mission is failed. 7. Added POW camp and prisoner sub objectives to citys. 8. Randomized radio tower city objective placements. 9. New randomized civilian parked car generator system. 10. New Docks. 11. All farps and base repair rearm and refule every type of vehicle. 12. New missions Air Combat Patrol and Defence. 13. A City under siege will call in reinforcments from the next town, Until the radio tower is destroyed. Plus countless bug fixes/optimizations. At this point id like to say that this version of evolution would not be possible were it not for the guys at the Suicide Squad server. For nearly the last 2 months solid they have hosted test versions of evolution at there own expense. I don't think anyone should have to be the only people to have to fund the development of evolution with cash for everyone else to enjoy so I think it would be a nice gesture if some of the community helped cover these server costs. If you feel you would like to give something back click this link go to the bottom of the page and click the paypal button. Mirriors 1. www.armaholic.com : EvolutionV3.0.zip Share this post Link to post Share on other sites
ck-claw 1 Posted June 16, 2007 Nice matey! Uploaded to =22SAS= public server! Share this post Link to post Share on other sites
biggibs 0 Posted June 16, 2007 Nice surprise,downloading:) Thanks for all your hard work and time we evolution players know you have put into improving this mission over the last few months. Realy do appreciate the time and effort it must take to work on this night after night...fantastic job. Look forward to having a play test online soon! BiGGiBs. Share this post Link to post Share on other sites
169th_Ice 0 Posted June 17, 2007 Excelent!. thanks to all those involved for you contribution. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted June 17, 2007 Fantastic! I will try it tomorrow. MfG Lee Share this post Link to post Share on other sites
shiner 0 Posted June 17, 2007 Looking forward to the new revisions.. loaded onto the TG servers. Share this post Link to post Share on other sites
BlackSheep 0 Posted June 17, 2007 a big thanks for this awesome peace of work Mission is up and runnig on our server =FoW=|Forces-of-War cu all Share this post Link to post Share on other sites
Billabong81 0 Posted June 17, 2007 Great work dude. By far my favorite addition: Quote[/b] ]13. A City under siege will call in reinforcments from the next town, Until the radio tower is destroyed. The mission is uploaded on the 1/7BN USMC Server if anyone is looking for a place to play this masterpiece . Share this post Link to post Share on other sites
phix 0 Posted June 17, 2007 nice work kiljoy, as usual.. can't wait to check the new/improved stuff out... But I just have to ask, how come you jumped from v1.5x (testing versions for 1.08) straight to v3.0 and skipped the whole v2.0 branch? --- Share this post Link to post Share on other sites
KilJoy -SFG- 0 Posted June 17, 2007 some people thought it would be funny to release versions 1.6 and 2.0, I want to avoid confusion with these other versions. Share this post Link to post Share on other sites
phix 0 Posted June 17, 2007 ahh.. ic *** dem those un-pbo-ing "script kiddies" and their unofficial releases of other peoples work! Share this post Link to post Share on other sites
blue25 0 Posted June 17, 2007 Nice one Killjoy Best mission by far. Share this post Link to post Share on other sites
w0w00t 0 Posted June 17, 2007 I'm drooling. edit: i must hump you. Err, i mean have your babies. Share this post Link to post Share on other sites
Pillage 0 Posted June 17, 2007 @ June 17 2007,10:58)]2. Added Engineer class (repairs for points) Could you please point me in the direction of the script that does this. I could use it in a great many missions of my own and have never come across a working example. edit: Quote[/b] ]9. New randomized civilian parked car generator system. after further inspection this script would be useful too. Share this post Link to post Share on other sites
capnfoo 0 Posted June 17, 2007 engineer & medic farps are the best! Any1 know how or where to lower rank requirements? Wanna play this at a LAN but don't have the time to play that long of a game Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted June 17, 2007 Will absoloutly try this one tonight... Have you considderd my proposal to change the Base layout? Share this post Link to post Share on other sites
KenO 0 Posted June 17, 2007 13. A City under siege will call in reinforcments from the next town, Until the radio tower is destroyed. Woot! Cant wait to see this in action...uploading to server. Thanks KilJoy! Share this post Link to post Share on other sites
satexas69 0 Posted June 17, 2007 Base layout is trivial, really. IMHO. We *definately* need more fuel/repair trucks and spread out. The KA eats them all for lunch, and on a regular basis. What this mission *really* needs bad is Norrin's Revive-Respawn script. I was so against that stuff before I saw and used it in Norrin's system, and would LOVE it in Evolution - even if it cost me a point to get revivied or something similar. I've come back to Evolution 1 day and I'm already tired of having to drop those 2 damn grenades, reweapon and re-gun over and over and over and over and over and over. Besides, people whine all the time about co-op not really being played co-op, and trust me, there's not a map or script on the planet that encourages co-op like Norrin's Revive script. Share this post Link to post Share on other sites
Control 0 Posted June 17, 2007 For the future I would love an option to turn off Cobras, Harriers and A-10s. On several occations I have found it really boring, taking the last cities when you have skilled Cobra pilots/gunners just taking everything out. Share this post Link to post Share on other sites
Blake 0 Posted June 17, 2007 Excellent, downloading now Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted June 17, 2007 For the future I would love an option to turn off Cobras, Harriers and A-10s. On several occations I have found it really boring, taking the last cities when you have skilled Cobra pilots/gunners just taking everything out. How about adding Tuffer AA defencesystems in the last 2 -4 citys. Like AA missiles or more shilkas, AA inf and on and on... Share this post Link to post Share on other sites
rekster 0 Posted June 17, 2007 All I can say is "Amazing"!!! Put it up on the 1-8th server last night, and played as an Engineer. What you did for the Medic and Engineer is amazing. Added another element of fun to the mission. It played smooth, and no real lag issues. What are the future plans if any? I would not mind seeing a version were we played as OPFOR instead. Also you have some great scripts, I hope you would consider releasing to the community as templates. So I hope you consider releasing these as individual templates - Rank System and what vehicles you can use per rank - Dialog for View Distance - Base Repair - Medic / Engineer Thanks for putting this out. It has added a great deal to ArmA. Bohemia should send you a thank you card. Share this post Link to post Share on other sites
Red Devil 0 Posted June 17, 2007 2 crashes to desktop on seprate servers as soon as I go into iron sights view going back for another attempt, but it seems this crash to desktop has black listed me on the SES and BEF servers! if there are either of their admins around, any chance of being re-instated? hopefully its not a community wide black list! EDIT: make that 4 crashes to desktop, the last 2 were not from iron sights though, the 3rd was the gear screen at the ammo box the 4th was dsync getting into a blackhawk. sorry Kiljoy, but looks like I'll be one of the few left on 1.5a. Share this post Link to post Share on other sites
rowdied 44 Posted June 17, 2007 I agree with satexas69, Norrins revive/respawn encourages teamwork more than run and gun or lonewolf/rambo tactics. I think it is needed in this mission and would compliment it even more. so? Share this post Link to post Share on other sites