Baff1 0 Posted September 18, 2008 What's with the people using OPF instead of OFP now? Regarding the awesome damage model for armor in OFP2: I believe similar system is actually already used in Battlefield 2. No, Battlefield 2 has a crappy hitpoint system. Red Orchestra and WW2 online use these systems. Here is an overview video of WW2 Onlines sytem which is very impressive. Share this post Link to post Share on other sites
4 IN 1 0 Posted September 18, 2008 in ARMA projectiles that do not have enought power to penetrate armour can already be ricochet off, problem for arma is that its not fully simulated and i just wondered if BI are willing to put it into the next level, as this might be something that VBS2 dont need Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted September 18, 2008 Quote[/b] ]So, your saying ArmA and OPF didn't have simplistic weapon load outs, No default unit was given an M16, almost EVERY default unit was given an M4 Aimpoint. So what? That's how it is in a professional army; there is a standardized load-out for every soldier. It's not like Joes show up armed with whatever they want, or something. *edit* The RACs had M16A2s, by the way. Share this post Link to post Share on other sites
madrussian 347 Posted September 18, 2008 Anyone see this preview posted today on Eurogamer? http://www.eurogamer.net/article.php?article_id=240873 Skimmed through it... Nothing jumps out initially as earth-shattering, but probably worth the read. Share this post Link to post Share on other sites
SHWiiNG 0 Posted September 19, 2008 nothing really new there, and not one new real ingame image Share this post Link to post Share on other sites
BraTTy 0 Posted September 19, 2008 I read it and it is interesting. First paragraph reads: Quote[/b] ]If there's one game that needs a sequel, it's Operation Flashpoint. "It was a game with a lot of potential," observes the game's senior designer and lead AI designer, Clive Lindop. "People fell in love with it even though it had lots of quirks and lots of things weren't quite right with it, but its promise, and the fact that it was unique kind of drew people in." Again it sounds like Clive was senior designer fo OFp Getting that out of the way it does mention Morale with the Ai and Land,Air and Sea ...so apparantly does have watercraft. Still have till Spring 09 so alot of things could be added or dropped till then. Sounds promising but again I don't fall for hype as yet.Fallen for that too many times in past I've pre-ordered games,waited in lines and what-have-you.Usually with a let-down in end. Share this post Link to post Share on other sites
sparks50 0 Posted September 19, 2008 I remember a video showcasing a normal and a wrecked model of a PBR(? US cabin cruiser sort of thing), So I'm not surprised by that. Share this post Link to post Share on other sites
madrussian 347 Posted September 24, 2008 Here's another article from Eurogamer. Â This time an interview with Clive: http://www.eurogamer.net/article.php?article_id=243347 There some interesting tidbits on getting wounded (dismemberment and even going limp leg ala GR1) and some info on the save system. Sounds like saves will be: 1. Quick-save friendly -or- 2. OFP1-style save punishment based on the difficutly setting. Â Anyhow, I like the fear of death... makes it more immersive. Share this post Link to post Share on other sites
froggyluv 2136 Posted September 25, 2008 Nice. I'm all about the punishment. Thinking back it was that 1 save in OFP's 'After Montignac' and excellent enemy placement that kept me completely immersed for the 2 days I spent trying to complete it. An easy save system would have ruined that immersion that I still remember so many years later. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted September 25, 2008 Goddamn that was a tough mission. Used to end with me dodging tank shells in a stolen UAZ driven hell-bent for the evac zone. <sigh> Just doesn't get better than that. Share this post Link to post Share on other sites
Average Joe 0 Posted September 25, 2008 It all sounds very ambitious..I love it Share this post Link to post Share on other sites
MehMan 0 Posted September 25, 2008 Goddamn that was a tough mission. Used to end with me dodging tank shells in a stolen UAZ driven hell-bent for the evac zone. <sigh> Just doesn't get better than that. I wonder if you ever unlocked the alternative mission? I remember I did once, that one was way scarier. The red car and the t55 parked in the field! Ugh, I tried and tried, but the damn tank always got me trying to run away in the car! Share this post Link to post Share on other sites
Pulverizer 1 Posted September 25, 2008 http://uk.youtube.com/watch?v=iEK1NqCNICs Control 4 platoons... holy crap. I hope they got a better UI than ArmA for that Share this post Link to post Share on other sites
privatenoob 0 Posted September 25, 2008 The AI sounds pretty amazing. No wait, the AI sounds UBER amazing, I hope its not just DEV-hype talk. "It'll follow you if you're in charge, but if you don't do anything, it'll find its own cover, its own target, he has his own simulated morale and expression. He could even abandon you. If he thinks you're a nutter because you keep running at machine gun posts, he'll stop following you. He'll tell you that. He'll tell you, 'I think you're losing it', and then the next thing you know you're on your own because they've left you." I would also really like to see a much faster reaction and movement from the AI then what we are used too in these types of games. Share this post Link to post Share on other sites
Second 0 Posted September 25, 2008 Goddamn that was a tough mission. Used to end with me dodging tank shells in a stolen UAZ driven hell-bent for the evac zone. <sigh> Just doesn't get better than that. I wonder if you ever unlocked the alternative mission? I remember I did once, that one was way scarier. The red car and the t55 parked in the field! Ugh, I tried and tried, but the damn tank always got me trying to run away in the car! I was playing FFUR Asian Crisis when i stumbled that mission first time. I quess i never finished the alternative mission... I dont' know why. Me thinks "After Montignac" was relatively easy with vanilla OFP. There wasn't any activity to east past Province. Just heading northeast, sneaking around Province and then just following road to coast and so on. Now... heading south Heading south when using some mod like FFUR (Yup never got thru from there, had to head north) Share this post Link to post Share on other sites
trunkz jr 0 Posted September 25, 2008 "If a 50 cal round hits you, you vaporise, and your arms come off! So health system-wise, you're dead! There's no hiding behind something while a ticker goes up. We have something called a Catastrophic Body Damage System - but there's a purpose to it. When somebody gets hit by a bullet, it hurts, and it does catastrophic damage to the body." Sounds pretty sweet, I just hope they don't come off like Soldier of Forture XD Share this post Link to post Share on other sites
max power 21 Posted September 25, 2008 You vapourize? That ought to be fun for like ten minutes. Share this post Link to post Share on other sites
trunkz jr 0 Posted September 26, 2008 I've never seen what a .50 cal can do to a body, but I think "You vapourize" just means your gonna be torn apart. Share this post Link to post Share on other sites
TFatseas 0 Posted September 26, 2008 I've never seen what a .50 cal can do to a body, but I think "You vapourize" just means your gonna be torn apart. Pretty much. I've seen pictures, trust me its not pretty. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted September 26, 2008 I bloody well hope so, even something as soft as a human torso doesn't magically disappear when hit with a .50 round. Large entry + exit wounds, sure. Nice big hole, sure. Vapourisation, gay. Share this post Link to post Share on other sites
gsleighter 0 Posted September 26, 2008 Yeah, I too hope Clive's just being enthusiastic, I'd hate to see the culmination of all their research be a damage model out of Soldier of Fortune. Then again, GRID has a pretty amazing damage model, which makes me more willing to think it's just enthusiasm. Share this post Link to post Share on other sites
Second 0 Posted September 26, 2008 "Catastrophic Body Damage System"... Fancy name for system which seems to be relatively simple: One hit and your out. ... Or what? Share this post Link to post Share on other sites
Pulverizer 1 Posted September 26, 2008 human torso doesn't magically disappear when hit with a .50 round It also doesn't magically keep perfectly intact and fly across the sky after being hit directly by a 120mm HEAT round or a 2,000-pound bomb. Maybe he's referring to an explosive .50 cal round. The Barrett is an anti-material sniper rifle after all. Share this post Link to post Share on other sites
max power 21 Posted September 26, 2008 I've never seen what a .50 cal can do to a body, but I think "You vapourize" just means your gonna be torn apart. Pretty much. I've seen pictures, trust me its not pretty. I highly doubt it. Â I can see there being a lot of damage to the head because it is not a very large volume and it is not elastic. Â The skull is not elastic and the brain is not elastic, and the inelastic brain is contained inside the inelastic skull. Â Everything but the bones and the liver in the torso is fairly elastic. Â Furthermore, the inelastic skeleton is contained within the very elastic flesh. Â I very much doubt that if someone was shot in the torso with a .50 that you would be able to tell without close examination. Â ie. Â The torso would not be torn apart, or would have significant, patially or fully bisecting tears in it, or anything like that. I doubt there would be significant deformity. Share this post Link to post Share on other sites