bravo 6 0 Posted May 16, 2006 :[im]http://www.fcopz.net/ofp/fcopz/phpkit/bilder/arma/arma_preview82_small.jpg[/img]enlarge upside down t-72, t-72 and the brdm-2 appear to be crashing into each other aswell as both of them + bmp-2 ignoreing the m1 :hm i thought they had fixed phisics.. ? Share this post Link to post Share on other sites
dslyecxi 23 Posted May 16, 2006 I never noticed this before, but all of the soldiers are wearing holsters for the M9 pistols. They're empty, but I wonder if we'll actually see the pistols in the holsters if a person has one? Share this post Link to post Share on other sites
grayace 2 Posted May 16, 2006 :[im]http://www.fcopz.net/ofp/fcopz/phpkit/bilder/arma/arma_preview82_small.jpg[/img]enlarge upside down t-72, t-72 and the brdm-2 appear to be crashing into each other aswell as both of them + bmp-2 ignoreing the m1 :hm i thought they had fixed phisics.. ? well if that tank is not "bunny hopping" then we can peacefully assume that physics are corrected relatively... isnt it strange that while soldiers cant hop for a feet while tanks fly in to air but nothing can change the universal fact that OFP is the best! Share this post Link to post Share on other sites
Placebo 29 Posted May 16, 2006 Remove image tags when quoting please. Share this post Link to post Share on other sites
HotShot 0 Posted May 16, 2006 Quote[/b] ]http://images.3dgamers.com/screeni....-68.jpg Notice you can slow down time to half speed? Bullet time in Armed Assault? Share this post Link to post Share on other sites
Balschoiw 0 Posted May 16, 2006 It was there with OFP aswell setacctime 0.5 or something like that Share this post Link to post Share on other sites
mr burns 131 Posted May 16, 2006 Maybe it´s now bound to a hotkey, much likely being the same as before just that now you can go below normal speed... can´t see the screenshot though. http://www.fcopz.net/ofp/fcopz/phpkit/bilder/arma/arma_preview82.jpgupside down t-72, t-72 and the brdm-2 appear to be crashing into each other aswell as both of them + bmp-2 ignoreing the m1 :hm Anybody else noticed the crew standing to the left of the M1 ? Looks as if he´s lifting his arms into the air, like he´s going to surrender edit: Closeup- Share this post Link to post Share on other sites
Scrub 0 Posted May 16, 2006 My bet is that you just can't see the AK. Â Edit: hope you're right, though. Share this post Link to post Share on other sites
gunterlund 0 Posted May 16, 2006 :[im]http://www.fcopz.net/ofp/fcopz/phpkit/bilder/arma/arma_preview82_small.jpg[/im]enlarge upside down t-72, t-72 and the brdm-2 appear to be crashing into each other aswell as both of them + bmp-2 ignoreing the m1 :hm It cracks me up how people try to judge the game by a single pic. You have no idea what is happening in this photo or what the circumstances are. Perhaps the t-72 is passing the brdm. Looks to me like the m1 is out of action (look at the barrel). Tanks and apc's get easily flipped in combat... I can find several vids of bradleys in iraq getting flipped and tossed by IED's. Relax people, let the game come out, then judge. Share this post Link to post Share on other sites
Jezz 0 Posted May 16, 2006 the m1 is kicking up dust from the ground so it defintly appears to be moving but as you said its a still picture so we dont know 100% but if its kept the bugs from the orignal its pretty likly thats what happed, at the end of day im buying the game anyway Share this post Link to post Share on other sites
jakerod 254 Posted May 16, 2006 Pic If you look at the front guy's foot you will notice that annoying grass glitch is back. Share this post Link to post Share on other sites
lendrom 0 Posted May 16, 2006 PicIf you look at the front guy's foot you will notice that annoying grass glitch is back. Yup, if you look at the left guy you'll notice it too. On this screen you can see some weird shadow on the grass. It's darker in places where objects behind it are in shadow. Do you see it or I am just tired? Share this post Link to post Share on other sites
Marco.A.Aguilar1 0 Posted May 16, 2006 I don't understand...is there supposed to be a casting of a shadow from the grass to the boot? Is that the glitch? Share this post Link to post Share on other sites
lendrom 0 Posted May 16, 2006 I don't understand...is there supposed to be a casting of a shadow from the grass to the boot? Is that the glitch? I mean the shadow on the grass. Look at the shadow's direction. Shadow from the boot shouldn't cover the grass that is before the soldier. There's nothing to cast the shadow on to the grass so the grass shouldn't be covered by the shadow. I don't think i can put it down more clearly. I made a picture: The left one is how it looks like the right one is edited. Share this post Link to post Share on other sites
NeMeSiS 11 Posted May 16, 2006 I think that the soldier is hovering 1cm above the ground, and that the shadow is under his boot, instead of infront of it Share this post Link to post Share on other sites
lendrom 0 Posted May 16, 2006 I know how to say it. The grass seems to be a transparent and it's darker when there is a shadow behind it while it should obscure the shadow completely. Share this post Link to post Share on other sites
gunterlund 0 Posted May 16, 2006 I don't understand...is there supposed to be a casting of a shadow from the grass to the boot? Is that the glitch? I mean the shadow on the grass. Look at the shadow's direction. Shadow from the boot shouldn't cover the grass that is before the soldier. There's nothing to cast the shadow on to the grass so the grass shouldn't be covered by the shadow. I don't think i can put it down more clearly. I made a picture:[im]http://lendrom.neostrada.pl/temp/arma_shadow.jpg[/im] The left one is how it looks like the right one is edited. This is a joke right? You cant be serious? Â Share this post Link to post Share on other sites
maxqubit 1 Posted May 16, 2006 I'm sure we are all just killing time until 'it' is released:) (Yeah, of course i want every waving grass cast the correct shadow;) Share this post Link to post Share on other sites
NeMeSiS 11 Posted May 16, 2006 (Yeah, of course i want every waving grass cast the correct shadow;) I dont, it would kill all our PCs...  Seriously, the answers *Alpha!* *Its and Updated OFP, dont expect that!* Will solve 99% of all the crap here, the only thing im hoping for right now is improved AI, but i dont expect it... Oh well, people seem to forget what BIS already did, we asked for rivers, they gave us rivers, we asked for multiple gunner postions, they gave us multiple gunner positions, we asked for JIP, we got JIP, etc  Share this post Link to post Share on other sites
lendrom 0 Posted May 16, 2006 This is a joke right? You cant be serious? Only if this is joke too. (Yeah, of course i want every waving grass cast the correct shadow;) It's not about grass casting shadow. Its about not transparent grass that obscures the shadows that are behind it. Share this post Link to post Share on other sites
whisper 0 Posted May 16, 2006 This "shadow bug" will obviously not be seen in combat :P Or that means you're dead. Share this post Link to post Share on other sites
ralphwiggum 6 Posted May 16, 2006 gunterlund, please do not quote images. Share this post Link to post Share on other sites
Garcia 0 Posted May 16, 2006 This "shadow bug" will obviously not be seen in combat :P Or that means you're dead. Agreed. I don't really see any reason to make any fuzz at all about this. If you really look at colour of the grass when playing the game, you should rethink your focusing. I'd rather have better AI than having perfect grass. It's like making a fuzz about how the soldier models ass looks like..."to tight butt..." Share this post Link to post Share on other sites