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ArmA Progress Updates

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There is absolutely no doubt that Arma will be graphically superior to OFP. None. And with larger islands possible the scope of the game thus becomes superior. Gameplay will have been improved from the sound of things. How that can be discerned as bad is quite beyond me. The only way you could ruin hope, Reddy, would be to destroy Arma and kidnap the BIS team smile_o.gif.

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I'm tired of hearing that OFP has crappy graphics. Understand that when it was released the capabilities were not there to make it look like the games today. I always thought that the graphics were very good but its the whole package that makes this game so great. Now I just upgraded my video card to a G-Force 6800 GT and with the graphic settings all the way up for OFP it looks amazing. Way more real than todays cartoony looking games. I only hope that AA captures the same realism and from the screenshots it looks lik it will imo.

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oh ye i saw "reworked lifilike animations", i posted my opininon about that

yea i've read press release, also i've seen screens, i posted my opinion about that

i'm capable to decide would i buy or wouldn't, you are right with that notice. And the most of you are only capable to scream how it will be great, i posted my opinion about that

I think the reason most people keep saying its going to be great is becuae OFP was great, and still is. So with the changes they have added, its going to be even better then Flashpoint was. Its not like people are saying its going to be great, and have no idea what they are going to get. We know what Flashpoint had, and can easily picture it with the changes.

Personally I don't think its going to be the greatest game ever... becuase I believe Game2 is going to make ArmA look bad... very bad. But ArmA will build on the great game Flashpoint was and hold us over till Game2 comes out.

Oh, and its pretty much impossible to get a great idea of how the animations will be without movies.

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Wouldn't be so sure of that,so far all I can see that OFP2 has that AA might not have are bump maps on vehicles.

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Apparently, Game2's system will be more dynamic and role-play oriented. The concept is that the game's events will depend on the player's actions, and that there will be no mission start/end screens as we know them today. They want the whole conflict to flow, rather than have it broken up by interludes to reset the stage in what is essentially a series of stand-alone missions.

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Reddy is right, its just old OFP with

Join In Progress!

Larger worlds!

Streaming terran = more objects

New vehicles

Alot better graphics

Wildlife

Dynamic weather!

yay.gif

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Lol, I thought BIS did research on their games :P

And Reddy, to some, OFP and ArmA means more to people than just a game.  I would be working at a gas station right now if I had not picked this game up, been introduced to the community, and went out of my way to learn possibilities with a computer.  Video editing, modeling, special effects, textures, web development... all would not have been possible if I had not picked this game up, and gone out of my way.

We are all faithful to this game, to BIS, not only because they make great games most in this industry fail to do, but because they inspire us.

Shitty graphics or not, OFP and ArmA is more than what you say it out to be.

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According to fas.org ,

Quote[/b] ]The M249 replaces the two automatic M16A1 rifles in the rifle squad on a one-for-one basis in all infantry type units and in other units requiring high firepower. Fielded in the mid-1980s, the SAWS filled the void created by the retirement of the Browning Automatic Rifle (BAR) during the 1950s because interim automatic weapons (M14 Series/M16A1 Rifles) had failed as viable "base of fire" weapons.

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->>> Source: Wikipedia

Quote[/b] ]The M60 continued to be used a door gun on Army helicopters into the 2000s, and as the main 7.62 mm MG in some U.S. special forces in to the late 1990s and SEALs into the 2000s. As of 2005, it is used by the Coast Guard, Navy, and in a number of reserve forces, though it is gradually being phased out in favor of versions of the M240. The weapons can still be found in use in the Army, and special forces in other roles.

This ...

Quote[/b] ]The M249 replaces the two automatic M16A1 rifles in the rifle squad on a one-for-one basis in all infantry type units and in other units requiring high firepower.

... means that the M249 has been mostly used by 'soldiers' and not by 'machine gunners', I don't think that BIS will make regular soldiers carry M249 SAW, I'm quite sure that the soldier showed in ArmA pic is a machine gunner, not from the cold war crisis,though, because 'mg soldiers' were using the M60 as main light machine during the whole cold war crisis.

According to BIS previous ArmA pics, the M16A2 is used as well, and it's still used by the current 'US army'.

Why would BIS replace the M60 by the M249 for a CWC theme?

This doesn't make sense to me.

But maybe I'm wrong, best to wait for more detailed infos about 'ArmA' then.

smile_o.gif

Best Regards

Thunderbird84

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As I see it, ArmA _could_ be a major war in the 1980s; so we could expect that military equips its soldiers with most recent technology or introduces new technology faster.

That's the thing about a fictional conflict: It is fictional and therefore you have to account for fictional decisions regarding equipment.

In case of current day: another argument for mixed old/new equipment: You just don't throw away old equipment (or in the hand grenade case, you indeed throw them away...)

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Such decisions make born mods around that wanna get things the realistic and authentic possible.

wink_o.gif

Best Regards

Thunderbird84

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well maybe their only testing the anims at this time, as someone said thats the game2 model, so they import that into the engine and see how it fits in the soldiers hands etc smile_o.gif

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oh ye i saw "reworked lifilike animations", i posted my opininon about that

yea i've read press release, also i've seen screens, i posted my opinion about that

i'm capable to decide would i buy or wouldn't, you are right with that notice. And the most of you are only capable to scream how it will be great, i posted my opinion about that

You forgot terrain streaming, JIP, better multiplayer.

I'm not saying that ArmA will surely be great and best game ever, just that you only check graphics to call it "same old shit". Sadly mistaken, imho. OFP != graphics. After 5 years, people should at least have learnt that icon_rolleyes.gif

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what what? could you speak a bit louder?  smile_o.gif

What can i say about game engine, having screens only. I try discuss what can i to discuss having facts that BIS gave us. I dont really care about graphics, i'm just sick of some game "features" as going through walls, AI stupidity, plane physics, undead parachuters and so on. We'll see will be it fixed or not. Of course i want it will be, but i dont hope so.

call {ofp=0; {ofp=ofp+_x} foreach [physics, engine, MP, abilities, 0.5*graphics]}

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what what? could you speak a bit louder? smile_o.gif

What can i say about game engine, having screens only. I try discuss what can i to discuss having facts that BIS gave us. I dont really care about graphics, i'm just sick of some game "features" as going through walls, AI stupidity, plane physics, undead parachuters and so on. We'll see will be it fixed or not. Of course i want it will be, but i dont hope so.

call {ofp=0; {ofp=ofp+_x} foreach [physics, engine, MP, abilities, 0.5*graphics]}

You also have a feature list wink_o.gif

Maybe (maybe) "fully accessible buildings" has a meaning, let's hope a lil bit.

And it's not a video we need , it's a demo.

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Quote[/b] ]undead parachuters and so on

You can kill'em in FFUR : p.

just my 2cents.

Regards

TB84

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Maruk exec "releasemorescreenshots.sqs"

Improving the source code:

Maruk exec releasedemopleaseeee.sqf

rofl.gif

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mmm i think u made mistake,

maruk call preprocessfile {showscreenshots.sqf}

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screenshots never do games justice, its video what u need,

videos never do game justice, it´s a demo what u need! xmas_o.gif

btw as we can "hope" for an AA release within the next six months, when do you all think we can expect new info for game 2? my guess is at least a couple of months after the release of AA, with a game 2 release in late 2007 or later... whistle.gif

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what what? could you speak a bit louder?  smile_o.gif

What can i say about game engine, having screens only. I try discuss what can i to discuss having facts that BIS gave us. I dont really care about graphics, i'm just sick of some game "features" as going through walls, AI stupidity, plane physics, undead parachuters and so on. We'll see will be it fixed or not. Of course i want it will be, but i dont hope so.

call {ofp=0; {ofp=ofp+_x} foreach [physics, engine, MP, abilities, 0.5*graphics]}

so what kind of bitching is that all about? for cock sake we dont even have a hands on the bloody beta, and started to bitching "oh itS the saMe O sh*T" "oh iTs SuCks" bla bla bla?? confused_o.gif

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Wouldn't be so sure of that,so far all I can see that OFP2 has that AA might not have are bump maps on vehicles.

OFP 2 will have a lot that ArmA won't. My personal favorite is how every object is able to be compleatly destroyed and the buildings have been referenced as lego buildings which can be destroyed down to the last brick. As the one magazine article said, blowing up a city will be like blowing up lego land. Not to mention the dynamic campaign and persistent worlds. Where the war is constantly going on and your just caught in the middle... instead of a mission structure like OFP, and probly ArmA. Since I assume you haven't actually read anything about the game, go read this.OFP2 Info

That alone will make OFP2 better then ArmA. Tho I still hold out some slight hope for some form of destructable buildings in arma.

And orange juice, the odds are we'll hear news about Game2 and ArmA (If its not out by then) at E3 in May, and Game2 will probly come out Later next year as already stated, or H1 07.

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