Cpt. FrostBite 0 Posted April 12, 2005 It looks very nice and I hope it will be released soon. I've been looking forward to this island for a long time Share this post Link to post Share on other sites
remo 2 Posted May 31, 2005 Here it is, Afganeveron is out at the end. It's version 1.0 and it has a lot of things to be improved, especialy buildings' faces and geolod, and some places. Textures transition also are not top quality. It's 25mo only and it lag only in some big cities. It comes with the afganO.pbo the object&building pack that can be use to build middleeastern map. I hope you'll have fun with it, we had a lot in MP with the beta testing team. Comment to improve it are welcome Download here at our site Share this post Link to post Share on other sites
ruff 102 Posted May 31, 2005 http://www.ofpd.org/taliban.php Share this post Link to post Share on other sites
honchoblack 2 Posted May 31, 2005 thank you for the map, i know i will spend quite some time on your "island", what i have seen so far is excellent, everything seems to fit in and blend in well, very good map, the result is more than worth the long wait Share this post Link to post Share on other sites
remo 2 Posted January 24, 2006 Some pics of AfganeveronV2, soon to come A small "Northen Africa style" hidden part : Near Taloquan : Main update : - Texture transitions are smother (made with visitor) - more vegetation and rock - more places (instead of just "desert" in the SouthOuest and SouthEast) Fixed : Building have been completly reworked and many useless poly removed, low lod adden, face transition corrected, and above all : - position now available (no more targering the building when ordered to go at position#1 - path added in cities/buildings in order to enable AI soldier to move in narrowstreets (work at 70%) Taleb vs Northern alliance pack update also on the way Remo OFPD PS I checked to a collegue of mine who is a (univ.) professor specialized in pakistanese languages : it's 100% accurate to make the taleb shout in penjabi Share this post Link to post Share on other sites
sv5000 127 Posted January 24, 2006 Nice work mate, cant wait fo the new version Share this post Link to post Share on other sites
CanadianTerror 0 Posted January 24, 2006 Quote[/b] ]Taleb vs Northern alliance pack update also on the way When you say this, do you mean those same ones from before with a new beard or are you talking new models? I think "updating" those units might be beating a dead horse as they say. Share this post Link to post Share on other sites
fingolfin 1972 Posted January 25, 2006 Great news! I was just about to ask, if you're still working on it. Look's fine! Share this post Link to post Share on other sites
remo 2 Posted April 19, 2006 More Screenshots Here Afganeveron will be a 26 mb rar file Taleb vs NA less than 14mb rar file We'll put also an "AfghanBonusPack" to play the 35+ missions pack also in bound Share this post Link to post Share on other sites
CanadianTerror 0 Posted April 19, 2006 BIS T55's and BIS BMP's ALLAH ACKBAR!!! The map looks great and those troops look much improved Share this post Link to post Share on other sites
Tigershark_BAS 0 Posted April 19, 2006 Very nice work. Land textures look nice and nice to see the variance of building around the landscape. Well done! Share this post Link to post Share on other sites
NSX 8 Posted April 19, 2006 Why not make talibs on DMA's MidEast guerillas base?They look far superior than JJR's. The map itself looks well and with a bit imagination and some SWAF and mogadisho buildings it looks like VBS indeed. Share this post Link to post Share on other sites
AKM 0 Posted April 19, 2006 This looks very good, far superior to the original release! Although, if I may make a suggestion, I typically saw Northern Alliance fighters wearing a particular type of camouflage uniform, just the jacket or the pants, rarely a complete uniform, but perhaps this could be included? Unfortunately I can't quite find you a decent reference. It was a tan-based 'tigerstripe' -esque uniform. Sorry I cannot be more specific than that at the moment. And if I recall correctly, perhaps clean the groups and individual unit lists up a bit too. It was messy enough to hinder mission-making last time. Share this post Link to post Share on other sites
mp_phonix 0 Posted April 19, 2006 Is there going to be Caves feuterd in this map ? @AKM theres something i always wanted to ask your : Are you the addon maker Vit ? [or its is AKM-74 ? smt like that] Share this post Link to post Share on other sites
CanadianTerror 0 Posted April 19, 2006 Quote[/b] ]or its is AKM-74 ? smt like that That one Share this post Link to post Share on other sites
Abs_01 0 Posted April 19, 2006 Heh...no, he's not Vit. I can vouch for that. Abs Share this post Link to post Share on other sites
AKM 0 Posted April 20, 2006 Me? Vit? Shit, but I wish I had that guy's talent. I think I recall a rather kickass Russian APC pack. No, I'm simpy "AK." Problem is, these boards wanted a three letter minimum, so I became "AKM." At the time I favoured the brute force of the 7.62x39mm over the "rip shit up"-ism of the 5.45x39mm. Share this post Link to post Share on other sites
chops 111 Posted April 20, 2006 So these units won:t have HD mags then? That's a shame. But this map looks fantastic. SOunds promising if the AI can move around the cities easily. Im looking forward to a few scraps on this! Share this post Link to post Share on other sites
sektor 2 Posted April 20, 2006 Bring it on! You guys make te addons i like the most, OFPD and Afganeveron are my favorite. Hope to pay it soon. Share this post Link to post Share on other sites
burroughs 0 Posted April 20, 2006 Remo, why there is no single word about that at OFP-D site? ... I checked there not later than yesterday and nope - nothing. Furthermore, the site has been dead for about three months now. I am dissapointed that the Korean Pack update has been cancelled, too - or at least it looks like ... I only hope that this time - when it comes to the Afghan pack - it is going to be released in the end ... Take care of the quality of the missions; I was sometimes put off by terrible mistakes in the "Sector Charlie" campaign whereas the idea, the quality of the addons and the NVA pack itself were of a high quality, with only minor drawbacks. It better to release a few less than a plenty, but of a lower quality. Quality, not quantity, they say. take care & good luck. Share this post Link to post Share on other sites
sanctuary 19 Posted April 20, 2006 I don't really understand why JAM support has been removed from the units, it was nice to be able to use different kind of weapons sharing the same kind of ammo ingame, and of course the HD mags were a nice possiblity to simulate longer firefights like in reality , something not possible in OFP otherwise because of the lack of opportunity cover in the OFP flat terrains. But that said, the units and the island looks really nice, keep up this great work Remo Share this post Link to post Share on other sites
remo 2 Posted April 20, 2006 @burroughs : well the OFPD site is not updated if we don't have particular things to post, anyway we added little words this afternoon . Concerning the North Korea update it's still schedule, I don't work straight road because I started in addons making from the 0 level, thus when I learned something by working on a pack, il go back to the other to improve it and "vice et versa". NorthKorean pack is done at 75% including renewed buildings set with the qualificationI acquired working in afghaneveron. Same for "Sector Charlie" mission, I learned a lot by making it and same mistake won't be there, only brand new bugs @Sanctuary (salut) : Jam is great but the choice I made doesn't depend of jam itself but on the way it works. I wanted to reduce dependency at the max, but more of this I wanted it could be play with any mod like CSLA, FDF, ECP, DMA or other. If it was "jammed", it would have been a mess to play it with nojammed units... Share this post Link to post Share on other sites