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ruff

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About ruff

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  1. How would you retexture a vest texture with camouflage in it? I mean to remove the camouflage texture and add solid od and coyote? im very new to photoshop.
  2. Nope. Clothing has no camo value. To my understanding it’s based on your soldier class. The mod would also include hats, face mask etc. all would give a camouflage value set by the mod depending on what value the addon gives it.
  3. A mod which can set camouflage values depending on the specific clothing you wear. Technically like a mod where you would add a config reference in your specific addon config and set the camouflage value for that specific clothing or item. So when in game you when you change clothing from civi clothes to camouflaged clothes your camouflage value lowers.
  4. i love vertical foregrips!! should add a bunch of angled foregrips too and handstops! Dont care how much it lists in arsenal!
  5. Would you still require the ace mod for this functionality or you mean you would just implement it using scripting found in Ace?
  6. They were in the most recent update! Very awesome looking units!!
  7. Are these models all available in the cup units dev? I’ve only seen 4 of the models
  8. Will there be pistol holster versions on the vests? The new models look awesome!!
  9. Awesome laser and light combos in dev cup weapons! And all the colour tones you need! Keep it up!
  10. ruff

    [SP/CO6) Ghost Recon: Desert Siege

    Yup your first GR campaign was the best I’ve played especially the mission in the ship yard. Don’t have much time these days to play Arma but your missions are all on my steam subscribed list ready to rock and roll if I get to sneak in 1-2 hours of pc play. Having two kids under 3 just doesn’t give you game time at all.
  11. I’ve mistaken it for an S&b shortdot I believe.
  12. ruff

    DHI Battle Dress Uniforms

    Is it possible with a version where the pants are not tucked into the shoes?
  13. I love the new scopes on dev!!! Especially how you’ve don’t it! Nightforce scopes are awesome!
  14. ruff

    RHS Escalation (AFRF and USAF)

    What does this mean with the face wear?
  15. ruff

    RHS Escalation (AFRF and USAF)

    From memory the ai don’t use the foregrips animations. Is this still the case? also is there a way to edit a config of an existing weapon to permanently use a foregrip without model editing including the animation associated with that foregrip? So the end would be everytime the weapon is chosen in Arsenal it automatically uses the foregrip with the associated anim.
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