Fanatic72   181 Posted July 27, 2019 Those wooden buildings seem to have better textures than I remember. 🤔 Share this post Link to post Share on other sites
bludski   4421 Posted July 28, 2019 23 hours ago, Fanatic72 said: Those wooden buildings seem to have better textures than I remember. 🤔 Naah samme textures, just some rvmat changes mostly. 1 Share this post Link to post Share on other sites
Bode_DHSF Â Â 15 Posted July 30, 2019 (edited) On 7/18/2019 at 9:47 PM, bludski said: Â Â Â Â Â Pretty happy with this forest look now.. What do you think? WOW!! This looks great.. What is the name of this terrain? I saw u were talking abt 3 dif ones up top, but I couldn't tell which this was.. Do u have a link to your other mods? Thanks & great work Edited July 31, 2019 by Dedmen Removed image. Rule 14 Share this post Link to post Share on other sites
bludski   4421 Posted July 30, 2019 47 minutes ago, Bode_DHSF said: stuff https://steamcommunity.com/id/bludclot/myworkshopfiles/ <- my w orkshop.  The one in the pics you liked is katya. not released yet but will be in the rhs workshop. 1 Share this post Link to post Share on other sites
cc_kronus   9 Posted August 9, 2019 PREI KMAOCH LUONG  - Straw Houses are highly resistant: Bullets hardly penetrate. They resist direct rpg hits. They should go in flames when hit with enough tracer ammo and/or hit by RPG . Rifle ammo should go through the straw walls like hot knives through butter spaghetti! - Bridges cannot be destroyed. Vehicles do not recognize bridges as part of the road. - AI infantry is unable to cross even low depth water crossings. - Some of the houses have sound effects of civilian life ..... speaking in greek! better keep them silent at all if you can't find cambodian sound effects. - sounds of seagulls.  You should use Tanoa's jungle sound suite instead. - Drug trafficker's runway has nowhere to park planes... you could at least leave a flat area at same level and next to the runway so trees can be removed by user if they want to use the area as parking/platform for small propeller planes   1 Share this post Link to post Share on other sites
bludski   4421 Posted August 12, 2019 https://imgur.com/a/UGYaEml 14 Share this post Link to post Share on other sites
Hythloday_ Â Â 48 Posted August 12, 2019 Damn that's beautiful! 1 Share this post Link to post Share on other sites
mihal190   79 Posted August 12, 2019 So  we will get 3 awesome terrains under RHS nametag? it's so awesome! why THAT pack doesn't have dev upload yet :c 1 Share this post Link to post Share on other sites
Arondight912 Â Â 1 Posted August 14, 2019 Very nice work on the terrains so far! Â Not sure if asked previously in the thread, but is the plan to release these terrains under separate mods or within an existing pack? Share this post Link to post Share on other sites
fingolfin   1972 Posted August 20, 2019 Very promising videos! I love the overall feel and look.  One question though: Will you add more vegetation and reed to the river banks? To make it look something like this:  Many riverbanks in ArmA are quite barren. 6 Share this post Link to post Share on other sites
bludski   4421 Posted August 20, 2019 No there will be mostly taiga and canals. There will be a lake or two but nothing like your pics. Most water is salty or brackish and summer is short. Performance will not allow for that dense object placement either and that is why most arma maps don't have stuff placed in rivers. 1 3 Share this post Link to post Share on other sites
bludski   4421 Posted August 25, 2019 https://imgur.com/a/57CQdTr 12 2 Share this post Link to post Share on other sites
NAS_Juno   66 Posted August 25, 2019 3 hours ago, bludski said: https://imgur.com/a/57CQdTr  My God.....  1 1 Share this post Link to post Share on other sites
Private Evans   498 Posted August 25, 2019 I remember us discussing buildings for Katya and I am more than happy to see that it begins to look more and more like the real thing especially when it comes to urban and industrial areas 🙂 Theses areas are simply still dominated by soviet style architecture while a lot of rural areas still sometimes look like from the last century. Would be nice to see a few of those small villages too. Another landmark that comes to mind are theses typical orthodox churches..would be super cool if you could get them in as well . However ... even now the map being still wip it looks amazing !!  cheers 3 Share this post Link to post Share on other sites
bludski   4421 Posted August 27, 2019 https://m.imgur.com/a/1Y9wwvo 11 1 Share this post Link to post Share on other sites
NAS_Juno   66 Posted August 27, 2019 1 hour ago, bludski said: https://m.imgur.com/a/1Y9wwvo  This is getting ridiculous, @bludski  Arma isn't supposed to look this good. You're out here turning water into wine.... 5 1 Share this post Link to post Share on other sites
Private Evans   498 Posted August 29, 2019 Sorry for being stupid and asking for stuff...spotted a church already on one of your screenshots...  https://i.imgur.com/dWlhRiN.jpg  and this is just perfect holy f.ck :)   can't wait :) 1 Share this post Link to post Share on other sites
diabolical   428 Posted August 29, 2019 Tip my hat to you man, these are looking epic 😉 2 Share this post Link to post Share on other sites
H.Longbeard   2 Posted August 30, 2019 Looks great, looking forward to get lost and shoot up while I'm just walking around and enjoying the view. 2 Share this post Link to post Share on other sites
bludski   4421 Posted September 7, 2019   Map area consist of roughly: Mountains 20% Waterways 20% Rural and farmlands 20% Wild taiga 35% Urban/village 5% 29 Share this post Link to post Share on other sites
nikiforos   450 Posted September 7, 2019 Excellent stuff! Can't wait to try out the terrain! 1 Share this post Link to post Share on other sites
SnakeDocc   72 Posted September 7, 2019 Yea it looks mind-bogglingly good, prob your best work yet man, you have truely pushed terrain making to a new level. 1 Share this post Link to post Share on other sites
bludski   4421 Posted September 10, 2019 Testing me some new clutter blends.. 14 Share this post Link to post Share on other sites