

SnakeDocc
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H-60 Interactive Blackhawk pack - Patch 0.6 released - Join our discord
SnakeDocc replied to yax's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
@NightIntruder You only have to look at the F18+ITC Air mods to see Yax and his team are very capable of making the cockpit fully functional, the F18 has pretty much everything you could possibly want, but this is pushing the limits of Arma, and Yax and his team have achieved more than anyone else in this area, it just takes time, people have jobs and lives. -
RHS Escalation (AFRF and USAF)
SnakeDocc replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@Mogambo @Greensnack The difference between the current version of PKL and the upcoming RHS version, is almost 2 years of development time, the changes are too numerous to list.- 16546 replies
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FYI technically you cant, Steam TOS states you can only upload something if you are the original author/creator, this TOS ignores any exceptions in the mod's license.
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RHS Escalation (AFRF and USAF)
SnakeDocc replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Have you heard of paragraphs and dot points? That has to be one of the biggest unreadable walls of texts I've ever seen. 😂- 16546 replies
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Firewill Standalone Series Release Thread
SnakeDocc replied to firewill's topic in ARMA 3 - ADDONS & MODS: COMPLETE
We will get our modern armed prop plane wishes fulfilled by the A-29 anyway Or you can use attachTo and some of the ai/remote-controlled turrets to good effect 🤣 -
[WIP] Embraer A-29 Super Tucano
SnakeDocc replied to Jester504's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Generic PMC and aviation camos with some hidden texture selections for putting clan logos on underside of the wings, tail etc would be great, or a livery template to be made available. -
RHS terrains. RHSKATYA, RHSPKL, RHSVIDDA
SnakeDocc replied to bludski's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks back through the thread to when you said the same thing around this time last year in regards to PKL 😉 But in all seriousness, I'm looking forward to it! some of my favourite Arma ops ever have been on your terrains, map and compass only on PKL is a unique experience you can't get on any other terrain. -
RHS Escalation (AFRF and USAF)
SnakeDocc replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Most horrifying death I've ever experienced in arma looking up and watching that thing burst over my head 😅- 16546 replies
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SnakeDocc started following [Terrain]: Archipelago, United States Air Force Mod (2019), 3CB Factions and and 2 others
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Yes, if you change the ace setting "Heal Hitpoints = true" you don't even need the splint mod, and yea it's great not needing the PAK anymore. I believe the ace setting takes priority. Its explained on the adv_cpr Github I think.
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RHS Escalation (AFRF and USAF)
SnakeDocc replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If you use ace, the ace arsenal show you most of the relevant stats for different ammo types- 16546 replies
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Yes, you can, I do it all the time I forget what it's called but one of the options, when it warns you, is IDGAF do it anyway.
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are there some jets that can be modified in config to get higher maximum speed ?
SnakeDocc replied to empleat100's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
player addAction ["speedyboi", {_myPlane setVelocity [100000, 0, 0];}]; 🤣 spam when you don't feel like your enough of a speedy boi But in all seriousness, you need to make a config patch, in most cases you aren't allowed to directly modify the original work, and it probably didn't work cause you used the wrong packing tools or its obfuscated to stop you doing that. -
United States Air Force( 2015)
SnakeDocc replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Jesus *facepalm* look literally 5 messages above yours and you will get your answer.... -
RHS terrains. RHSKATYA, RHSPKL, RHSVIDDA
SnakeDocc replied to bludski's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Yea it looks mind-bogglingly good, prob your best work yet man, you have truely pushed terrain making to a new level. -
@kilo-bravoTheirs an option in the vcom settings file for disabling the static weapons thing.