Hi guys. These are my tips and tricks for terrain making for the intermediate to advanced terrain creator.
Any replies to this post will be deleted by a moderator and I will not respond to any questions.
All your questions will be answered in the official A3 discord server, terrain_makers channel by me or somebody competent. I write this thread to NOT have to answer the same questions over and over again... Ain't nobody got time fo dat. If somebody doesnt answer you right away, they are afk and will respond when they see your post. Spamming is rude so please don't :)
DO follow the excellent PMC tutorial by SnakeMan to the letter. DON'T trust any others.
Anything I write here will assume you know ALL the basic information provided in that tutorial. It is the only one without errors and we all contribute to keep it current.
There are other tutorials out there but they are riddled with misinformation and errors.
If you have done the above, already gotten your first terrain into the game to learn the basics and you now want to start your big dream project, this post is for you!
The tips posted here will by no means be the only or the "right" way to do things, but rather how I do it. I will also assume you have a basic knowledge of image editors
What I intend to cover: Normal maps, Object placement, Buldozer, Photoshop, misc Terrain Builder. Texturing, clutter, performance and many other things.
This guide is a work in progress and as I work on my own terrains, I will add more information as it occurs to me.
TILES and MAPFRAME
THINGS YOU SHOULD CONSIDER
HARD EARNED EXPERIENCE
I will add more content very soon. This post might get extensive and each bit of info will be in their own spoiler.
What I will NOT cover:
Packing your terrain.
Real world data.