Finally got around to test the A10-A beta.2
I am very happy with it so far , thanks for a great mod yet again Firewill.
It feels just "heavy" enough and has to be properly flown in order to keep in balance with thrust/altitude/turning rates etc.
it flies well in low speeds, and lands gently without having to spend all your essential morphine :)
The only drawback in this matter ( however not your fault) is the neverending story of fixed wing physics in Arma3. They fixed it on the APEX civ cessna or atleast ugraded it, so the plane actually turns when making a turn without having to pull back on the stick. So i hoped the same was applied on the rest of the fixed wings, but no joy.
There is some small tweaks that can be done but not sure if it can be done to this mod. There is a script that can be applied locally, which have used before, but not sure this is working any longer ?
Anyway, thats offtopic... and still on the whishlist for jet DLC ;)
The smoke trails of missilies..love them
The GAU-8..just as it should be, loud and devestating.
Sounds, very good.
Instruments/hud are clear and works
Love the SUU flares and smoke rockets. ( uber cool for infantry to request such stuff)
I did not get the maverick cam to work, but maybe i did something wrong ??
What i miss, as of now
A working TGP camera ( yes im aware its coming , but still miss it :) Its SO important if the plane are ment to be used in combined operations with ground forces, as observation and intel gathering is 60% of the pilots job. IMHO.
What im no big fan of.
The pre arranged white laser mark crosses..Rather be "forced" to have someone on ground to mark targets with laser or have to drop bombs using the sights. ( its hard, but if we eventually get CCRP or a better working CCIP mode from BIS that will compensate for it)
All in all much appriciated stuff.
with this A10 and the F16 and potentially a larger cargo plane, what else do you need in Arma ;)