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Showing results for tags 'a-10'.
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Introduction Since the release of the NATO close air support plane, we were missing the power of the real A-10, the role model of the A-164. With bringing the A-164 into the game, Bohemia introduced a gun which was neither able to destroy a simple APC nor really effective against infantry. So we, passionate pilots, decided to see what we can do, and this mod is the result. What does it do? The core focus of the mod is to increase the damage to achieve a more realistic result. We also completely overhauled all sounds and particle effects, just take a look at our announcement trailer. Dependencies There are no dependencies with other mods. Compatibility The mod is compatible with multiple other A-10 mods. Among them are: ACE RHS Peral STI EricJ Fullerpj CUP Firewill License Changelog Download GitHub Steam Workshop Armaholic withSIX
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Firewill's A-10 retexture project "Sunglasses no longer needed" By Noilliz Description This is a retexture mod of Firewill's A-10 mod that can be found here. This is not a complete retexture but more an alteration of the original texture. For me, this is my first project so bare with me and let's see how far we can get. Changes - Darkened the basic texture - Added a metallic texture - KIMIs HUD is now darker and easier to see Todo - Smoothen out minor texture errors - Add a weathered effect - Make more variants - ? Features - ADES support - Darker Kimi's HUD Required addons FIR A-10 Standalone FIR AWS Credits Firewill for his amazing A-10 mod Download link Not yet released A comparison between the 2 versions More screenshots
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yes, this is another A-10 Warthog(Thunderbolt II) addon for Arma 3. for now, we have already enough A-10 addon/mods, so this warthog was made for private fun with AWS Integration in December 2015.(in that time, there was no modify model, texture. just AWS integration) however some friends suggest to make for public and announce, so did i. This model based on BIS A-10A and heavily modified. - A-10 Warthog series for Arma 3, for now i'm working on A-10C. - AWS - A-10A / OA-10A(Historical Ver) / A-10C for this addon. YA-10B is will be start after A-10A/C is done. - SUU-25 Flare Dispenser and Smoke Rocket for FAC-A Mission(Foward Air Controller - Airborne), these equipment will be include AWS. - Various Customize option with AWS Early WIP shot is below Refuel Hatch Animation for remove texture mirroring, i'm make new Texture with new UV map based on BIS A-10.
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Okay, so I'm making a mission where the player has to spot targets for an A-10 (AI) and laser them. The problem that I've encountered is that when calling in A-10s form a virtual support module is that a lot of the times, the A-10s will start to target enemy AI on their own, therefore bombing areas that don't need to be. My question is: is there a way to destroy/kill/remove the A-10 once it has dropped/fired a GBU? And make it so for every A-10 that spawns.