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  1. hi EO I just wanted to thanks you again :)) Your Sullen skies and the mod you posted are both a wonderfull addition. I'm building a small campaign now and it gives a great atmosphere. For sure, I will post you some screenshot in a few days ! thx
  2. ๐Ÿ˜€๐Ÿ˜€ ๐Ÿ˜€ i can't believe you actually did it ! thank you so much EO ! I will try it tonight :)))
  3. @EO thanks for your anwser ! :)) well...unfortunately it won't solve this Beketov's sound problem... Which is very frustrating concerning this map, since no rain and wind sound is very immersion breaking. Please, please if by any chance you can solve this Beketov sound issue, I'll praise you :))๐Ÿ™‚ (in case you don't remember the so called config, then you posted it here on page 5) thanks a lot anyway
  4. hi everyone ๐Ÿ™‚ I'm trying to place some trees and bushes in Eden editor. BUT NONE OF THEM ARE MOVING IN RESPONSE TO THE WIND. They are immobile object. I tried class=bushSoft and class=treeSoft but I really don't know where to write it. So for now, I tried in the init field but it doesn't work at all. I've read it's supposed to be a Named Properties. Right ? But where to write it to make those trees and bushes moves with the wind? Also, I'm very ignorant about that, so for now I've tried those combinations in the init field: class=treeSoft this class=treeSoft This class=treeSoft This ; class=treeSoft this ; [class=treeSoft] well...thanks ๐Ÿ˜ž
  5. hi EO ๐Ÿ™‚ first, many thanks for your "Sullen skies" mod ! :)) They are very immersive and a must have ๐Ÿ™‚ I have a question concerning a specific map which is: Beketov. In 2017, you noticed that both rain sound and wind were "broken" in this map. Since Beketov never been updated, this sound issue is still going on. I doubt you remembered it, but at the time; you posted a config to fix it. Well...I'm no config pro at all. -DOES USING ONE OF YOUR SULLEN SKIES MOD WILL AUTOMATICALLY FIX THE RAIN AND SOUNDS THAT ARE MISSING ON BEKETOV ? if yes, which one of your mod do you recommend ? The Sullen skies CUP ? Or the Sullen skies altis/stratis/malden ? I quite new to Arma, so still experiencing many things; -does all your Sullen skies mods are all the same skies but with adapted config to work on a specific map ? -or are the sky in "Sullen skies Chernarus" different than "Sullen skies Tanoa" ? Thanks again EO ! hope to see you on Arma 4 ๐Ÿ˜‰