Guest Posted May 12, 2016 Newest version frontpaged on the Armaholic homepage. Blood Lust v2.02 Community Base Addons A3 Share this post Link to post Share on other sites
keeway 287 Posted May 12, 2016 Is multiplayer not supported or just you havent tested that yet? Share this post Link to post Share on other sites
sttosin 67 Posted May 12, 2016 Is multiplayer not supported or just you havent tested that yet?Not great timing. Read a few posts back and first post. Share this post Link to post Share on other sites
tinter 186 Posted May 12, 2016 I'm not sure if I should release my own version, as it does seem to work for organized multiplayer, where you have a set modpack and you can ensure everyone has the part that sends the event handler info. Also, to save on performance, it would be wise to change the surface splatter monitoring from spawning lots of threads, to a single function that loops through the bloodsplatters. I've also discovered a bug with the bloodspray I managed to fix. If you shoot a magazine full auto into a person you'd get some sprays that don't exit their animation properly, leaving sprites that are just hanging in the air. I fixed it by only allowing one spray to be animated at a time, setting a variable to true if an animation is in progress so that any new attempts will quit until it's set to false. 1 Share this post Link to post Share on other sites
cosmic10r 2331 Posted May 12, 2016 RE:helmets. BB sent me some ideas, one of which may solve part of the problem. I'll have a look this week Share this post Link to post Share on other sites
lordprimate 159 Posted May 13, 2016 hey zooloo, I know how this is going to sound but bear with me... I was playing with a large mod list including bloodlust 2.01 i had some funny gibbs... when i vaporized someone ... with an explosion. they would leave behind a circle shaped pile of meat.... it was highly comical!! i know it doesnt help that i was running a bunch of mods but yea thought i would tell you any ways 1 Share this post Link to post Share on other sites
PSYKO_nz 44 Posted May 13, 2016 Me and the boys at NZArmA Can not wait for this to go MP! when it does epic will not even begin to describe it!! love your work bro, keep it up Share this post Link to post Share on other sites
Happiness33JMP 1 Posted May 14, 2016 Hello, this mod is so awesome, perfect mod. So can i have question? I saw in menu Bloodlust settings. And can i change something? I want little bit more blood. Thanks. Share this post Link to post Share on other sites
zooloo75 834 Posted May 14, 2016 Hello, this mod is so awesome, perfect mod. So can i have question? I saw in menu Bloodlust settings. And can i change something? I want little bit more blood. Thanks. Increasing "BloodSplatterIterations", "BloodSplatterIterationCaliberMultiplier", "BleedDuration", "BloodSprayIterations", and "GibIterations" should satisfy your blood lust. Do note that altering these settings can impact performance negatively or positively. Share this post Link to post Share on other sites
Happiness33JMP 1 Posted May 14, 2016 Thanks. Lets go to ambush :). 1 Share this post Link to post Share on other sites
Incontinentia 339 Posted May 15, 2016 Increasing "BloodSplatterIterations", "BloodSplatterIterationCaliberMultiplier", "BleedDuration", "BloodSprayIterations", and "GibIterations" should satisfy your blood lust. Do note that altering these settings can impact performance negatively or positively. Any chance you could let us know (if you haven't already, ignore this if so!) what these variables do? Awesome mod by the way, can't wait for it to be MP compatible! Share this post Link to post Share on other sites
zooloo75 834 Posted May 15, 2016 Any chance you could let us know (if you haven't already, ignore this if so!) what these variables do? Awesome mod by the way, can't wait for it to be MP compatible! I can add a description area in the menu for each variable, if that helps. Share this post Link to post Share on other sites
dakaodo 52 Posted May 15, 2016 I've been noticing a lot of new mod interactions and synergies lately. It's pretty cool to see stuff hitting critical mass and maturing, 3 years after A3 was released. Relevant to Bloodlust, David Markwick released a mod 3 years ago for flies buzzing over dead bodies, increasing with time/age of the corpse. He prophetically said that it could work well with a future A3 version of the old A2 bleeding mods, to use some off-the-cuff forensics analysis to figure out what happened at a scene, with the flies indicating roughly the time of death. http://www.armaholic.com/page.php?id=18946 And now here we are. Cheers, guys! 1 Share this post Link to post Share on other sites
zooloo75 834 Posted May 15, 2016 I've been noticing a lot of new mod interactions and synergies lately. It's pretty cool to see stuff hitting critical mass and maturing, 3 years after A3 was released. Relevant to Bloodlust, David Markwick released a mod 3 years ago for flies buzzing over dead bodies, increasing with time/age of the corpse. He prophetically said that it could work well with a future A3 version of the old A2 bleeding mods, to use some off-the-cuff forensics analysis to figure out what happened at a scene, with the flies indicating roughly the time of death. http://www.armaholic.com/page.php?id=18946 And now here we are. Cheers, guys! Ah, I remember that mod! Was a great addition to the crime scene! :cc: Share this post Link to post Share on other sites
lordprimate 159 Posted May 15, 2016 ahh JTD fles i cracked it open and adjusted the times the flys appear and get more abumdant... I love that mod that and fire and smoke 2 Share this post Link to post Share on other sites
zooloo75 834 Posted May 15, 2016 UPDATE New version available: http://files.bitdungeon.org/arma/@bloodlust_v2.03.zip v2.03: Added property descriptions to BloodLust Settings menu. 1 Share this post Link to post Share on other sites
kecharles28 197 Posted May 15, 2016 Updated mod v1.3.0.22 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Guest Posted May 15, 2016 Newest version frontpaged on the Armaholic homepage. Blood Lust v2.03 Community Base Addons A3 Share this post Link to post Share on other sites
Valken 623 Posted May 15, 2016 Hi Zooloo, In testing the 1.9 - 2.0x versions, it seems the blood splatter amount is down a lot due to ballistics. Can you make a preset that give us the same amount of blood as 1.7A-C? I tested it back and forth and 1.7 is much more visceral. Or if you can advise the settings to emulate that amount of splatter, it would be great. Share this post Link to post Share on other sites
Happiness33JMP 1 Posted May 15, 2016 Hello, I downloaded the latest version. But I do not see blood. I do not know how to fix it? Reset bloodlust settings i did but nothing. Thanks Share this post Link to post Share on other sites
daytrader 33 Posted May 15, 2016 Hello, I downloaded the latest version. But I do not see blood. I do not know how to fix it? Reset bloodlust settings i did but nothing. Thanks You have to have mod CBA i think also ? Share this post Link to post Share on other sites
Bacon117 0 Posted May 15, 2016 I have vaporization enabled yet I am the only one to ever vaporize, no ai players will gibb apart. Share this post Link to post Share on other sites
Happiness33JMP 1 Posted May 15, 2016 Daytrader, yes i have. I had previous version and that work. And now nothing. No blood. Share this post Link to post Share on other sites
Incontinentia 339 Posted May 15, 2016 UPDATE New version available: http://files.bitdungeon.org/arma/@bloodlust_v2.02.zip v2.03: Added property descriptions to BloodLust Settings menu. Amazing! Thank you so much for the super speedy response!! Zooloo, you're a genius. Share this post Link to post Share on other sites
zooloo75 834 Posted May 15, 2016 For those that aren't seeing blood, try disabling the Head Gore mod. Not sure what's causing this incompatibility. Share this post Link to post Share on other sites