Kaxii 11 Posted January 24, 2015 I add to this questions / suggestions. I'm also enthusiast of little older type of Russian weapons and uniforms. In my opinion in this fantastic mod, lacks representatives of MVD RF for example in Gorkas R or in Partizans "ss-summer". Are you going to release, the unit which will represent the MVD? I'd agree, Gorka would be very nice, especially given the fact that the mountain flora uniform would probably look better and more realistic under the gorka cut due to the hood. But IMO, most important piece of kit for Russians has to be the 6b7-1m, very commonly used before the 6b27 and is still used massively today (just look at all those VDV in Crimea, not many are wearing 6b28's, a lot are wearing 6b7's with maybe a rare 6b27/26 every now and again.) Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted January 25, 2015 Hi RHS Mod Team! I was able to create a working gun wrap for my A2 ported weapon. However I would like to share the knowledge and the files. If you want to include gun wrap items in your mod, please contact me! Share this post Link to post Share on other sites
bkktmkkt 24 Posted January 25, 2015 RHS, what about russian atgm? 9К111 "Fagot", 9К115 "Metis", 9К135 "Kornet" and their modifications Share this post Link to post Share on other sites
Whiskey_Panic 10 Posted January 25, 2015 (edited) I can't get this mod to work. I downloaded the Escalation version, placed the '&RHSUSF' and '&RHSAFRF' folders into my Steam Arma III folder, copied the 'rhsafrf.bikey' into the Arma III Keys folder. I added '-&RHSAFRF -&RHSUSF' to my Arma III launch options. When I go to load any mission reliant on RHS (whether I attempt to play it through singleplayer scenarios, or multiplayer lan), I get this error message: "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.rhs_c_troops, RHS_A2_AirImport, RHS_A2_CarsImport, rhsusf_c_troops" The list of file names changes depending on the mission I try to play, listing between 1 and 11 missing files. If I delete '-&RHSAFRF -&RHSUSF' from my launch option I get the exact same error message. I don't believe I have it improperly formated because I have other options in there (such as -nosplash -skipintro) and that works. I also tried rearranging the launch option so -&RHSUSF was before -&RHSAFRF, just in case, but that didn't do anything. I'm not sure how to fix this, obviously, and I couldn't find any help on Google. Does anyone know what the problem is? NOTE: Apparently placing the 'At' symbol counts as trying to post a link, and you have to be a member for a day to post a link, so I have replaced it with the &. Edited January 25, 2015 by Whiskey_Panic Share this post Link to post Share on other sites
cholo 11 Posted January 25, 2015 i think US infantry are very basic in RHS in terms of uniforms models and equipment , massi did right in his us forces addon but that just my opinion :) Share this post Link to post Share on other sites
soul_assassin 1750 Posted January 25, 2015 I can't get this mod to work. I downloaded the Escalation version, placed the '&RHSUSF' and '&RHSAFRF' folders into my Steam Arma III folder, copied the 'rhsafrf.bikey' into the Arma III Keys folder. I added '-&RHSAFRF -&RHSUSF' to my Arma III launch options. When I go to load any mission reliant on RHS (whether I attempt to play it through singleplayer scenarios, or multiplayer lan), I get this error message: "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.rhs_c_troops, RHS_A2_AirImport, RHS_A2_CarsImport, rhsusf_c_troops" The list of file names changes depending on the mission I try to play, listing between 1 and 11 missing files. I'm not sure how to fix this, obviously, and I couldn't find any help on Google. Does anyone know what the problem is? NOTE: Apparently placing the 'At' symbol counts as trying to post a link, and you have to be a member for a day to post a link, so I have replaced it with the &. EDIT 1: If I delete '-&RHSAFRF -&RHSUSF' from my launch option, I get the exact same error message. I don't believe I have it improperly formated because I have other options in there (such as -nosplash -skipintro) and that works. -mod=@RHSAFRF;@RHSUSF; thats what you have to add to the command line Share this post Link to post Share on other sites
Whiskey_Panic 10 Posted January 25, 2015 Oh my god... I can't believe I forgot that. Thank you so much though, I'm very excited to try this out! Share this post Link to post Share on other sites
Damian90 697 Posted January 25, 2015 RHS, what about russian atgm?9К111 "Fagot", 9К115 "Metis", 9К135 "Kornet" and their modifications We wish to have more content, but remember, that RHS aims at quality, and because of that, and the work guys making models have, plus fixing all the stuff that is released, before new content will be avaiable for mod, some time can pass. Do not expect content hoping out of the hat just like that. ;) Share this post Link to post Share on other sites
phronk 898 Posted January 25, 2015 Not sure if it's a known issue, but my M1A1 Abrams and M2A2 Bradleys keep sinking into the terrain in the North Eastern area of Altis, rendering them immobilized. This is likely an issue with the new PhysX stuff they've patched ArmA 3 with recently. Anyone else having this problem on any maps? Share this post Link to post Share on other sites
subunit 31 Posted January 25, 2015 Not sure if it's a known issue, but my M1A1 Abrams and M2A2 Bradleys keep sinking into the terrain in the North Eastern area of Altis, rendering them immobilized. This is likely an issue with the new PhysX stuff they've patched ArmA 3 with recently. Anyone else having this problem on any maps? Yep. Same thing happened to me last night with a BMP-2 on Chernarus. Share this post Link to post Share on other sites
mistyronin 1181 Posted January 25, 2015 Not sure if it's a known issue, but my M1A1 Abrams and M2A2 Bradleys keep sinking into the terrain in the North Eastern area of Altis, rendering them immobilized. This is likely an issue with the new PhysX stuff they've patched ArmA 3 with recently. Anyone else having this problem on any maps? We'll check that, what RHS version are you using ( normal or beta? ) Share this post Link to post Share on other sites
semiconductor 309 Posted January 25, 2015 (edited) We'll check that, what RHS version are you using ( normal or beta? )Same here on southern part of Altis — Abrams road wheel sunk into the ground after getting shot with AT. 0.3.5 with latest Arma patch and AGM. Another time I was teleported into unknown place (I was in M1A1 when it happened) and even camera failed to show the coordinates.Also, my friend on Apache got instantly splashed into the ground without any reason whatever. Oh, the Brave New PhysX. :D Edited January 25, 2015 by Semiconductor Oops, sorry. Checked again and it was stable, not beta. Share this post Link to post Share on other sites
1986marek 18 Posted January 25, 2015 Cunico, please give us those vests: :D Share this post Link to post Share on other sites
mistyronin 1181 Posted January 25, 2015 Cunico, please give us those vests: :D Isn't it this one? ;) http://i.imgur.com/S90UzDk.jpg?1 Share this post Link to post Share on other sites
gaske 12 Posted January 25, 2015 Hey guys we gonna see one barret m107 on US armory? Share this post Link to post Share on other sites
mistyronin 1181 Posted January 25, 2015 Hey guys we gonna see one barret m107 on US armory? It's on our wishlist too, which means that maybe it will make it there at some point in the future :) Share this post Link to post Share on other sites
gaske 12 Posted January 25, 2015 (edited) I see the edit now, good to know! Btw great job guys! Edited January 25, 2015 by Gaske edit Share this post Link to post Share on other sites
Jackal326 1181 Posted January 25, 2015 It's means we gonna see or not? If the answer is "yes" we gonna see it soon?Btw great job guys! Last time I checked, "maybe" meant "maybe"... Share this post Link to post Share on other sites
Stagler 39 Posted January 25, 2015 Last time I checked, "maybe" meant "maybe"... Correct Sam is correct. Share this post Link to post Share on other sites
Jackal326 1181 Posted January 25, 2015 Correct Sam is correct. Reassuring Nick is reassuring. Share this post Link to post Share on other sites
gibonez 18 Posted January 25, 2015 Hey guys we gonna see one barret m107 on US armory? http://upload.wikimedia.org/wikipedia/commons/3/3c/M107-latrun-1.jpg (127 kB) It is a sexy beast although I prefer its big brother the m110. Share this post Link to post Share on other sites
mistyronin 1181 Posted January 25, 2015 It is a sexy beast although I prefer its big brother the m110. Wouldn't it be the younger brother? ( due to the caliber size :P ). But to the M110 applies the same as to the M107 ( and to practically all US weapons ): It's on our wishlist too, which means that maybe it will make it there at some point in the future :) Share this post Link to post Share on other sites
gibonez 18 Posted January 25, 2015 Wouldn't it be the younger brother? ( due to the caliber size :P ).But to the M110 applies the same as to the M107 ( and to practically all US weapons ): I was making a joke. I was referring to the US Self propelled guns the m107 with its 175mm cannon and the m110 with its huge 203mm cannon lobbing 175 lb shells at insane distances. Share this post Link to post Share on other sites