PuFu 4600 Posted October 19, 2017 11 hours ago, yevgeni89 said: Last question would it be unwise to pray to the eldars that there might be one day your beautiful m1's with helmet covers? unwise indeed :) 5 hours ago, Realthinged said: Hi Guys! After today's SAF update on Steam all of my UAZs and Urals are now without engine sounds, only start engine sounds are working. Can anybody confirm the same? feedback.rhsmods.org 4 hours ago, lawndartleo said: Or... did you guys make some changes that have broken Project Opfor? no idea, but you are asking in the wrong thread, project opfor is not maintained by RHS 4 hours ago, lawndartleo said: Probably OT but its related to the downloading of RHS mods... This is what I am using and the ONLY mod that will download correctly and completely is GREF steamcmd.exe +login <my user> <my pass> +force_install_dir c:\arma_dl +workshop_download_item 107410 843577117 validate <<< fails... usually a timeout steamcmd.exe +login <my user> <my pass> +force_install_dir c:\arma_dl +workshop_download_item 107410 843425103 validate <<< fails... usually a timeout steamcmd.exe +login <my user> <my pass> +force_install_dir c:\arma_dl +workshop_download_item 107410 843593391 validate <<< works Are the steam uploads bugged at the moment? Update... apparently, yes. http://feedback.rhsmods.org/view_all_bug_page.php Issue 3667 Sigh! no, as explained on the feedback tracker, the steam uploads are not bugged, you seem to have a problem downloading them for whatever reasons that are not under our control 3 hours ago, AZCoder said: I found out yesterday one of the AH6 classes disappeared, in the editor of my mission I found 2 pilots floating mid-air without a helicopter, although the obsolete AH6 was still in the mission.sqm. I updated it to the new valid class. So yes it is possible that existing missions are broken. I should add that this was an unusual change from RHS because they were implementing the new weapons load system. most of the time we keep stuff that we remove in for legacy purpose. Aligning RHS content to Jets DLC meant we had to do stuff differently this time. 3 hours ago, jtareb1 said: Question about existing missions using RHS, especially the existing cti missions. Do the missions themselves have to be updated to reflect the changes each time? I know the new weapons would have to be added but are the other changes automatically added? in general, no, not each time, only when we have to catch up with some of the core changes BI made with their vanilla game. 2 Share this post Link to post Share on other sites
Strike_NOR 898 Posted October 19, 2017 12 hours ago, laxemann said: Heya everybody, i thought you might be interested in getting a first listen at the helicopter audio revamp I'm currently working on! :) It's heavily WIP as I'm still experimenting on how to get the most dynamic soundscape out of the least amount of sounds/voices used, but you get the idea. Cheers LAxe Beautiful work! Wunderbar! You are the Mozart of battleground noise! I am grateful nonetheless :) 1 1 Share this post Link to post Share on other sites
Sanya 97 Posted October 19, 2017 15 hours ago, laxemann said: Heya everybody, i thought you might be interested in getting a first listen at the helicopter audio revamp I'm currently working on! :) It's heavily WIP as I'm still experimenting on how to get the most dynamic soundscape out of the least amount of sounds/voices used, but you get the idea. Cheers LAxe 2 Share this post Link to post Share on other sites
Sanya 97 Posted October 19, 2017 laxemann, can you rework the sounds for RPG? http://feedback.rhsmods.org/view.php?id=1966 Share this post Link to post Share on other sites
Sanya 97 Posted October 19, 2017 How in UH60M ESSS to guide Hellfire missiles? Share this post Link to post Share on other sites
da12thMonkey 1943 Posted October 19, 2017 1 hour ago, shurka said: How in UH60M ESSS to guide Hellfire missiles? Can't do it on its own. It's a standard UH-60 support helicopter, not a MH-60 DAP attack helicopter. The Hellfires and DAGRs were added mostly with multiplayer in mind, for use in fire support roles. With external laser targeting provided by e.g. and Apache or Little Bird in the same flight, or a FAC with a designator on the ground (or sat in the back of the Blackhawk's FFV seat works too). UH-60s aren't routinely armed with anything other than guns, and generally only use ESSS for carrying fuel or baggage pods. But the above fire support role with FACs or mixed flights of Apaches etc. was envisaged as a secondary role during the Cold War, so it seemed fair to add the capability while we were doing dynamic loadouts for everything anyway. 1 Share this post Link to post Share on other sites
jtareb1 0 Posted October 19, 2017 I noticed in the Eden editor that the US Army unis are UCP...is that correct? I thought OCP was supposed to replace UCP. Share this post Link to post Share on other sites
Vasily.B 529 Posted October 19, 2017 15 hours ago, Realthinged said: Hi Guys! After today's SAF update on Steam all of my UAZs and Urals are now without engine sounds, only start engine sounds are working. Can anybody confirm the same? Kamaz dont have high RPM sounds too. 1 Share this post Link to post Share on other sites
AIF_Infantrymen 264 Posted October 19, 2017 Dos anyone know how to get rid of the white, using photoshop (Photo in the spoiler) Spoiler Share this post Link to post Share on other sites
Guest Posted October 19, 2017 1 hour ago, jtareb1 said: I noticed in the Eden editor that the US Army unis are UCP...is that correct? I thought OCP was supposed to replace UCP. The "Woodland Army" dudes are UCP "garrison uniforms", "Desert" Is the OEF-CP (multicam) uniforms. It is my understanding that OCP ACUs are in the works, but they won't be ready for some time as the cut of OCP ACUs are different from the legacy UCP uniforms. clima_x is also working on combat shirts. But I want to stress that this is all on the back burner because clima_x is working predominantly on Westwall. 1 Share this post Link to post Share on other sites
da12thMonkey 1943 Posted October 19, 2017 59 minutes ago, AIF_Infantrymen said: Dos anyone know how to get rid of the white, using photoshop (Photo in the spoiler) Create the image with an Alpha Channel and save as 32-bit .tga with a _ca suffix before converting to .paa Example - check the Channels window in Photoshop and look at the "Alpha 1" channel (Ctrl+6) 1 Share this post Link to post Share on other sites
DeathMetalNinja 42 Posted October 19, 2017 Hi RHS team How do you use the Mi-24 (P&V) effectively in single player? I know the older Hind has no radar but there is no indication of where the AI gunner is aiming or if the dude is even awake. I noticed the green crosshair in the pilots hud but it doesn't do anything. Am I missing a secret button or something or are these models aimed only at multiplayer types? Love the mod keep the hits coming ;) Share this post Link to post Share on other sites
sharpie7051 18 Posted October 19, 2017 Hey RHS Team, Been a long time fan of your mods. Quick question in the new release; how do you get AI Gunner in attack helicopters to aim hellfires now? (never seem to lock on) Love the mods guys, keep up the great work Share this post Link to post Share on other sites
AIF_Infantrymen 264 Posted October 20, 2017 hooray!, after a few hours of trial and error & hole lot of googling i got it working (ignore the white text, that next thing i need to tackle & need to bump the text size up a bit) Share this post Link to post Share on other sites
laxemann 1673 Posted October 20, 2017 More flap flap 14 Share this post Link to post Share on other sites
ranger_24 55 Posted October 20, 2017 I have two question about the custom names on the ACU: - How does it work? Is there any tutorial available? - Is there a plan to implemented this to other USAF uniforms of RHS, such as the G3s? Share this post Link to post Share on other sites
Singh Aram 137 Posted October 20, 2017 Thanks Team RHS. You guys rock !!! 4 Share this post Link to post Share on other sites
AIF_Infantrymen 264 Posted October 20, 2017 @Singh Aram where did get the name tags background & how did get it black, instead of white as i did Share this post Link to post Share on other sites
Singh Aram 137 Posted October 20, 2017 I used ACU name tapes as texture. Share this post Link to post Share on other sites
soul_assassin 1750 Posted October 20, 2017 1 hour ago, ranger_24 said: I have two question about the custom names on the ACU: - How does it work? Is there any tutorial available? - Is there a plan to implemented this to other USAF uniforms of RHS, such as the G3s? It was mentioned in the last page: https://forums.bistudio.com/forums/topic/183435-rhs-escalation-afrf-and-usaf/?do=findComment&comment=3242819 1 Share this post Link to post Share on other sites
ranger_24 55 Posted October 20, 2017 21 minutes ago, soul_assassin said: It was mentioned in the last page: https://forums.bistudio.com/forums/topic/183435-rhs-escalation-afrf-and-usaf/?do=findComment&comment=3242819 Thank you, didn't noticed Share this post Link to post Share on other sites
Laqueesha 474 Posted October 20, 2017 I just tested out the nametapes in the editor and they do work indeed! Any word on further improvements? Such as FWTS patches, flags (such as U.S. on right and ISAF on left), and combat badges (like the CIB and CAB) as part of the texture selection in the future? 1 Share this post Link to post Share on other sites
ShiftyzZ-98 803 Posted October 20, 2017 I just wanted to ask, since i remember a while back you posted picture of SOCR boat I just want to ask, is it still planned or idea was canceled ? iam not saying when iam just would like to know if i should stay excited or no. Thanks ahead for answer and keep the great job 1 Share this post Link to post Share on other sites
bolo861 166 Posted October 20, 2017 On 19.10.2017 at 3:42 AM, Realthinged said: Hi Guys! After today's SAF update on Steam all of my UAZs and Urals are now without engine sounds, only start engine sounds are working. Can anybody confirm the same? Yes UAZ and Ural engine sounds don t work for me either. Already posted on bug tracker. Regards. 1 Share this post Link to post Share on other sites
Andy Pipkin 77 Posted October 20, 2017 14 hours ago, laxemann said: More flap flap Thats perfect Sound of Mi24! Please don't Change this! Make you also new Sounds for Mi8? I don't know how to correct clearifying this typical Sound. So sorry for some german words. Dieses hohe aber leise pfeifen, keine Ahnung woher es kommt, wenn die Mi8 über einen fliegt wie in dem Video. Thank you so much Laxemann fo your work! Share this post Link to post Share on other sites