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Tyl3r99

new expansion comparison to ARROWHEAD

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Hola,

just wondering if the new arma 3 expansion will be along the same type as Arrowhead, not the era and type of units involved but can we expect similar type of additions i.e...

new campaign

new sp missions

new terrain (obviously)

units, vehicles etc

will there be any new features?

for example again arrowhead implemented flashlights on guns if im correct.

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BI explicitly mentioned that the Expansion is "featuring a new large-scale terrain, military vehicles, weapons, gear, characters, scenarios, and more", no mention of a campaign or new features, although due to the Expansion not being standalone -- you know, once Bohemia got the hang of this DLC thing thanks to Steam -- then Occam's Razor would have it that any new features would be part of an accompanying base game platform update (read: vanilla game stable branch patch).

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Arrowhead did a little more than just flashlights. It brought lasers, working thermal vision, backpacks and even portable static weapons as far as I recall.

The only critical thing missing from Arma today is vehicle physics tweaks and an improved post penetration damage handling for vehicles (module damage, internal ricochet and fragmentation, fires, ammo cookoffs, crew damage, etc). Or am I missing something?

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new campaign

new sp missions

i hope no! I wait for a decent multiplayer (no coop )

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I hope I'm wrong, but if we compare how A3 is being developed, the expansion will be less than Arrrowhead was for A2.

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i hope no! I wait for a decent multiplayer (no coop )

Define a decent MP. An official CTI remake? A new PvP mode? Unless there's severe MP performance improvements, it'd be wise to cater more to the competitive crowd. Other than that, not really.

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Define a decent MP. An official CTI remake? A new PvP mode? Unless there's severe MP performance improvements, it'd be wise to cater more to the competitive crowd. Other than that, not really.

something where i have fun? no slow motion? even SC mode where i don't have a cashier in the beginning?

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I hope I'm wrong, but if we compare how A3 is being developed, the expansion will be less than Arrrowhead was for A2.

Not exactly, we are still missing the "fast rope" function, plus the very first underwater pistol! :p (oh and also some static arty! We currently only have GMG's and LMG's)

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Not exactly, we are still missing the "fast rope" function, plus the very first underwater pistol! :p (oh and also some static arty! We currently only have GMG's and LMG's)

You mean M119 like cannons? Because there are also mortars.

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The only critical thing missing from Arma today is vehicle physics tweaks and an improved post penetration damage handling for vehicles (module damage, internal ricochet and fragmentation, fires, ammo cookoffs, crew damage, etc). Or am I missing something?
Oh I'm sure there are plenty of things you're missing. But to start off, amphibious tracked vehicles like we had in the previous game would be nice..

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I think the expansion might be less of a big change compared to OA for ArmA 2, considering that a lot of new features actually got introduced now, rather being collected into one big expansion... Don't get me wrong, though, I am not complaining! :D

p.s. I sure would love a CTI remake :P

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Would be cool if it was a stand alone release for a lower price like Arrowhead was. Maybe there are some players that would just like to get this expansion and it's good to give people options. Of course for the ultimate experience you'd have to combine both, vanilla A3 and this upcomming expansion (maybe some unlockable content to make it even more worthwhile :) ). But it might also just be a larger DLC that will require core A3 to work.

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no mention of a campaign...

Yep. Very worrisome. Having no campaign for a major expansion would be a first for BI. And a last for me.

Time for some creative new SP (+/- coop) content.

Fingers crossed....

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Some good and small coops from BIS would be awesome. Something like 2-8 players would be ideal because that's how you can introduce friends better in Arma and playing with small groups is easy and quick fun.

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Couldn't care less about campaign and SP missions. I want a good map (new weapons)and some optimizations that can make the game enjoyable with decent frames.

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Couldn't care less about campaign and SP missions. I want a good map (new weapons)and some optimizations that can make the game enjoyable with decent frames.

I almost think the exact opposite. The purpose of an expansion isn't game optimization, but content.

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Couldn't care less about campaign and SP missions. I want a good map (new weapons)and some optimizations that can make the game enjoyable with decent frames.

I disagree. We already have plenty of community-made maps and weapons, and I've pretty much given up on them in terms of optimisation, so the only thing I really want now is a proper ending to the campaign.

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in all honesty the game runs perfect for me now... i get over 45fps on ultra everything apart from view distance which you do not need to max out

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Let's hope this opens the door to a complete and utter overhaul of the vanilla damage model.

Bring forth a medical system built right in.

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Couldn't care less about campaign and SP missions. I want a good map (new weapons)and some optimizations that can make the game enjoyable with decent frames.

I'd say that the game is already way more optimised compared to what we got on release.

Axing content just to get a few more frames (and in an expansion pack no less) is downright silly when BI is already using patches to continue improving the overall performance.

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I almost think the exact opposite. The purpose of an expansion isn't game optimization, but content.

Agreed. Game optimization should, and has, come with updates. While the expansions could have some improvements, it shouldn't be the focus.

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The only critical thing missing from Arma today is vehicle physics tweaks and an improved post penetration damage handling for vehicles (module damage, internal ricochet and fragmentation, fires, ammo cookoffs, crew damage, etc). Or am I missing something?

Yes... You may want to play a game called WarThunder. Features... You know, that's a good question. BIS last said that they were looking into new tech, possibilities, doing prototypes. So in terms of features... It's unknown. Knowing the terrain will help.

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As i remember Jay Crowe said in one video or blog post(i'm not sure where) that the Arma 3 Expansion will be a real expansion and not like the OA was for Arma 2. I don't know what he mean under real, but i expect more than a single island and 2 vehicles.

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As i remember Jay Crowe said in one video or blog post(i'm not sure where) that the Arma 3 Expansion will be a real expansion and not like the OA was for Arma 2. I don't know what he mean under real, but i expect more than a single island and 2 vehicles.

You know what i hope for? A sincere meaning of "real" expansion. Which, would mean that every aspect of the game would receive more than what we have. This should mean at least 2 new terrains (most likely a small island, and a big one, as that's how it's always been), NATO get's more, CSAT get's more, Indep gets more. Should also mean each designation should receive a new faction. Also means there should be more Naval, Rotary, Fixed Wing, Amphibious, Static, Han-Held Weaponry, and gear added. We may even receive those long lost variants of existing vehicles, which is what i really hope for.

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