killzone_kid 1330 Posted June 17, 2015 I am a little bit disappointed, after looking at user made terrains like Orshanets I expected more from official dev team. But I have a bigger concern. The map seems to be very different from original Arma 3 and it doesnt look like the assets created for Stratis and Altis would fit with tropical look and feel. This will need the whole new package of various objects, textures and vehicles. To me the vanilla game is far far far from having reasonable amount of assets for a sanbox, so announcing a very different spin off would most definitely drain BI resources, which seem to be scarce already. And yes, dinos would fit best. But is this a take on ARK? An attempt at Jurrasic Z game? I dunno what to think, but I feel like I should have gone to bed last night early. Share this post Link to post Share on other sites
tupolov 520 Posted June 17, 2015 I am a little bit disappointed, after looking at user made terrains like Orshanets I expected more from official dev team. But I have a bigger concern. The map seems to be very different from original Arma 3 and it doesnt look like the assets created for Stratis and Altis would fit with tropical look and feel. This will need the whole new package of various objects, textures and vehicles. To me the vanilla game is far far far from having reasonable amount of assets for a sanbox, so announcing a very different spin off would most definitely drain BI resources, which seem to be scarce already. And yes, dinos would fit best. But is this a take on ARK? An attempt at Jurrasic Z game? I dunno what to think, but I feel like I should have gone to bed last night early. Agree with you KK. Seems like BIS are more interested in a Dinosaur simulator than a military sandbox. Given the lack of content for the original A3 package, seems a shame they are moving in this direction. Understandable if they are trying to appeal to Life players and a possible dino spinoff. Yes, the terrain and DX12 effects look shiny, but where are BIS taking this series? A pacific island is probably the last place you would focus on for a military sandbox - did the environment team have too much influence over product direction? In my eyes, the main feedback about A3 was lack of content (plus the issues with MP performance). The expansion should have addressed those content issues with the environment being secondary to that. I'm sure they will come back and say assets for the pacific island expansion are being developed by Black Element and external contractors so won't impact the core team... Our only hope now is that BIS deliver improved littoral operations assets and gameplay, improved AI navigation, improved dense environment combat for AI (i.e. not seeing through foilage) and implementation of DX12 (across cores lol). Share this post Link to post Share on other sites
semiconductor 309 Posted June 17, 2015 I will not bring AI up yet ,maybe this map will be more PvP oriented to avoid AI problems.PvP in areas with dense foliage isn't going to be very fun either, every mission is going to be Vietnam War with FPS drops instead of napalm bombing. I think that BI will do something about AI though, releasing a DLC that won't proprely support the major part of a base game because they don't care is a pretty bad move. Share this post Link to post Share on other sites
Maio 293 Posted June 17, 2015 I am a little bit disappointed, after looking at user made terrains like Orshanets I expected more from official dev team. But I have a bigger concern. The map seems to be very different from original Arma 3 and it doesnt look like the assets created for Stratis and Altis would fit with tropical look and feel. This will need the whole new package of various objects, textures and vehicles. To me the vanilla game is far far far from having reasonable amount of assets for a sanbox, so announcing a very different spin off would most definitely drain BI resources, which seem to be scarce already. And yes, dinos would fit best. But is this a take on ARK? An attempt at Jurrasic Z game? I dunno what to think, but I feel like I should have gone to bed last night early. The expansion will include new assets besides the map itself. Check out the blog on the BI website. Share this post Link to post Share on other sites
budu_kratok 10 Posted June 17, 2015 (edited) Look at water reflection at the end of trailer, smth like 1:20. http://clip2net.com/clip/m166860/a2e9d-clip-192kb.jpg (192 kB) Does anyone know why the reflection looks so strange? It's something like little optimization or what? I mean it looks like water reflection depends only from X and Z axis and don't recalculate for vertical axis. Really interesting why. But anyway looks so cool. Edited June 17, 2015 by BUDU_KRATOK added image Share this post Link to post Share on other sites
St. Jimmy 272 Posted June 17, 2015 I guess the land mass is 100km^2 but when you take the water in the actual size of the map is more? Share this post Link to post Share on other sites
tortuosit 486 Posted June 17, 2015 (edited) With regards to your GTX 970-I just changed from a Gtx760 to a GTX 980 and did not get any noticeable improvements...unfortunately Arma really is cpu based. Will not help for lots of AI calculations etc... But I think it helps in Towns like Kavala or in Jungle environments, i.e. with many objects. But hey it's not just ArmA (having Witcher 3 and Fallout 4 in mind). ---------- Post added at 10:20 ---------- Previous post was at 10:16 ---------- If modders/etc were paid, assuming a very low wage of $15/hr A possible price. If you get the Kongolese Gamer to do the job. Edited June 17, 2015 by tortuosit Share this post Link to post Share on other sites
Greenfist 1863 Posted June 17, 2015 I guess the land mass is 100km^2 but when you take the water in the actual size of the map is more? Of course it is. How could it not be when the land isn't a rectangle? :) Share this post Link to post Share on other sites
St. Jimmy 272 Posted June 17, 2015 Of course it is. How could it not be when the land isn't a rectangle? :) :p Just like Altis is 270km^2 land mass but the actual map size is 900km^2 when you take the water in so got to wonder how big it really is and how spread out some of those islands are. Share this post Link to post Share on other sites
PuFu 4600 Posted June 17, 2015 How could it not be when the land isn't a rectangle? :) the stupidy of this just just mesmerizing... Share this post Link to post Share on other sites
Greenfist 1863 Posted June 17, 2015 (edited) :pJust like Altis is 270km^2 land mass but the actual map size is 900km^2 when you take the water in so got to wonder how big it really is and how spread out some of those islands are. Ah, I see. Good point. :o In the trailer the islands don't seem very far apart. But I bet there's at least a couple of them further out. Which would be plausible since the expansion seems to concentrate somewhat on the maritime aspect the stupidy of this just just mesmerizing... Thank you for your insight. That was a very helpful comment. Edited June 17, 2015 by Greenfist Share this post Link to post Share on other sites
CaptainObvious 95 Posted June 17, 2015 Looks pretty fucking good, I'm hyped! I really look forward to the apparently new shoreline tecnology, I just hate the current slimy looking stuff we have, ugh :D Share this post Link to post Share on other sites
purepassion 22 Posted June 17, 2015 Here is the Youtube Upload of the full panel discussion including the Tanoa Trailer Share this post Link to post Share on other sites
tupolov 520 Posted June 17, 2015 "I love all the mods your games are built on" Lol "I'm looking forward to the dinosaurs" - Joris "on the water is a bit more important this time" - Jay Share this post Link to post Share on other sites
jw custom 56 Posted June 17, 2015 That jungle looks amazing, hope it's gonna be playable :) Share this post Link to post Share on other sites
Tankbuster 1746 Posted June 17, 2015 I am a little bit disappointed, after looking at user made terrains like Orshanets I expected more from official dev team. But I have a bigger concern. The map seems to be very different from original Arma 3 and it doesnt look like the assets created for Stratis and Altis would fit with tropical look and feel. This will need the whole new package of various objects, textures and vehicles. To me the vanilla game is far far far from having reasonable amount of assets for a sanbox, so announcing a very different spin off would most definitely drain BI resources, which seem to be scarce already. And yes, dinos would fit best. But is this a take on ARK? An attempt at Jurrasic Z game? I dunno what to think, but I feel like I should have gone to bed last night early. Absolutely spot on. Share this post Link to post Share on other sites
old_painless 182 Posted June 17, 2015 Amazing setting for vietnam and ghost recon operations Share this post Link to post Share on other sites
altis 12 Posted June 17, 2015 Can't wait for the Farcry 3 mod, gonna finish that game one day maybe. Also I have a feeling BI will come up with something special given the setbacks they had with A3, we've only seen a few images and a fly over of one(?) island so it's a bit hard to start knocking it now... I was skeptical about a Jungle and A multiple island type terrain but then I guess BI would know and understand those concerns more than anyone so I'm confident they have all the bases covered. Share this post Link to post Share on other sites
Greenfist 1863 Posted June 17, 2015 Amazing setting for vietnam and ghost recon operations Very true. And not a surprising comment coming from someone called "Old Painless". ;) Share this post Link to post Share on other sites
old_painless 182 Posted June 17, 2015 Heh got me there :) Share this post Link to post Share on other sites
gagagu 21 Posted June 17, 2015 Really great, it is looking really good. But 2016..... omg i hate waiting :-) Share this post Link to post Share on other sites
broduz 71 Posted June 17, 2015 "a content pack built around Tanoa. With weapons, and vehicles....etc..." Well hopefully they include an aircraft carrier to increase the number of airports available in game lol but on a serious note, the M2A1 Slammers aren't going to be that effective. Perhaps the Hunter will be the biggest vehicle that will be able to traverse the actual land mass of Tanoa. Hopefully they include some variations of the Hunter then... Share this post Link to post Share on other sites
chompster 29 Posted June 17, 2015 Perfectly appropriate when the official tagline is "War on the Horizon" instead, with an official premise that things at least looked swimmingly as of 2035, with mentions of "controversy and civil unrest" and "illicit trafficking" instead of recent full-blown civil war and concurrent insurgency...Regardless, the location it alone is going to kill any and all sense of war as it will never be anything more than a small civil war/war on drugs. Anything bigger is going to look completely out of place not to mention that majority of mods like RHS that bring in current military equipment are going to look even more ridiculous there(not that it's BI's responsibility to worry about that)So yeah still stand by that it doesn't give a sense of "this is war" and ill add that it probably never will achieve that. At best i can hope that the new environment creates the need for certain new features that can be used elsewhere. Share this post Link to post Share on other sites
Wiki 1558 Posted June 17, 2015 "a content pack built around Tanoa. With weapons, and vehicles....etc..."Well hopefully they include an aircraft carrier to increase the number of airports available in game lol but on a serious note, the M2A1 Slammers aren't going to be that effective. Perhaps the Hunter will be the biggest vehicle that will be able to traverse the actual land mass of Tanoa. Hopefully they include some variations of the Hunter then... That's why we NEED fastrope for jungle combat, to deploy troops in the deep forest. Share this post Link to post Share on other sites
mistyronin 1181 Posted June 17, 2015 Regardless, the location it alone is going to kill any and all sense of war as it will never be anything more than a small civil war/war on drugs. Anything bigger is going to look completely out of place not to mention that majority of mods like RHS that bring in current military equipment are going to look even more ridiculous there(not that it's BI's responsibility to worry about that) Uhm, why? WW2 was fought in islands like that, in fact in islands way tinnier than this archipelago huge fights with dozens of thousands of deads happened. A big conventional war in the Pacific could happen, probably China vs US, in fact the US defense is preparing for it. NOTE: Remember that at RHS we are expanding the USMC ;) Share this post Link to post Share on other sites