bars91 956 Posted February 6, 2016 In other news, i'm taking a poll on twitter to decide which vehicle to do next: https://twitter.com/ChairborneIT/status/695846967495299072 Seems like nobody gives a rat's ass about the poor L-39. :P If I had a Twitter acc I would vote L-39 or BTR-40 since they are as far from modern-future mainstream SF-Multicum-DEVGRU-ALFA-Tier9000 stuff as one can go 2 Share this post Link to post Share on other sites
Chairborne 2594 Posted February 6, 2016 Decided to tweak SLA Frogfoot again, also AAF is going to get some love in next update (courtesy of Jelskipro): http://imgur.com/a/dhxuD 8 Share this post Link to post Share on other sites
dvdbrewster 12 Posted February 6, 2016 Maybe the server is not running the mods or the keys aren't properly installed, or maybe it's your download that is corrupted. We've had several people with corrupt downloads from steam WS. HaYa GURU home?? I have a error joining server.. CUP Terrain-Maps afghan pbo, bootcamp(ac..)pbo, bohemian pbo are not signed by acceptable keys to join. Seems strange to me lol... theres just 1 key,1.0.1 and the bisigns (STEAM WorkShop download) are present. :ph34r: So, I got the mod CupTerrains-maps from ArmAholiC(instead of steam). Installed and Launched game, attempted join server(using CUP too) and SAME error. Keys are not accepted by server for CUPTerrains-Maps Bohemia,Afghan,BootCamp. This Means The Rest of CUP is Fine and these 3 PBOS are Corrupted. ( I will remove these 3 and see if Maps still Work at Launch) :ph34r: . Share this post Link to post Share on other sites
Tuskegee_99th 43 Posted February 6, 2016 Did you get CUPTerrains-core as well? Share this post Link to post Share on other sites
dvdbrewster 12 Posted February 6, 2016 :ph34r: So, I got the mod CupTerrains-maps from ArmAholiC(instead of steam). Installed and Launched game, attempted join server(using CUP too) and SAME error. Keys are not accepted by server for CUPTerrains-Maps Bohemia,Afghan,BootCamp. This Means The Rest of CUP is Fine and these 3 PBOS are Corrupted. ( I will remove these 3 and see if Maps still Work at Launch) :ph34r: . Did you get CUPTerrains-core as well? Yes Indeed. AND removing pbos only made more room for the error box to list additional -maps that are not "properly signed as well. 1 thing I can do is join a different CUP-mod server. (will look in a minute). :ph34r: Share this post Link to post Share on other sites
deltagamer 612 Posted February 6, 2016 Here's a look at the FV510, should be a nice toy for the baf faction ;) http://imgur.com/a/bXpBR 11 Share this post Link to post Share on other sites
GrooveDJ 38 Posted February 6, 2016 I am all of a sudden getting this error: warning: preNLOD format in object cup\weapons\cup_weapons_staticweapons\tow.p3dcan anyone help me? Share this post Link to post Share on other sites
teromad 16 Posted February 6, 2016 Yes! The Warrior at last! Thank you! Share this post Link to post Share on other sites
chortles 263 Posted February 6, 2016 I would vote if I had Twitter :P Hasn't the AAF Buzzard got the exact same model as the L-39? If so, I'm surprised they're not easier to port. Couldn't you just slap the old Skins on them and change the loadout? oh, i think i will change my vote, that sounds interesting To elaborate on what Chairborne said: L-39ZA: four underwing pylons and 23 mm gun pod (GSh-23L and 150 rounds); in OA it was a Takistan Army exclusive with sixty-four (64) S-5 rockets across four (4) UB-16-57 pods while in real-life it can have such loadouts as described on page 4 of this. L-159: six underwing pylons and 20 mm gun pod (ZPL-20 and 210 rounds); in ACR it had four Mavericks and two Sidewinders while in real life additional compatible weapons are described here. The Arma 2 sources include an unarmed L-39 (no gun or pylons) model for ACR that got labeled its config as the L-39C (has two underwing pylons IRL, though that could theoretically be copy-pasted). Also, pre-release official screenshots gave the L-159 the same LAU-68 seven-rocket pod used on some Arma 2 US aircraft (i.e. both the A-10 and Harrier) which I haven't heard was in real-world use on the L-159. Disclaimer: I've participated in CUP but none of the above should be taken in any way as a promise of what loadouts either jet would appear in CUP with. Share this post Link to post Share on other sites
sargken 286 Posted February 6, 2016 Dam I want that Aircraft in ArmA3. Share this post Link to post Share on other sites
officeramr 269 Posted February 6, 2016 To elaborate on what Chairborne said: If its equipped with the Russian airforce skin i'm sold lol https://img.planespotters.net/photo/429000/original/rf-94715-russian-federation-air-force-aero-l-39-albatros_PlanespottersNet_429163.jpg 1 Share this post Link to post Share on other sites
Alwarren 2767 Posted February 6, 2016 If its equipped with the Russian airforce skin i'm sold lol https://img.planespotters.net/photo/429000/original/rf-94715-russian-federation-air-force-aero-l-39-albatros_PlanespottersNet_429163.jpg I said it before, guys, please refrain from making this a wishlist thread. I know that it would be great to have X or Y, but "would be great" is insufficient. Thank you. Share this post Link to post Share on other sites
officeramr 269 Posted February 6, 2016 I said it before, guys, please refrain from making this a wishlist thread. I know that it would be great to have X or Y, but "would be great" is insufficient. Thank you. I wasn't requesting anything, i was admiring the camos it came in Share this post Link to post Share on other sites
domokun 515 Posted February 6, 2016 All amphib vehicles should be set to 20km/h in water. If they're faster there's something wrong. Sorry but this sounds WAY too fast. https://en.wikipedia.org/wiki/BRDM-2 http://www.globalsecurity.org/military/world/russia/brdm-2-specs.htm http://www.russianmilitary.co.uk/details.php?id=55 https://books.google.fr/books?id=w4kDdjOkmwIC&pg=SL3-PA12&lpg=SL3-PA12&dq=BRDM-2+water+kph&source=bl&ots=c3o6gkBe79&sig=k6NpDQAHetuZrnDC6Jxm0HWYd24&hl=en&sa=X&ved=0ahUKEwiKoJi4jeTKAhUImBoKHcU-B34Q6AEIIDAA#v=onepage&q=BRDM-2%20water%20kph&f=false All reckon about 10kph, i.e. half the current speed of 20 kph. So any chance you could correct this in the next update? Share this post Link to post Share on other sites
Chairborne 2594 Posted February 6, 2016 No. It's made that way for gameplay reasons and if it's up to me it's going to stay that way. I know it's faster (and it's still a mere 20km/h, there's trained people that run faster than that), but you can't expect players are willing to sit staring at a monitor doing nothing for 30 minutes while you do an amphibious landing. :) Share this post Link to post Share on other sites
audiocustoms 375 Posted February 6, 2016 I am all of a sudden getting this error: warning: preNLOD format in object cup\weapons\cup_weapons_staticweapons\tow.p3d can anyone help me? I suppose you are talking about steam workshop. If so, redownload the weapons pack. We get a lot of preNLOD errors from steam userers and nothing we can do about it. Blame Steam ;) Share this post Link to post Share on other sites
slatts 1978 Posted February 6, 2016 Trust me, I did an amphib landing in Arma 2 in an AAV and I wanted to die. If you convince the rest of the guys to make sea speed realistic I'm leaving CUP. B) 4 Share this post Link to post Share on other sites
hcpookie 3770 Posted February 6, 2016 No. It's made that way for gameplay reasons and if it's up to me it's going to stay that way. I know it's faster (and it's still a mere 20km/h, there's trained people that run faster than that), but you can't expect players are willing to sit staring at a monitor doing nothing for 30 minutes while you do an amphibious landing. :) Agreed. The real life scenarios are nice for "just" a river crossing or something similar, but you definitely need faster speed in-game for amphib stuff. Really do. This is one realistic setting that simply can't work in-game. 2 Share this post Link to post Share on other sites
NeoArmageddon 958 Posted February 7, 2016 Heyho. Some of you may have notices, that our bugtracker looks different. We merged our public bugtracker and our internal collaboration platform today. This means you guys need to register again, but we can drastically increase our workflow and bugtracking capabilities. All old tickets from the old tracker are archieved and viewable by us, nothing is lost. We may expose more of the awesome Phabricator function in the future ;) 3 Share this post Link to post Share on other sites
R0adki11 3949 Posted February 7, 2016 We may expose more of the awesome Phabricator function in the future ;) Is that an automatic addon making machine ;) 1 Share this post Link to post Share on other sites
chortles 263 Posted February 7, 2016 Somehow I'm reminded of that one anthropology paper whose writer noted that even milsimmers could be inconsistent about where to apply realism. :P Although now you presumably get the gist of why the EFV was supposed to be such a big deal... and as I've 'joked' in multiple threads, how by dropping a few kph and about half the passenger capacity the PLA was able to get higher water speeds than what an EFV-less USMC ended up with. Share this post Link to post Share on other sites
avibird 1 154 Posted February 7, 2016 Does the towing tractor work I can't move any of the planes or helicopter from the positions. Do I needed to add a towing script to allow it to work. Share this post Link to post Share on other sites
Teemjuin 4 Posted February 7, 2016 deltagamer you have created a model A2CO FV510 Warrior -MCV-90 is excellent, You can make a version of Tower IFV MCV-80?in this video https://www.youtube.com/watch?v=51dsl7lh_dI Share this post Link to post Share on other sites
slatts 1978 Posted February 7, 2016 US squad leader mans a checkpoint outside Rasman, Takistan 9 Share this post Link to post Share on other sites