bravo409 13 Posted June 23, 2015 Will you be making a new ai infantry mod? Share this post Link to post Share on other sites
thefinn 3 Posted June 23, 2015 Oh, is this where that comes from? Yeah, I have the same. It keeps talking about some canopener :) omg I have been getting that too. I was really not wanting to go searching for which mod was doing it thanks. Share this post Link to post Share on other sites
bolbies 13 Posted June 24, 2015 Yeah :< I need to just create a mod for this that is more optimized and less laggy with large numbers of people. Does it just lag for the first 10 minutes, and then return to normal? That should be easily fixable. Yeah within the first 10 minutes of the game, it starts lagging so bad the game is unplayable, and then eventually it just returns to normal. Share this post Link to post Share on other sites
owmyeye 14 Posted June 24, 2015 Oh right, so the error messages at the bottom of the screen are this mod. Can anyone say what the implications are? Eg, is the AI driving still enhanced? Is it negatively effected? FPS decrease? Etc? Share this post Link to post Share on other sites
loopdk 92 Posted June 24, 2015 We want it now!!! We want it now!!! We want it now!!! We want it now!!! We want it now!!! We want it now!!! :d Share this post Link to post Share on other sites
seba1976 98 Posted June 24, 2015 (edited) Oh right, so the error messages at the bottom of the screen are this mod.Can anyone say what the implications are? Eg, is the AI driving still enhanced? Is it negatively effected? FPS decrease? Etc? I'd say it's bad enough... Edited June 24, 2015 by seba1976 Ninja'd. Share this post Link to post Share on other sites
MrSanchez 243 Posted June 24, 2015 So this mod causes framedrop atm yeah? I've been using it for a month, tossed it into our modpack and since it's been a while I can't really tell the difference from before anymore. But from what I understand it's best to remove this mod from our pack to increase FPS until the developer updates it/makes a new mod. Quoting: "I need to just create a mod for this that is more optimized and less laggy with large numbers of people." Am I right? Kind regards, Sanchez Share this post Link to post Share on other sites
darkxess 60 Posted July 3, 2015 Hey mate, loved using your mod but suddenly its started to throw up errors at the bottom of the screen in which I was confused about, made a thread here and by going over all the things I found out that CBA and your Mod were the only two I mistakenly kept on (at first I thought I disabled all mods) but then I got errors like objects such as can opener, bridge, wood post, etc etc... Disabled your mod and its now fixed, so could you please fix it? thanks man. :) Share this post Link to post Share on other sites
genesis92x 810 Posted July 14, 2015 (edited) Hey mate, loved using your mod but suddenly its started to throw up errors at the bottom of the screen in which I was confused about, made a thread here and by going overall the things I found out that CBA and your Mod were the only two I mistakenly kept on (at first I thought I disabled all mods) but then I got errors like objects such as can opener, bridge, wood post, etc etc... Disabled your mod and its now fixed, so could you please fix it? thanks man. :) Perfect! Thanks for the screenshot. I will get to work on this :) So this mod causes framedrop atm yeah? I've been using it for a month, tossed it into our modpack and since it's been a while I can't really tell the difference from before anymore.But from what I understand it's best to remove this mod from our pack to increase FPS until the developer updates it/makes a new mod. Quoting: "I need to just create a mod for this that is more optimized and less laggy with large numbers of people." Am I right? Kind regards, Sanchez It WILL impact performance, but it should be minimal depending on the situation. I can not test every scenario but I have ran this with quite a few vehicles and had minimal impact on FPS. This next update I will be putting more optimizations in. EDIT: Okay! I updated the front page. Download from one of the dropbox links and it "should" work! Edited July 14, 2015 by Genesis92x Share this post Link to post Share on other sites
giorgygr 61 Posted July 14, 2015 Okay! I updated the front page. Download from one of the dropbox links and it "should" work! Thanks man.I want this mod/script to be a "permanent" addition of our missions. Keep it up! Share this post Link to post Share on other sites
kecharles28 197 Posted August 16, 2015 Updated mod v1.0.3 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Guest Posted August 16, 2015 Updated version frontpaged on the Armaholic homepage. VCOM AI Driving Mod v1.03VCOM AI Driving Script v1.03 Share this post Link to post Share on other sites
genesis92x 810 Posted August 16, 2015 Thanks to everyone! You guys are all awesome :) Share this post Link to post Share on other sites
-lordsoth- 15 Posted August 17, 2015 Will this work together with VCOM_AI or will it conflict as I've seen files in VCOM_AI that make reference to advanced driving. Love your work by the way, Thankyou so much. Share this post Link to post Share on other sites
serjames 357 Posted August 17, 2015 More to the point - will you be re-integrating it to VCOM_AI? Share this post Link to post Share on other sites
kremator 1065 Posted August 17, 2015 Why does it need to be integrated? They are two separate entities. Share this post Link to post Share on other sites
serjames 357 Posted August 17, 2015 It used to be part and parcel of the same code base Kremator - my question was whether it would be reintegrated as it was. There was still code in the old VCOM_AI - has this been switched off if the stand alone driving mod is installed - just trying to ensure there is simplicity of use and no overlap. I'm happy if it's separate - :-) Share this post Link to post Share on other sites
bolbies 13 Posted August 18, 2015 I think those massive lag spikes are from when vehicles either get stuck on something or when they literally can't get where their waypoint is telling them to go. Maybe you could make it go through a loop like a dozen times or so and if it can't find a way to get there it'll cancel the waypoint? Share this post Link to post Share on other sites
genesis92x 810 Posted August 20, 2015 Yeah, I'm not sure why I wanted to put them both into the same package. I think I just thought it'd be cute in moment... They will remain separated so they are easier to work on. I think I have a workaround idea for the lag spikes. 2 Share this post Link to post Share on other sites
ruPal 143 Posted October 13, 2015 Any news about fix, Genesis92x? We need it :) Share this post Link to post Share on other sites
Cel.Geoffry 1 Posted October 28, 2015 Does this mod works in conjunction with the ASR_Ai? Share this post Link to post Share on other sites
pulstar 55 Posted October 28, 2015 Does this mod works in conjunction with the ASR_Ai? Yes, in theory. Driver's AI is separate from the on-foot routines. Share this post Link to post Share on other sites
Aniallator 164 Posted November 14, 2015 @genesis92x, your AI enhancements are amazing! IMO they are necessary for anyone who wants a decent AI. I was wondering... any plans on enhanced AI for AI helicopter pilots? Because the they are bugged beyond belief. They fly at one altitude, landing takes forever, they can't be made to fly slow (e.g. fly slowly over an urban area), et cetera. Would be amazing! I'm assuming you want to keep VCOM AI and VCOM AI Driving standalone mods, but have you ever considered merging with ACE3? Share this post Link to post Share on other sites
domokun 515 Posted January 17, 2016 Is this MP compatible? Share this post Link to post Share on other sites
inlesco 233 Posted February 17, 2016 I just wanted to say a HUGE thanks for your efforts in improving the AI's driving because it's been lacking in Arma since... forever!Keep up the great work! Hope you'll continue working on this, no pressure there, though :) We all should work on something we're passionate about, not because someone wants it (especially for free). Share this post Link to post Share on other sites