Jump to content

ruPal

Member
  • Content count

    543
  • Joined

  • Last visited

  • Medals

Community Reputation

135 Excellent

1 Follower

About ruPal

  • Rank
    Gunnery Sergeant

Profile Information

  • Gender
    Not Telling
  1. No, there will be no updates. Sorry.
  2. Up, also found that and posted in DEV branch thread:
  3. I found that problem for a while on stable and dev branches. More than half a year, probably. Some particles disappear in seconds after been spawned. That is a huge problem for modding and visual appearence. But today I found that diagnostic exe on DEV branch is free from that problem! I just want to ask game developers to fix that problem in standart exe files on DEV and STABLE branches. Thank you. Check it out, look at dirt tentacles on arma3_x64.exe: and arma 3diag_x64.exe
  4. Since 1.64 in Arma 3 cheaters are blocked via VAC bans https://dev.arma3.com/post/sitrep-00171 But you have released a game on the same engine as Arma 3 - Project Argo. And now cheaters may test hacks without need to pay and use cheats not only in Argo, but in Arma 3 too. Because engines are the same, am I right? Do you plan to solve this issue somehow? If that is true, that is bad for Arma 3 gameplay.
  5. Feedback Thread

    Since 1.64 in Arma 3 cheaters ar blocked via VAC bans https://dev.arma3.com/post/sitrep-00171 But you have released a game on the same engine as Arma 3 - Project Argo. And now cheaters may test hacks without need to pay and use cheats not only in Argo, but in Arma 3 too. Do you plan to solve this issue somehow?
  6. FPS drop when shooting

    Still an issue. FPS drops significantly. Probably, this problem stresses GPU, because the issue is appear in 1st person view zoomed mode. There are no problem in 3rd person view. It is easy to reproduce if you disable dedicated GPU and run Arma III on Integrated graphics.
  7. Hello Rupal,

     

    Are you the author of the D-30 artillery system in the Tushino version of ACE 3? I can find range tables for the D-30 and BM-21 anywhere, and am wondering what the classname is. I can find mortar range tables in the weapon crates.

     

    Thanks,

     

    Michael

    1. ruPal

      ruPal

      No, they could modify my mod, probably, but I left the mod a year ago.

  8. 64-bit Executables Feedback

    I mean that there is no frametime on your screenshots. It is FPS, not frametime, look at coordinate axis - it says FPS. That is why I asked you to post frametime because you are talking about stable frametime.
  9. 64-bit Executables Feedback

    @abudabi, there is no frametime on your picture. It is FPS. May you give your frametime, thank you.
  10. 64-bit Executables Feedback

    Check test results you refer to earlier. Rezss have an SSD, stutters clearly seen. But you know one person is not enough to prove smth. He has a high end PC, others testers PC are not so perfect.
  11. I am curious. If I make a mod that deletes all Particle Effects and enable it on server only. Will it give some performance boost on server? How much FPS will it give?
  12. 64-bit Executables Feedback

    Definetly less stuttering with x64. Thank you.
  13. 64-bit Executables Feedback

    Is this sarcasm?
  14. 64-bit Executables Feedback

    MSI AB shows 7Gb of page file + 5Gb of RAM used (out of 8Gb). I am confused about so huge pagefile usage. Need to recheck if MSI AB shows pagefile data as RAM+pagefile or smth. But it is definitly higher in 64bit. Just check yourself and show your data in comparison 32bit vs 64bit.
  15. 64-bit Executables Feedback

    Yes, according to MSI Afterburner.
×