serjames 357 Posted August 17, 2014 So putting 2 & 2 together... Will M1lkm8n's building replacements allow enterable buildings on maps that use the same buildings as Sahrani, e.g. Fallujah ? Now THAT would be amazing ! Also noticed that maps like Clafgan still get the waterbug, is that because they are configured differently in some way ? SJ Share this post Link to post Share on other sites
colonelmolerat 1 Posted August 17, 2014 Just tried out Sahrani, but I get a weird effect when flying, with the terrain changing 'type' between low/high altitude, as well as an odd 'grid' appearing of terrain that was obviously out of place. There were also messages of some files not being found. Any idea what this is? Does it need any other mods (besides CBA)? Share this post Link to post Share on other sites
RSF TheCapulet 59 Posted August 18, 2014 Love to see high quality mods like this , thanks kju .Though , wondering what takistan mountains is ? It's a small cut-out of Takistan that focuses on mountain warfare. Honestly kind of pointless, since as far as I can tell, it contains no added detail. And FPS is a moot point since taki was able to get really good FPS, even in Arma 2 at very high view distances. But I'm def glad it's included in the pack for completeness. I'm sure it'll be great for game modes like Project Reality and other similar ones that require more focus in one area. Share this post Link to post Share on other sites
SLAP0 10 Posted August 18, 2014 Do brushes, trees and grass block the AI's vision in this pack? Share this post Link to post Share on other sites
MarcusCunningham 11 Posted August 18, 2014 I'm not seeing it on PwS. Am I just missing it? I'm not seeing it either. Share this post Link to post Share on other sites
LykosMactire 298 Posted August 18, 2014 I'm not seeing it either. the SIX guys have not put it up yet, likely making mirrors as we speak Share this post Link to post Share on other sites
acta13 10 Posted August 18, 2014 Finally God send us a Copy of replacing A3MP Share this post Link to post Share on other sites
evromalarkey 150 Posted August 18, 2014 Thank you Kju, Reyhard and others for this release! It's really nice to see all arma improved terrains in one big pack! (yeeeh Sahrani!!) Looking forward for next improvements! Maybe I should make new improved trailer for this :D BTW I'm sure that this will also work great with my A2 Map Fixes configs, which are/will including sattelite images in terrain selection (in Karel Moricky's style) and new menu intros for most community A2 maps ;) Share this post Link to post Share on other sites
fabio_chavez 103 Posted August 18, 2014 Maybe I should make new improved trailer for this :D :cheers: Share this post Link to post Share on other sites
Kerc Kasha 102 Posted August 18, 2014 I'm getting a weird issue where my character randomly crouches, so far it's only happening on Sahrani but it seems to happen to the AI on chernarus Share this post Link to post Share on other sites
soju 10 Posted August 18, 2014 Just tried out Sahrani, but I get a weird effect when flying, with the terrain changing 'type' between low/high altitude, as well as an odd 'grid' appearing of terrain that was obviously out of place.There were also messages of some files not being found. Any idea what this is? Does it need any other mods (besides CBA)? The resolution / "weird grid" is a known bug and its ticket on the issue tracker can be found here http://feedback.arma3.com/view.php?id=15629 Share this post Link to post Share on other sites
Kerc Kasha 102 Posted August 18, 2014 (edited) I'm getting a weird issue where my character randomly crouches, so far it's only happening on Sahrani but it seems to happen to the AI on chernarus I worked out how to reproduce this. Load up Sahrani or United Sahrani, these are the two i've tested. Now upon putting a soldier down in the editor and taking a step forward you'll probably go to crouch, if not, step forward, rotate your view 180 and press w again, you'll probably go to a crouch. If not keep repeating it until it works. I recorded a video of myself doing this I've also found the culprit, in Models_DBE1_C.pbo there's an Anims directory with a config file, after clearing out the movestates I no longer have the issue video: Edited August 18, 2014 by Kerc Kasha Share this post Link to post Share on other sites
egilsandfeld 7 Posted August 18, 2014 Nice job Kju and crew :) Supporting you on Patreon now! Share this post Link to post Share on other sites
darshyne 12 Posted August 18, 2014 Hi, great job! Just a noob question : if i install the lite version on my dedicated server, can i use the full version on the client? Share this post Link to post Share on other sites
goose4291 11 Posted August 18, 2014 At the risk of this sounding like a request, are the OFP Islands likely to make an appearance? Perhaps all on the one map? Share this post Link to post Share on other sites
zukov 490 Posted August 18, 2014 there isn't a armaholic's download mirror? Share this post Link to post Share on other sites
beastcat 14 Posted August 18, 2014 (edited) So far the performance seems to be better than with A3MP for some reason (Placebo maybe?) and some issues seem to be fixed (You can finally shoot through fences! Yay!), but I'm getting some errors and crashes on Sahrani during heavy combat and for some reason the groups in the editor have been carried over. Edited August 18, 2014 by beastcat Share this post Link to post Share on other sites
Outlawz7 1 Posted August 18, 2014 ========================= Planned for future updates = ======================== Terrain specific lighting Can we still use this? http://www.armaholic.com/page.php?id=26395 Share this post Link to post Share on other sites
St. Jimmy 272 Posted August 18, 2014 OK this sounds excellent :cool: Keep up the good work CUP! Share this post Link to post Share on other sites
tinter 186 Posted August 18, 2014 I found a wall behaving oddly on Sahrani. http://i.imgur.com/1L1nGNO.jpg http://i.imgur.com/2hZ8N7O.jpg Share this post Link to post Share on other sites
Variable 322 Posted August 18, 2014 Congratulations! And wait, is there Patreon page? I would like to contribute! Share this post Link to post Share on other sites
MarcusCunningham 11 Posted August 18, 2014 Does this in any way hint at a All in Arma Vehicle pack at any point? :rolleyes: That would complete my Arma 3. Share this post Link to post Share on other sites
cruoriss 12 Posted August 18, 2014 That would complete my Arma 3. kju sayed he wanted to separate all in arma in multiple pack, so that should come one day . Share this post Link to post Share on other sites
denco 16 Posted August 18, 2014 (edited) Kju you beast you did it again ;) Thanks for all the work to all of those who are involved. Can't wait to use this once I get my gpu back. Edited August 18, 2014 by Denco Share this post Link to post Share on other sites
laverniusregalis 10 Posted August 18, 2014 (edited) Really nice, but there are graphical artifacts on all the ArmA 1 terrain and Utes - some of the A1 objects have strangely over-dramatic shadows, the hangars at the Paraiso airbase reflect through the ground, and on both all the A1 maps and Utes, from a distance you see grids on the map of ground textures that look out of place. I'll post screenshots soon. Also hope to see the infinite/beyond edge of map terrain return soon. Edited August 18, 2014 by steamtex Share this post Link to post Share on other sites