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CatBook-Yi23332 started following acta13
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Secret Weapons (old version - discontinued)
acta13 replied to DSabre's topic in ARMA 3 - ADDONS & MODS: COMPLETE
when we can see the CV in game? -
acta13 changed their profile photo
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Operation Trebuchet - Total conversion mod for Arma 3
acta13 replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
any place to see how to make players deplyed with drop pod? -
ohh, its still work on or abanded? :o I really love this mod, so it goes back online someday :I
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thx for ur work!!! and its possible to make Anti-VBirus Cure and pills for Depolyable item via ZEUS? really need it.
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hello Nkey! thx for ur work! and really sorry and feel bothering you, how can I apply the TFAR funtion to custom object or backpack?
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United States Air Force( 2015)
acta13 replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
issue report, when try to engine up with F22 or F35 in +40 people server, then Dsync and server crash. or turn on the EWS. -
hey friend! My clan do solve the problem on MP limits Zombie population count. now we can spawn unlimited via Zeus. also If u interesting about Hand-held Flash light (will replace primary weapon) contact me :) http://steamcommunity.com/id/bable
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how can i spawn spider zombie in MP?
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problem report! after add ur boat to game, problem caused. if we remove anything while using zeus. (zeus deploied object or vehicles) then module F error poped up with beep sound. ---------- Post added at 14:15 ---------- Previous post was at 14:14 ---------- problem report! after add ur boat to game, problem caused. if we remove anything while using zeus. (zeus deploied object or vehicles) then module F error poped up with beep sound.
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Operation Trebuchet - Total conversion mod for Arma 3
acta13 replied to thedog88's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Heyy really thx for ur works. me and my friends love ur mod. besides, can u add the Zeus Spawnable Weapons? I mean, I hope Zeus can deploy the Halo Weapons on the ground. not via ammo boxes. -
HI, Mr. Konyo. Can u help me with my a2 porting Ch-53 slide issue when try to land on the ground?
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I port A2 Helicopter as practice, but having problem.
acta13 posted a topic in ARMA 3 - QUESTIONS & ANSWERS
its keep Sliding after first take off - landing. and then I do some Phyx config, then its not slide, but now I have a No-collusion problem with my helicopter`s Landing gear. its keep dig in to the ground. like it dosent exist. whats the problem? -
The Eridanus Insurrection - An Arma 3 Total Modication
acta13 replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello again! There is some kinda Module or some steps need to use HEV pod use in Dedicated server? I checked its possible to use drop sequence menu and blasting door function via Editor. -
The Eridanus Insurrection - An Arma 3 Total Modication
acta13 replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ohh my fault. :) i was meaning the old SA c-17 that one had attatch the vehicle function. Just like halo pelican do. -
The Eridanus Insurrection - An Arma 3 Total Modication
acta13 replied to SpaceNavy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
LOL I didnt ask it to you!