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Richards.D

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About Richards.D

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  1. Richards.D

    RHS Escalation (AFRF and USAF)

    Today we are extremely excited to announce the release of 0.5.5. This major update will allow you to bring the fight to the enemy on both sides, with a ton of new equipment, weaponry, and vehicles. Beginning with the Armed Forces of the Russian Federation, their personal equipment received a major overhaul. Soldiers can now equip some cool new "Ratnik" gear, as well as a number of load bearing vests with realistic loadouts for different roles. On top of this, the VKPO and 6Sh117 uniforms have been added in several variants, and yes the Russian Forces now have gloves on multiple versions of their uniform. The Russians also have a number of classic uniforms, in a wide range of camouflage patterns. Further, a few special items such as the KLMK oversuit were also added! For weaponry, players can expect to finally field the legendary RPK-74M Automatic Rifle, with a number of unique addons and features, including new high capacity magazines. Finally, these new mechanized infantry soldiers can go to battle in the new T-15 Infantry Fighting Vehicle (work in progress). The US Armed Forces also receives some new kit. Adding to the extensive line of up-armor capable light vehicles, the M1165A1 Ground Mobility Vehicle (GMV) is released to transport SOF personnel into contested space. This armored, off-road capable 4x4 is also equipped with some exotic weaponry, including the M134D, and other dual weapon combos. Speaking of armor, the M1A2 SEPV2 was finally added! This represents the current mainstay of US Armor forces, until the SEPV3 is widely delivered to units. Finally, the M-ATV received a new up armor package consisting of the Q-Net armor system, suitable to defeat HEAT style weaponry. Finally, new sniper scopes were added! We also added a few improvised explosives to GREF and SAF got several fixes! All of this comes with a bunch of changes, so please consult the change logs! Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to: Quentin Guédon Ryan Baker Jonas Vogt Aebian Björn Dahlgren DerKommissar Selvo Will B0dey Courtney Paul Dániel Szabó Ell Laney Ferran Garrido Fetus114 Fingolfin Hans Keerberg Jimmy Krackencorn Jose García Pérez Radu Costachescu Redphoenix S sald ThePointForward VastGameMaster YonV David Catley Buttista Niels Van Loo Sebastian Neumayer Anthony Papamichael jdp. Lithium Flower Thoreau And many others... Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here: http://www.rhsmods.org/mod/1 http://www.rhsmods.org/mod/2 http://www.rhsmods.org/mod/3 http://www.rhsmods.org/mod/4 If you have found any bugs, please make sure to report them here: http://feedback.rhsmods.org/view_all_bug_page.php As always: Enjoy! RHS Team
  2. Richards.D

    RHS Escalation (AFRF and USAF)

    Yeah, so it is, but we haven't made any progress. Vehicles like this have new baked wheels and are GTG, but things like the MATV have kind of crappy wheels that we want to eventually redo.
  3. Richards.D

    RHS Escalation (AFRF and USAF)

    Hello, Yes, it will have a WD camouflage pattern as well. I don't know if we'll do a "deployment" cam similar to the MATV, that one didn't turn out very well and looked a bit ugly. But perhaps we'll do one, not sure yet.
  4. Richards.D

    RHS Escalation (AFRF and USAF)

    Assaulter up! The M1165A1 Ground Mobility Vehicle (GMV) provides protection, firepower, and cross-country mobility to Special Operations Forces (SOF) Assaulters, Operators, and Supporters across a variety of missions. The M1165A1 GMV is fitted with a large amount of SOF peculiar equipment, including the Save-A-Gunner II Turret (SAG-2), a custom rear armored capsule, external stowage, and more. Transporting a total of 7 personnel (including the driver and gunners), the vehicle uniquely has the option to embark four additional personnel on running boards, when fitted. Ferociously armed, the M1165A1 GMV is fitted with 2x M240 Medium Machineguns, and an M2A1 Heavy Machinegun, among other weapons. The M1165A1 also protects its crew through the standard threat (B Kit) armor platform, a new armor package that is currently exclusive to this model in RHS. Players can expect to field this unique SOF platform in our next major update, and there may be other weapons platforms fitted as well! The current intent for weapons packages is each version will mount 2x M240 (one rear and one on the SAG-2 turret). The main armament will at this stage be the M2A1, however we want an M134D version as well, although no work has commenced on that, yet. Model was made by myself, configured by @da12thMonkey and @reyhard. @Foxone provided the HP version of the H24-6 flexible mount for the M240 machinegun, an awesome addition and wouldn't have been able to make the model without it! @da12thMonkey did the amazing animations for external pers, and @reyhard did the equally awesome dual weapon turret configuration and animations! Oh also, @gurdy made all the pioneer tools, originally for the Stryker. Cheers!
  5. Richards.D

    RHS Escalation (AFRF and USAF)

    No. We generally don't share any content until we've got it in game at the very least. Because people's schedules can change and result in models being delayed or cancelled for years, we avoid any pre-release hype. It's not fair to anyone to get their hopes up when, as a free mod we can never promise, and never try to stick to any deadlines. So, you'll be the first to see any new content, with everyone else as soon as we start sharing it publicly- once we are confident it'll make it into the mod.
  6. Richards.D

    RHS Escalation (AFRF and USAF)

    No. We've discussed, and it just doesn't provide much over the M-ATV, in terms of capability. So, we're focusing on some more diverse platforms and upgrades to existing vehicles for now, before we add any more 4x4 MRAPs. Wwe already have the M1240, M1245, M1238A1, etc. Edit: I'm going to add some additional perspective. Each unique (new) vehicle takes approximately 6-12 months of production, from modelling, HP/LP Baking, UV Unwrapping the LP, texturing, and then injection, configging, scripts/anims etc. So from my perspective, since we already have 2 4x4 MRAPs that fulfil basically the same purpose, I'd rather not spend another 12 months on that when we can potentially deliver a new platform for some breadth to the content. Merry Christmas
  7. Richards.D

    RHS Escalation (AFRF and USAF)

    Yep, so what @da12thMonkey said for eqpt. The GMV we've decided to make is the post 2006 unified version, with armor protection eqpt. It's pretty early to promise any features, but the basic version will have ample machineguns, with an M2 and 2x M240. This is just our first commit onto dev, so basically nothing works on this yet, it will likely be several months of config and setup before it is fully workable, but model wise it is basically complete. Textures will still need working, re-baking, and a WD version etc etc.
  8. Richards.D

    RHS Escalation (AFRF and USAF)

    A fine question. It doesn't! For now it just looks cool, unfortunately.
  9. Richards.D

    RHS Escalation (AFRF and USAF)

    Everyone, we are extremely excited to announce the release of 0.5.3! Although COVID-19 has affected all of us in many ways, we have continued to work when able. In this update, you will finally take to the road in the up-armor equipped M1151, M1152, and M1165! For our Russian Forces, the combat engineers are now equipped with the might KrAZ 255 heavy truck and pontoon bridging equipment! There are literally thousands of fixes and other content too, please read the changelogs for more. Unfortunately, we are terribly sad to announce the passing of one of the developer's close family members. For this reason, we dedicate this release in loving memory of them. Last but not least we would like to thank all the Patrons (https://www.patreon.com/redhammerstudios) that have answered our call and have supported us! You guys are making a real difference! A big shoutout to: Bjorn Dahlgren Ryan Baker Jimmy Krackencorn Ell Laney Selvo Fetus114 _Shadow Niels Van Loo Will YonV Fingolfin ItsMe DerKommissar Lithium Flower Hans Keerberg Nick Ristrom little_hori Michael Kuehne Buttista Ferran Garrido Сергей Васильев ThePointForward Radu Costachescu Jonas Vogt Anthony Papamichael jed pat B0dey Cedric Pump Aebian Jose García Pérez Redphoenix And many others... Thank you all, as usual, for your feedback! As always, you can find the newest changelogs here: http://www.rhsmods.org/mod/1 http://www.rhsmods.org/mod/2 http://www.rhsmods.org/mod/3 http://www.rhsmods.org/mod/4 If you have found any bugs, please make sure to report them here: http://feedback.rhsmods.org/view_all_bug_page.php As always: Enjoy! RHS Team
  10. Richards.D

    RHS Escalation (AFRF and USAF)

    We are very pleased to announce the next major RHS release will occur Wednesday, October 14th (tomorrow). Stay tuned for the full patch notes!
  11. Richards.D

    RHS Escalation (AFRF and USAF)

    I wouldn't use the term "Warhead". I mean, it's not like it'll stop a high velocity MPAT/HEAT round from an MBT lol. But yeah, it's designed to pre-detonate shape charge HEAT low/med velocity weapons like shoulder launched AT rockets, the idea being it uses an air gap IOT dissipate the energy from the charge and disallow the explosively formed penetrator to form and penetrate the actual armor.
  12. Richards.D

    RHS Escalation (AFRF and USAF)

    Little last minute addition to the next update. The M1240 "A1" version will be added! The main changes vs. the normal version include additional mirrors, tow points, and the underbody armor kit, which also includes a different exhaust system, seen on the passenger side here. Although not part of the A1 exclusively, we've also made all new, much more detailed/interesting textures for all MATVs! As you can see, the doors also have mounts fitted. We have also built the "Q-Net" armor system. However, because that is pretty complex we'll wait until after the patch to feature that. However, the A1 will be able to mount this pretty cool system in the future! We also plan to update the wheels to something a bit more detailed after this patch as well. Here's a little WIP of the painted Q-Net armor LP and a tow bar accessory we'll include in the aforementioned future release: Keep in mind the net piece is on a separate sheet, so it's not here. Hopefully we can get a release soon for everyone to enjoy the HMMWVs, AFRF stuff, and now this minor MATV update! -Richards
  13. Richards.D

    RHS Escalation (AFRF and USAF)

    Gotta love when you go to Wikipedia for new ideas to beg for, but you're so lazy you don't even remove things we've already made like the MATV. Good times. We do not accept requests. The next new thing will be announced whenever it's ready, whatever it is.
  14. Richards.D

    RHS Escalation (AFRF and USAF)

    Yes we could do it, but I don't think we will for these. The issue with multi-weapon turrets is the AI can't really use them, depending on the arrangement. For the MCTAGS we don't have the mount for a second weapon either. We usually reserve those turrets for special vehicles, and try to keep our mainstay vehicles more simple and usable.
  15. Richards.D

    RHS Escalation (AFRF and USAF)

    The damage wasn't set up at all. I wouldn't be too concerned with reporting any issues until we fire them out on a public release. Likely we already know and as you've said, have fixed it lol due to the week delay.
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