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{TCG}SandMan

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About {TCG}SandMan

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  1. {TCG}SandMan

    [WIP] UH-60M BLACK HAWK

    These look amazing, I remember these from ArmA 2 and they were super high quality. This is so needed in ArmA 3, really can't wait! Thank you guys and keep up the awesome work! These will definitely be going into our MilSim group when they are out!
  2. {TCG}SandMan

    Zeus Feature Request Thread

    This x10000000. Or if someone could find a way to mod it to do that.
  3. {TCG}SandMan

    Boeing/SOAR MH-47E ArmA III

    First off nice work on the update, I have been watching this for a long time. Second, it really came out nice in A3 and I think it really did the model a great justice, really nice work, I would love to see some different variants of the MH-47 using the same model, maybe even a "civilian" variant (CH-47). But I do really love this mod, and I am always looking for new Helos to play with :)
  4. {TCG}SandMan

    1stBN/160th SOAR Mod ArmA III WIP

    These look really good so far and I can't wait to see a release, it is great to finally see some proper black hawks being made for ArmA 3.
  5. {TCG}SandMan

    ArmA 2 C-130J and MV-22 Redux

    These look amazing, I will certainly be watching for your release! Really nice work!
  6. {TCG}SandMan

    International MaxxPro - Deja Vu?

    These look great Richards, can't wait to see your finished product!
  7. {TCG}SandMan

    WIP EC145 Pack

    This looks great, would really fit in perfectly for the lifemod community, Medevac for obvious reasons and with a nice skin the one with the thermal/spotlight would really fit in great as a nice Police helo.
  8. I love these models, and I would really love to see them forward ported into ArmA 3, they are super high quality and really detailed. Any chances this will ever happen?? Either that or what are the chances the un-binarized models could be released so they could be brought up to ArmA 3 standards?? Of course credit would be given.
  9. Digging up this topic, I was hoping someone could help me. I would like to place "strobe lights" if you will into the corner of the vehicle, 2 headlights 2 tail lights. Nothing too bright but something with a similar effect to the one in the script here. How would I go about doing this, could I use the lights name position for where to place it or would I need something else? Thanks Edit: As of right now I am working with the off road, and if you could an example to point me in the right direction would be awesome.
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