nasrallah 10 Posted December 2, 2014 Any updates for Hezbollah?Thanks for your work Share this post Link to post Share on other sites
Drongo69 117 Posted December 11, 2014 First post updated with version 017. Changes: Added new shemags by Chops Added new dishdashas by Chops Added a Boko Haram faction Added an Islamic State faction Added a Taliban faction Added a Generic African Military faction Added a Generic African Irregulars faction Standardized all group and unit names to use the prefix MEC_ Incorporated drRPG7.pbo into MiddleEastConflict.pbo Various config tweaks Added GME and SAA uniforms to the ME Insurgent uniform pool Reenabled the short-sleeved GME uniform Removed all BIS vehicles and statics except for Offroads from all factions Reworked randomization scripts Added a selection of Reyhard's AFVs to most factions (EAST uses desert camo, INDEP uses khaki) Added Chairborne's Hind to SAA and GME Completely removed vehicles from the East versus West mod There is a good chance that in the next release Massi's weapons will be replaced by CUP. Share this post Link to post Share on other sites
Von Quest 1163 Posted December 11, 2014 Cool beans! So no longer East vs West required? Also, ALiVE wiki still has your old mod listed. I left a post to update to this one, but it'll probably get buried quickly. Might want to contact them (or update the page if you have access). Good news! Love the MEC! Share this post Link to post Share on other sites
Drongo69 117 Posted December 11, 2014 I haven't tested it with Alive, though the faction names have all changed. If somebody could test it with Alive and let me know, I would appreciate it. Share this post Link to post Share on other sites
jordanbache97 47 Posted December 11, 2014 Error when opening Zeus with this mod : http://i.imgur.com/6hrGsX5.jpg Share this post Link to post Share on other sites
Guest Posted December 11, 2014 New version frontpaged on the Armaholic homepage. Middle East Conflict mod v017NATO SF and Russian Spetsnaz WeaponsMil Mi-24 HindRDS Static Weapons PackRDS Tank Pack ================================================ We have also "connected" these pages to your account on Armaholic. This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
TiborasaurusRex 11 Posted December 11, 2014 very nice mod, what about Peshmerga/Kurdish fighters? it'd be so freaking badass to see female kurdish fighters in this game :D Share this post Link to post Share on other sites
chickenchief 2 Posted December 11, 2014 I am getting some "bad vehicle NULL" errors on the infantry units themselves with the new version. Share this post Link to post Share on other sites
Valken 622 Posted December 11, 2014 Awesome! Target sighted! :D Really need to use Zee's Femal3 mod to make those Female Kurdish fighters in the next update! Share this post Link to post Share on other sites
Spoor 23 Posted December 11, 2014 @Drongo - thanks for the up-date .... great stuff Share this post Link to post Share on other sites
Drongo69 117 Posted December 11, 2014 @jordanbache97 I have found my mistake, it was a bad copy-pasting job, there are groups defined that have units that don't exist. This will be fixed for the next version. @Chickenchief Which units? Has anybody else had this problem? Female fighters are beyond the scope of this mod, it would be a lot of work for a very niche faction. I should also say that Chops deserves the lion's share of the credit for the new factions. At this point I am just copy-pasting and tweaking configs and testing gear randomization scripts. All of the really hard work with the actual uniforms was done by Chops. Share this post Link to post Share on other sites
kecharles28 197 Posted December 11, 2014 Updated mod 0.1.7 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
chickenchief 2 Posted December 11, 2014 The units i am having trouble with are the ME irregulars, African army and some Hezbolla units. I downloaded the mod off armaholic, and i can see that there is a 10mb difference between the file sizes between your dropbox version and the holic version. Is there some sort of difference or a mistake? Share this post Link to post Share on other sites
Drongo69 117 Posted December 11, 2014 The file sizes should be the same. Also I should have said, this update will break all missions with previous versions of the mod (due to the new classnames). Seems I released this just in time, looks like my video card is dead. Share this post Link to post Share on other sites
chickenchief 2 Posted December 11, 2014 Well it is quite odd, since i never had an older version of this mod installed. This is a fresh install. I did some more testing around, and i get the vehicle NULL error with most of the OPFOR infantry with some exceptions like HAMAS. Share this post Link to post Share on other sites
oldy41 61 Posted December 11, 2014 There is a good chance that in the next release Massi's weapons will be replaced by CUP. That is good news, highly appreciated! And many thanks for the good work! Share this post Link to post Share on other sites
jamez_5 1 Posted December 11, 2014 As the title says everytime i start arma 3 i get this error. My launcher is a folder called @all. Basically it is a bunch of mods I use put into a single folder. So I went into the @all folder and opened the addon folder. However there is not PBO or file called GME_Tanks...so now im confused. Share this post Link to post Share on other sites
accuracythruvolume 547 Posted December 11, 2014 Well it is quite odd, since i never had an older version of this mod installed. This is a fresh install. I did some more testing around, and i get the vehicle NULL error with most of the OPFOR infantry with some exceptions like HAMAS. I get this error as well Share this post Link to post Share on other sites
warlord554 2065 Posted December 11, 2014 Its great to see Middle Eastern factions well organized, all in one download. Great work everyone involved Share this post Link to post Share on other sites
Drongo69 117 Posted December 12, 2014 "bad vehicle NULL" errors For those with this error, what other mods are you using? Please try MEC with only the required mods and please let me know if the same error occurs. Share this post Link to post Share on other sites
chickenchief 2 Posted December 12, 2014 I removed any other mods i were running, but the error is still there. Share this post Link to post Share on other sites
Valken 622 Posted December 12, 2014 Will you add the Free Syrian Army (FSA), Iraqi Army and male Kurd forces? It would be good for a config option to use RHS weapons also if possible. I believe based on current world situation, all would be BluFor. Share this post Link to post Share on other sites
R0adki11 3949 Posted December 12, 2014 Will you add the Free Syrian Army (FSA), Iraqi Army and male Kurd forces? It would be good for a config option to use RHS weapons also if possible. I believe based on current world situation, all would be BluFor. Maybe Independent would be better, so they can be allied to either side. Or better still they could be on BLUFOR and Independent to give mission makers further possibilities. Share this post Link to post Share on other sites
Drongo69 117 Posted December 12, 2014 The ME Irregulars are intended to function as something like FSA, al Qaida, etc. They are present on all sides. There are other mods which provide Kurd and Iraqi forces, so there are no plans to include these factions in this mod. Also, I have heard that some people are confused about the faction sides, I can assure you that the choices I have made are logical. Despite what John Kerry says, IS are not BFF with SAA and Hezbollah :j: There is the possibility of an RHS version in the future, but for now part of the design philosophy is the greatest amount of content with the least amount of dependencies. This also means there little chance of HLC AKs being added. I like the pack and I know they are very high quality, but if I make the HCL AKs a requirement for this mod, then I still have to make another pack a requirement for the RPG, Strela, PKM, etc. As stated before, before too long the weapons will be switched to CUP. For the people with "bad vehicle null errors", any other information about your setups is appreciated. I really don't know what might be causing this, but I will be releasing a version with some minor config fixes in the next few days. Hopefully this will fix things. Share this post Link to post Share on other sites
Moon_chilD 200 Posted December 12, 2014 "Bad vehicle type NULL" I only have MEC and AiA Terrain Pack activated. I placed one unit of every faction on the map. Share this post Link to post Share on other sites